Player Matchup

Sun Wukong
Sun Wukong
Hydra_Dydi
Sun Wukong
Level 158
God Stats
11W - 6L
1,702 SR
Queue Stats
520W - 435L
1,566 Elo+
Party 3
Neith
Neith
JMdeidara
Neith
Level 128
God Stats
5W - 9L
1,543 SR
Queue Stats
529W - 523L
1,545 Elo+
Party 1
Yemoja
Yemoja
RcRcRcRcCr
Yemoja
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 8L
1,181 Elo+
Party 1
Janus
Janus
XxLOBO_MALxX1223
Janus
Level 125
God Stats
13W - 13L
1,508 SR
Queue Stats
418W - 416L
1,530 Elo+
Party 1
Bastet
Bastet
dedédovasco
Bastet
Level 44
God Stats
49W - 17L
1,691 SR
Queue Stats
262W - 188L
1,584 Elo+
Party 3
Team Averages
Level 92
1,589 SR
1,481 Elo+

VS

Team Averages
Level 88
1,429 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dimitrhi
Zeus
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
77W - 79L
1,494 Elo+
Party 2
Thor
Thor
SHUPELPS
Thor
Level 155
God Stats
8W - 6L
1,603 SR
Queue Stats
314W - 294L
1,494 Elo+
Solo
Vamana
Vamana
Trancapeoo
Vamana
Level 49
God Stats
5W - 8L
1,484 SR
Queue Stats
348W - 349L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
Wesmogo
Cabrakan
Level 108
God Stats
0W - 3L
1,278 SR
Queue Stats
91W - 79L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hydra_Dydi
Sun Wukong
14
3 / 0 / 2
8,300
638
6,827
9,896
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
JMdeidara
Neith
12
3 / 2 / 2
6,962
536
6,463
8,966
2,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
RcRcRcRcCr
Yemoja
11
2 / 0 / 5
6,849
527
2,278
6,934
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 3
7,710
593
2,792
5,391
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
5 / 1 / 5
7,881
606
6,232
7,967
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 4 / 0
6,630
510
6,139
9,686
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
10
0 / 4 / 0
5,896
454
2,500
5,675
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 1 / 1
6,796
523
3,217
6,706
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Trancapeoo
Vamana
12
0 / 2 / 1
6,769
521
6,779
10,621
8,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Wesmogo
Cabrakan
11
2 / 3 / 2
6,425
494
4,098
6,061
7,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
0
0.5
L
Zeus
0
4
0
0
W
Sun Wukong
Hydra_Dydi
Sun Wukong
3
0
2
4
W
Neith
JMdeidara
Neith
3
2
2
2
W
Yemoja
RcRcRcRcCr
Yemoja
2
0
5
4.5
L
Thor
0
1
1
0.5
L
Vamana
Trancapeoo
Vamana
0
2
1
0.25
L
Cabrakan
Wesmogo
Cabrakan
2
3
2
1
W
1
1
3
2.5
W
Bastet
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
22,733
39,154
Taken
38,749
15,821
Mitigated
22,400
16,881
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,139
2,647
0
3,587
9,686
2,593
462
557
9,129
0
46,482
L
Zeus
2,500
230
0
500
5,675
1,609
165
2,163
3,512
30,457
0
W
Sun Wukong
Hydra_Dydi
Sun Wukong
6,827
868
0
4,807
9,896
5,581
34
891
8,149
0
52,317
W
Neith
JMdeidara
Neith
6,463
2,992
0
4,344
8,966
2,361
0
990
7,976
0
42,121
W
Yemoja
RcRcRcRcCr
Yemoja
2,278
482
746
2,928
6,934
3,956
0
2,022
4,862
15,780
0
L
Thor
3,217
823
0
3,531
6,706
2,244
0
409
6,297
0
47,625
L
Vamana
Trancapeoo
Vamana
6,779
2,364
0
5,488
10,621
8,175
0
438
10,183
0
44,049
L
Cabrakan
Wesmogo
Cabrakan
4,098
760
0
812
6,061
7,779
0
1,568
4,493
19,485
0
W
2,792
193
149
1,998
5,391
1,479
196
1,798
3,443
54,935
0
W
Bastet
6,232
2,511
0
1,909
7,967
2,444
0
623
7,218
0
52,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
32,516
428
Minions Killed
382
0
Camps Cleared
0
1,342,782
Distance Traveled
1,141,407
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,630
510
88
7
0
217,705
5
L
Zeus
5,896
454
81
6
0
205,105
1
W
Sun Wukong
8,300
638
115
9
0
249,105
0
W
Neith
6,962
536
75
6
0
247,703
2
W
Yemoja
6,849
527
25
2
0
261,977
6
L
Thor
6,796
523
98
8
0
241,896
1
L
Vamana
6,769
521
81
6
0
240,868
0
L
Cabrakan
6,425
494
34
3
0
235,833
4
W
Janus
7,710
593
124
10
0
279,492
7
W
Bastet
7,881
606
89
7
0
304,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role