Player Matchup

Ao Kuang
Ao Kuang
Aquasathra
Ao Kuang
Level 26
God Stats
1W - 0L
1,617 SR
Queue Stats
20W - 10L
1,597 Elo+
Solo
Yemoja
Yemoja
Garrgoyhle
Yemoja
Level 21
God Stats
2W - 2L
1,710 SR
Queue Stats
20W - 19L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VentiCity
Morgan Le Fay
Level 8
God Stats
3W - 0L
1,836 SR
Queue Stats
147W - 63L
1,794 Elo+
Party 1
Mulan
Mulan
ZhongliCity
Mulan
Level 6
God Stats
3W - 0L
1,896 SR
Queue Stats
55W - 12L
1,708 Elo+
Party 1
Jing Wei
Jing Wei
baibea
Jing Wei
Level 12
God Stats
2W - 0L
1,424 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Team Averages
Level 15
1,697 SR
1,652 Elo+

VS

Team Averages
Level 17
1,624 SR
1,629 Elo+
Cabrakan
Cabrakan
GhoulFish
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,682 Elo+
Solo
King Arthur
King Arthur
GxnMetal
King Arthur
Level 5
God Stats
2W - 2L
1,505 SR
Queue Stats
10W - 17L
1,539 Elo+
Solo
Sol
Sol
RupeequR
Sol
Level 28
God Stats
95W - 73L
1,571 SR
Queue Stats
174W - 143L
1,579 Elo+
Solo
Hercules
Hercules
Yodas2001Civic
Hercules
Level 23
God Stats
15W - 16L
1,674 SR
Queue Stats
124W - 103L
1,682 Elo+
Solo
Neith
Neith
ZephyrTheDerg
Neith
Level 18
God Stats
2W - 1L
1,867 SR
Queue Stats
35W - 35L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquasathra
Ao Kuang
13
5 / 1 / 2
8,978
528
8,358
12,503
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Garrgoyhle
Yemoja
12
0 / 2 / 1
7,637
449
3,955
11,209
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
VentiCity
Morgan Le Fay
17
4 / 1 / 4
10,487
617
8,983
6,966
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 3
10,426
613
14,988
12,787
8,284
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
baibea
Jing Wei
12
0 / 2 / 1
7,303
430
2,487
8,737
2,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GhoulFish
Cabrakan
14
3 / 4 / 2
8,927
525
6,628
14,606
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GxnMetal
King Arthur
11
0 / 7 / 3
6,645
391
1,689
10,663
7,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 5
7,915
466
8,393
10,460
4,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
2 / 2 / 5
8,223
484
6,785
14,612
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 2 / 1
7,732
455
5,110
7,343
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
18
Kills
8
8
Deaths
18
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aquasathra
Ao Kuang
5
1
2
6
W
Yemoja
Garrgoyhle
Yemoja
0
2
1
0.25
L
Cabrakan
GhoulFish
Cabrakan
3
4
2
1
L
King Arthur
GxnMetal
King Arthur
0
7
3
0.21
L
1
3
5
1.17
W
Morgan Le Fay
VentiCity
Morgan Le Fay
4
1
4
6
L
Hercules
2
2
5
2.25
L
2
2
1
1.25
W
9
2
3
5.25
W
Jing Wei
baibea
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
28,605
52,202
Taken
57,684
22,964
Mitigated
36,277
19,883
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aquasathra
Ao Kuang
8,358
2,626
0
4,686
12,503
3,612
0
4,953
7,550
61,175
0
W
Yemoja
Garrgoyhle
Yemoja
3,955
655
692
2,877
11,209
5,596
585
298
10,911
32,574
0
L
Cabrakan
GhoulFish
Cabrakan
6,628
1,814
0
1,673
14,606
9,074
0
7,027
7,344
49,804
0
L
King Arthur
GxnMetal
King Arthur
1,689
608
0
0
10,663
7,390
0
1,010
9,305
0
23,136
L
8,393
1,696
0
3,742
10,460
4,813
1,170
4,674
5,595
62,566
0
W
Morgan Le Fay
VentiCity
Morgan Le Fay
8,983
691
147
2,622
6,966
2,915
0
4,148
2,818
81,449
0
L
Hercules
6,785
2,709
0
4,911
14,612
12,573
168
5,499
8,473
0
21,939
L
5,110
2,693
0
2,299
7,343
2,427
0
3,963
3,380
0
43,401
W
14,988
3,759
0
4,691
12,787
8,284
152
4,013
8,774
4,962
61,041
W
Jing Wei
baibea
Jing Wei
2,487
1,749
0
4,168
8,737
2,557
1,334
1,830
6,907
0
39,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
39,442
510
Minions Killed
349
0
Camps Cleared
0
1,604,887
Distance Traveled
1,510,930
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,978
528
80
5
0
329,821
3
W
Yemoja
7,637
449
55
3
0
309,779
0
L
Cabrakan
8,927
525
84
5
0
292,819
0
L
King Arthur
6,645
391
55
3
0
281,697
0
L
Sol
7,915
466
110
6
0
315,657
6
W
Morgan Le Fay
10,487
617
156
9
0
360,047
5
L
Hercules
8,223
484
24
1
0
296,201
5
L
Neith
7,732
455
76
4
0
324,556
1
W
Mulan
10,426
613
135
8
0
286,686
6
W
Jing Wei
7,303
430
84
5
0
318,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role