Player Matchup

Fenrir
Fenrir
AnimatedGuru
Fenrir
Level 139
God Stats
5W - 3L
1,498 SR
Queue Stats
242W - 248L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
ZageHades
Sun Wukong
Level 109
God Stats
3W - 2L
1,432 SR
Queue Stats
457W - 383L
1,585 Elo+
Solo
Hel
Hel
zhirq
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,630 Elo+
Party 1
Team Averages
Level 124
1,477 SR
1,596 Elo+

VS

Team Averages
Level 85
1,583 SR
1,554 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SwishChez
Ymir
Level 59
God Stats
20W - 25L
1,444 SR
Queue Stats
206W - 227L
1,566 Elo+
Solo
Medusa
Medusa
psssssh
Medusa
Level 49
God Stats
7W - 5L
1,804 SR
Queue Stats
66W - 62L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 12
9,293
715
7,761
15,265
11,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ZageHades
Sun Wukong
13
6 / 2 / 8
9,728
748
10,233
17,826
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hel
zhirq
Hel
15
7 / 0 / 9
10,089
776
15,230
12,667
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 6 / 2
8,494
653
13,593
12,896
4,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 7 / 2
8,291
638
9,954
20,419
17,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
psssssh
Medusa
5
0 / 3 / 2
6,780
522
1,322
5,114
1,130
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
2
0.5
W
Fenrir
3
2
12
4.5
L
Ymir
2
7
2
0.43
W
Sun Wukong
ZageHades
Sun Wukong
6
2
8
5
L
Medusa
psssssh
Medusa
0
3
2
0.33
W
Hel
zhirq
Hel
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
24,869
45,758
Taken
38,429
32,530
Mitigated
23,255
22,295
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,593
8,030
0
1,411
12,896
4,220
0
3,945
8,248
0
43,768
W
Fenrir
7,761
1,803
0
1,765
15,265
11,574
390
4,460
9,757
0
23,846
L
Ymir
9,954
1,618
168
3,798
20,419
17,905
0
7,937
11,170
24,436
0
W
Sun Wukong
ZageHades
Sun Wukong
10,233
1,458
0
5,026
17,826
14,668
616
4,182
13,644
0
22,510
L
Medusa
psssssh
Medusa
1,322
550
0
125
5,114
1,130
0
2,826
2,107
0
3,540
W
Hel
zhirq
Hel
15,230
2,065
7,707
7,797
12,667
6,288
1,375
1,984
10,683
43,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
23,565
143
Minions Killed
100
5
Camps Cleared
5
738,270
Distance Traveled
419,748
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,494
653
75
6
5
205,456
3
W
Fenrir
9,293
715
38
3
4
235,692
0
L
Ymir
8,291
638
21
2
0
189,635
5
W
Sun Wukong
9,728
748
32
2
0
255,685
1
L
Medusa
6,780
522
4
0
0
24,657
1
W
Hel
10,089
776
73
6
1
246,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role