Player Matchup

Chang'e
Chang'e
AirLangueChaine
Chang'e
Level 66
God Stats
4W - 0L
1,881 SR
Queue Stats
55W - 42L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
ElRatchet
Zhong Kui
Level 159
God Stats
8W - 1L
1,831 SR
Queue Stats
307W - 219L
1,643 Elo+
Solo
Medusa
Medusa
Peace Kloud
Medusa
Level 159
God Stats
4W - 3L
1,566 SR
Queue Stats
359W - 355L
1,538 Elo+
Solo
Persephone
Persephone
Seubyl
Persephone
Level 139
God Stats
2W - 1L
1,691 SR
Queue Stats
64W - 68L
1,565 Elo+
Party 2
Skadi
Skadi
SturdyTurtle
Skadi
Level 127
God Stats
1W - 0L
1,549 SR
Queue Stats
32W - 39L
1,538 Elo+
Party 2
Team Averages
Level 130
1,704 SR
1,577 Elo+

VS

Team Averages
Level 124
1,600 SR
1,575 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DastanDagger
Hou Yi
Level 93
God Stats
3W - 3L
1,560 SR
Queue Stats
52W - 37L
1,632 Elo+
Party 1
Chang'e
Chang'e
DreadKaizer
Chang'e
Level 109
God Stats
2W - 1L
1,796 SR
Queue Stats
77W - 68L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
Kinjikun
Erlang Shen
Level 124
God Stats
1W - 2L
1,518 SR
Queue Stats
167W - 159L
1,526 Elo+
Solo
Nox
Nox
PlasmaSushi
Nox
Level 146
God Stats
1W - 2L
1,626 SR
Queue Stats
153W - 144L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
10,493
750
8,215
13,988
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
ElRatchet
Zhong Kui
18
10 / 6 / 8
11,800
843
18,156
14,400
11,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
18
4 / 6 / 14
10,993
785
14,518
15,513
6,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Seubyl
Persephone
18
3 / 3 / 15
10,628
759
20,459
10,441
4,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 15
10,687
763
13,934
12,438
5,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 3 / 15
10,839
774
17,176
26,577
22,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
16
3 / 5 / 12
9,956
711
11,204
11,927
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DreadKaizer
Chang'e
16
3 / 5 / 12
9,945
710
9,589
16,161
8,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Kinjikun
Erlang Shen
15
3 / 6 / 15
9,956
711
9,806
16,863
11,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 2 / 12
10,888
778
9,792
11,563
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
21
Kills
22
22
Deaths
21
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
15
4.17
W
2
3
15
3.17
L
Hou Yi
3
5
12
1.8
L
Chang'e
DreadKaizer
Chang'e
3
5
12
1.8
W
Zhong Kui
ElRatchet
Zhong Kui
10
6
8
2.33
L
Erlang Shen
Kinjikun
Erlang Shen
3
6
15
1.75
W
Medusa
4
6
14
1.83
L
8
2
12
7
W
Persephone
Seubyl
Persephone
3
3
15
3.5
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,282
Damage
57,567
66,780
Taken
83,091
34,426
Mitigated
52,059
28,748
Healing
37,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,176
132
2,686
8,773
26,577
22,279
64
14,604
11,973
31,246
0
W
8,215
450
11,877
6,824
13,988
7,993
608
6,373
7,615
19,903
0
L
Hou Yi
11,204
2,883
387
1,008
11,927
4,689
1,199
8,013
3,914
0
25,536
L
Chang'e
DreadKaizer
Chang'e
9,589
360
12,635
6,330
16,161
8,422
480
9,918
6,243
17,519
0
W
Zhong Kui
ElRatchet
Zhong Kui
18,156
2,222
21
1,693
14,400
11,052
1,048
8,552
5,848
28,329
0
L
Erlang Shen
Kinjikun
Erlang Shen
9,806
2,477
2,229
1,870
16,863
11,904
556
6,997
9,866
0
17,567
W
Medusa
14,518
5,478
744
1,734
15,513
6,161
432
8,840
6,673
0
30,400
L
9,792
439
902
897
11,563
4,765
581
7,298
4,265
22,076
0
W
Persephone
Seubyl
Persephone
20,459
1,065
545
1,544
10,441
4,042
704
5,277
5,161
35,395
0
W
13,934
5,240
1,126
2,640
12,438
5,178
2,256
7,513
4,925
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,601
Gold Earned
51,584
151
Minions Killed
123
0
Camps Cleared
0
1,290,134
Distance Traveled
1,250,736
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,839
774
29
2
0
277,193
0
W
Chang'e
10,493
750
28
2
0
271,253
0
L
Hou Yi
9,956
711
32
2
0
231,934
0
L
Chang'e
9,945
710
23
2
0
213,261
0
W
Zhong Kui
11,800
843
25
2
0
223,069
0
L
Erlang Shen
9,956
711
14
1
0
246,575
3
W
Medusa
10,993
785
34
2
0
247,321
2
L
Nox
10,888
778
25
2
0
281,773
0
W
Persephone
10,628
759
25
2
0
293,166
1
W
Skadi
10,687
763
39
3
0
255,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role