Player Matchup

Morgan Le Fay
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
Level 125
God Stats
4W - 1L
1,707 SR
Queue Stats
23W - 31L
1,455 Elo+
Party 2
Cupid
Cupid
KenshiMaiden
Cupid
Level 60
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 29L
1,455 Elo+
Party 2
Cabrakan
Cabrakan
a24andrew
Cabrakan
Level 140
God Stats
1W - 3L
1,726 SR
Queue Stats
23W - 29L
1,473 Elo+
Party 2
Susano
Susano
chonkster
Susano
Level 39
God Stats
0W - 1L
1,426 SR
Queue Stats
21W - 28L
1,453 Elo+
Party 2
Team Averages
Level 91
1,543 SR
1,459 Elo+

VS

Team Averages
Level 130
1,735 SR
1,587 Elo+
Charybdis
Charybdis
GregAbbottsChair
Charybdis
Level 113
God Stats
3W - 0L
1,745 SR
Queue Stats
13W - 16L
1,449 Elo+
Party 1
Bacchus
Bacchus
Jmystery234
Bacchus
Level 155
God Stats
7W - 0L
1,655 SR
Queue Stats
206W - 140L
1,685 Elo+
Party 1
Hel
Hel
ThickCowboy
Hel
Level 106
God Stats
2W - 0L
2,010 SR
Queue Stats
9W - 7L
1,566 Elo+
Party 1
Odin
Odin
blakemullican
Odin
Level 147
God Stats
3W - 1L
1,530 SR
Queue Stats
191W - 134L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
16
4 / 5 / 3
9,606
801
6,794
11,431
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 3
8,749
729
3,464
8,193
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
a24andrew
Cabrakan
14
4 / 6 / 5
8,933
744
12,554
11,776
7,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
chonkster
Susano
13
1 / 6 / 3
7,931
661
4,891
7,803
2,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
5 / 3 / 5
10,682
890
6,758
8,329
2,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jmystery234
Bacchus
16
7 / 3 / 9
10,888
907
13,441
11,979
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 13
10,300
858
7,046
9,448
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 1 / 10
11,153
929
7,144
11,386
8,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
23
23
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
4
5
3
1.1
W
Charybdis
5
3
5
2.5
W
Bacchus
Jmystery234
Bacchus
7
3
9
3.83
L
2
6
3
0.58
W
2
4
13
2.13
L
Cabrakan
a24andrew
Cabrakan
4
6
5
1.08
W
9
1
10
14
L
Susano
chonkster
Susano
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
34,389
39,203
Taken
41,142
17,121
Mitigated
22,672
3,729
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaddysTrashUWU
Morgan Le Fay
6,794
545
74
1,816
11,431
4,055
0
8,477
2,744
27,625
0
W
Charybdis
6,758
3,217
0
1,285
8,329
2,887
4,591
3,587
4,596
0
43,061
W
Bacchus
Jmystery234
Bacchus
13,441
1,553
231
1,581
11,979
7,352
250
5,517
6,185
31,193
0
L
3,464
167
64
286
8,193
2,897
616
4,278
3,783
0
19,819
W
7,046
484
3,738
3,291
9,448
4,044
900
5,712
3,404
34,930
0
L
Cabrakan
a24andrew
Cabrakan
12,554
1,886
0
1,489
11,776
7,207
0
6,028
5,586
24,437
0
W
7,144
909
0
1,942
11,386
8,389
1,435
3,838
7,258
3,126
16,362
L
Susano
chonkster
Susano
4,891
320
0
0
7,803
2,962
0
2,945
4,791
0
14,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
43,023
156
Minions Killed
198
9
Camps Cleared
11
771,502
Distance Traveled
963,839
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,606
801
59
5
2
186,883
1
W
Charybdis
10,682
890
68
6
2
204,867
8
W
Bacchus
10,888
907
35
3
3
229,371
3
L
Cupid
8,749
729
41
3
3
197,727
3
W
Hel
10,300
858
63
5
3
237,894
2
L
Cabrakan
8,933
744
31
3
4
181,305
1
W
Odin
11,153
929
32
3
3
291,707
8
L
Susano
7,931
661
25
2
0
205,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role