Player Matchup

Ra
Ra
FreshKid_Kester
Ra
Level 143
God Stats
2W - 1L
1,752 SR
Queue Stats
166W - 174L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
MaybeKami
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,639 Elo+
Solo
Hachiman
Hachiman
MrASAPRoach412
Hachiman
Level 58
God Stats
1W - 1L
1,727 SR
Queue Stats
17W - 13L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
NotLabeled
Jing Wei
Level 148
God Stats
1W - 2L
1,307 SR
Queue Stats
130W - 116L
1,520 Elo+
Party 1
Achilles
Achilles
Splash570
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 153L
1,498 Elo+
Party 2
Team Averages
Level 96
1,557 SR
1,508 Elo+

VS

Team Averages
Level 100
1,596 SR
1,446 Elo+
Rama
Rama
Harold B Jonson
Rama
Level 145
God Stats
11W - 18L
1,508 SR
Queue Stats
532W - 509L
1,450 Elo+
Solo
Tyr
Tyr
IISmirfCakesII
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,463 Elo+
Solo
Mulan
Mulan
MrLini
Mulan
Level 69
God Stats
4W - 1L
1,792 SR
Queue Stats
149W - 156L
1,474 Elo+
Solo
Ra
Ra
NineTailGamer
Ra
Level 125
God Stats
4W - 1L
1,679 SR
Queue Stats
176W - 187L
1,385 Elo+
Solo
Ah Puch
Ah Puch
TheNoodleCooker
Ah Puch
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 9
12,272
682
14,258
17,089
10,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MaybeKami
Jormungandr
20
3 / 6 / 12
11,853
659
21,115
23,929
27,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
15
1 / 12 / 3
9,463
526
8,729
19,144
7,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
NotLabeled
Jing Wei
20
7 / 5 / 8
12,464
692
24,542
16,137
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Splash570
Achilles
19
4 / 6 / 5
11,612
645
16,563
23,917
30,911
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 25
13,299
739
16,805
20,253
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 8 / 13
10,842
602
3,569
19,771
13,825
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
MrLini
Mulan
20
18 / 3 / 9
14,872
826
26,588
24,604
33,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 3 / 18
12,626
701
13,242
17,649
14,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 2 / 22
13,105
728
30,886
20,895
10,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
18
Kills
34
34
Deaths
18
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
4
2
25
8.25
W
1
8
13
0.94
L
Jormungandr
MaybeKami
Jormungandr
3
6
12
1.5
L
Hachiman
1
12
3
0.21
W
Mulan
MrLini
Mulan
18
3
9
7.5
W
4
3
18
4.33
L
Jing Wei
NotLabeled
Jing Wei
7
5
8
2.2
L
Achilles
Splash570
Achilles
4
6
5
1.08
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,207
Damage
91,090
100,216
Taken
103,172
84,496
Mitigated
81,286
34,635
Healing
61,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,258
1,204
10,583
6,656
17,089
10,097
375
7,054
9,779
51,375
0
W
16,805
11,143
3,905
6,218
20,253
9,901
4,471
5,550
14,703
0
46,346
W
3,569
803
1,021
1,068
19,771
13,825
1,189
4,675
15,096
32
7,765
L
Jormungandr
MaybeKami
Jormungandr
21,115
5,904
3,023
3,225
23,929
27,465
226
14,782
9,015
38,402
0
L
Hachiman
8,729
4,903
1,204
1,555
19,144
7,334
1,142
6,058
12,689
0
18,245
W
Mulan
MrLini
Mulan
26,588
3,896
3,442
7,273
24,604
33,363
214
7,911
16,693
0
37,469
W
13,242
1,684
16,322
8,528
17,649
14,171
1,060
9,055
8,594
43,401
0
L
Jing Wei
NotLabeled
Jing Wei
24,542
13,686
2,424
2,854
16,137
8,689
0
5,635
10,243
0
40,345
L
Achilles
Splash570
Achilles
16,563
4,823
1,298
1,813
23,917
30,911
701
10,631
12,845
0
27,629
W
30,886
2,335
2,701
10,776
20,895
10,026
379
8,182
12,713
53,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,664
Gold Earned
64,744
224
Minions Killed
194
0
Camps Cleared
0
1,432,630
Distance Traveled
1,676,045
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,272
682
70
4
0
306,122
1
W
Rama
13,299
739
79
4
0
318,122
0
W
Tyr
10,842
602
12
1
0
322,437
0
L
Jormungandr
11,853
659
51
3
0
282,311
0
L
Hachiman
9,463
526
35
2
0
255,420
5
W
Mulan
14,872
826
18
1
0
360,042
1
W
Ra
12,626
701
52
3
0
355,568
0
L
Jing Wei
12,464
692
55
3
0
273,359
3
L
Achilles
11,612
645
13
1
0
315,418
0
W
Ah Puch
13,105
728
33
2
0
319,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role