Player Matchup

Scylla
Scylla
BULL-MINT
Scylla
Level 130
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Gaming_Genre
Cthulhu
Level 26
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 15L
1,547 Elo+
Party 1
Chaac
Chaac
turtledawn210
Chaac
Level 65
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 1
Team Averages
Level 74
1,313 SR
1,399 Elo+

VS

Team Averages
Level 85
1,600 SR
1,474 Elo+
Danzaburou
Danzaburou
Hot and THPiCY
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 133L
1,460 Elo+
Party 2
Bacchus
Bacchus
SeanXXXVII
Bacchus
Level 27
God Stats
1W - 2L
1,703 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hades
Hades
TheKinkySIinky
Hades
Level 122
God Stats
4W - 0L
1,597 SR
Queue Stats
113W - 135L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BULL-MINT
Scylla
10
1 / 6 / 1
6,483
648
3,944
9,087
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Gaming_Genre
Cthulhu
9
0 / 5 / 2
6,621
662
4,206
11,199
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 5 / 1
6,673
667
6,149
12,500
9,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hot and THPiCY
Danzaburou
13
6 / 0 / 9
8,949
895
13,250
6,951
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SeanXXXVII
Bacchus
10
1 / 2 / 10
7,420
742
4,439
8,816
5,552
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
9 / 0 / 6
9,061
906
8,143
6,244
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
16
16
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
BULL-MINT
Scylla
1
6
1
0.25
L
Cthulhu
Gaming_Genre
Cthulhu
0
5
2
0.2
W
Danzaburou
Hot and THPiCY
Danzaburou
6
0
9
10.5
W
Bacchus
SeanXXXVII
Bacchus
1
2
10
3
W
9
0
6
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
25,832
32,786
Taken
22,011
19,525
Mitigated
11,102
4,703
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BULL-MINT
Scylla
3,944
181
0
750
9,087
2,954
0
3,440
5,647
14,549
0
L
Cthulhu
Gaming_Genre
Cthulhu
4,206
202
104
1,194
11,199
7,425
0
4,068
7,131
14,862
0
W
Danzaburou
Hot and THPiCY
Danzaburou
13,250
4,250
0
2,437
6,951
2,437
1,240
1,943
5,008
0
45,894
W
Bacchus
SeanXXXVII
Bacchus
4,439
445
0
558
8,816
5,552
216
3,578
5,238
6,824
0
W
8,143
777
304
3,419
6,244
3,113
1,145
3,424
2,820
21,583
0
L
6,149
1,578
0
2,655
12,500
9,146
0
5,391
7,109
378
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,777
Gold Earned
25,430
92
Minions Killed
100
5
Camps Cleared
4
496,982
Distance Traveled
536,966
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,483
648
25
3
2
165,401
2
L
Cthulhu
6,621
662
36
4
1
153,691
0
W
Danzaburou
8,949
895
62
6
0
188,228
4
W
Bacchus
7,420
742
9
1
0
170,817
2
W
Hades
9,061
906
29
3
4
177,921
4
L
Chaac
6,673
667
31
3
2
177,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role