Player Matchup

Nemesis
Nemesis
Dezi0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Tiamat
Tiamat
JacksonAraujo1
Tiamat
Level 17
God Stats
2W - 5L
1,265 SR
Queue Stats
29W - 54L
1,314 Elo+
Solo
Janus
Janus
VerkPlays
Janus
Level 26
God Stats
8W - 3L
1,636 SR
Queue Stats
25W - 23L
1,656 Elo+
Solo
Artemis
Artemis
gamarimon
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,536 Elo+
Solo
Cthulhu
Cthulhu
inalax
Cthulhu
Level 15
God Stats
0W - 3L
1,168 SR
Queue Stats
5W - 12L
1,243 Elo+
Party 2
Team Averages
Level 14
1,414 SR
1,436 Elo+

VS

Team Averages
Level 19
1,496 SR
1,454 Elo+
Neith
Neith
Jorke
Neith
Level 24
God Stats
58W - 39L
1,579 SR
Queue Stats
200W - 217L
1,469 Elo+
Party 1
Fenrir
Fenrir
Luzbelz
Fenrir
Level 8
God Stats
19W - 11L
1,422 SR
Queue Stats
19W - 11L
1,358 Elo+
Party 1
Yemoja
Yemoja
Naranja14
Yemoja
Level 15
God Stats
11W - 11L
1,216 SR
Queue Stats
27W - 33L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
lesktop7208
Sun Wukong
Level 24
God Stats
60W - 33L
1,753 SR
Queue Stats
269W - 244L
1,624 Elo+
Solo
Cthulhu
Cthulhu
turne-fofa
Cthulhu
Level 25
God Stats
42W - 30L
1,509 SR
Queue Stats
235W - 219L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dezi0
Nemesis
10
0 / 6 / 0
5,401
900
1,901
8,517
2,967
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 0
5,249
875
728
1,064
314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
VerkPlays
Janus
11
0 / 3 / 0
5,625
938
5,942
5,565
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
gamarimon
Artemis
10
0 / 3 / 0
5,445
908
3,949
4,479
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
inalax
Cthulhu
11
0 / 4 / 0
5,714
952
5,101
8,211
6,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

260

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jorke
Neith
12
3 / 0 / 10
6,814
1,136
6,021
3,669
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Luzbelz
Fenrir
12
3 / 0 / 5
6,558
1,093
2,679
4,693
2,082
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Naranja14
Yemoja
12
2 / 0 / 11
7,156
1,193
2,208
2,289
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
lesktop7208
Sun Wukong
12
5 / 0 / 9
7,173
1,196
7,501
4,039
2,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
turne-fofa
Cthulhu
12
4 / 0 / 8
6,913
1,152
6,441
5,171
3,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
17
17
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dezi0
Nemesis
0
6
0
0
L
0
1
0
0
W
Neith
Jorke
Neith
3
0
10
8
W
Fenrir
Luzbelz
Fenrir
3
0
5
5.5
W
Yemoja
Naranja14
Yemoja
2
0
11
7.5
L
Janus
VerkPlays
Janus
0
3
0
0
L
Artemis
gamarimon
Artemis
0
3
0
0
L
Cthulhu
inalax
Cthulhu
0
4
0
0
W
Sun Wukong
lesktop7208
Sun Wukong
5
0
9
9.5
W
Cthulhu
turne-fofa
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
24,850
27,836
Taken
19,861
12,900
Mitigated
10,138
854
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dezi0
Nemesis
1,901
834
0
257
8,517
2,967
0
2,145
6,372
0
7,103
L
728
166
0
222
1,064
314
0
327
737
3,977
0
W
Neith
Jorke
Neith
6,021
4,149
0
1,622
3,669
1,300
0
2,556
1,043
0
14,703
W
Fenrir
Luzbelz
Fenrir
2,679
770
0
106
4,693
2,082
0
2,768
1,733
0
13,289
W
Yemoja
Naranja14
Yemoja
2,208
241
1,077
796
2,289
1,241
0
1,716
505
5,570
0
L
Janus
VerkPlays
Janus
5,942
350
0
150
5,565
1,493
0
666
4,899
13,142
0
L
Artemis
gamarimon
Artemis
3,949
1,200
0
225
4,479
1,527
0
1,680
2,799
0
10,870
L
Cthulhu
inalax
Cthulhu
5,101
387
0
0
8,211
6,599
0
3,831
4,380
14,019
0
W
Sun Wukong
lesktop7208
Sun Wukong
7,501
2,314
0
495
4,039
2,062
0
942
3,011
0
14,206
W
Cthulhu
turne-fofa
Cthulhu
6,441
175
284
1,270
5,171
3,453
0
3,189
1,798
14,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
34,614
76
Minions Killed
96
3
Camps Cleared
4
439,978
Distance Traveled
606,868
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,401
900
9
2
1
107,337
0
L
Tiamat
5,249
875
12
2
1
32,824
0
W
Neith
6,814
1,136
19
3
1
103,388
0
W
Fenrir
6,558
1,093
27
5
0
138,714
0
W
Yemoja
7,156
1,193
14
2
1
115,548
0
L
Janus
5,625
938
21
4
0
105,943
0
L
Artemis
5,445
908
12
2
1
84,289
0
L
Cthulhu
5,714
952
22
4
0
109,585
0
W
Sun Wukong
7,173
1,196
15
3
2
109,501
2
W
Cthulhu
6,913
1,152
21
4
0
139,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role