Player Matchup

Susano
Susano
 
Susano
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Mr-GuNsLiNg3R-TX
Janus
Level 43
God Stats
21W - 27L
1,530 SR
Queue Stats
295W - 357L
1,389 Elo+
Solo
Team Averages
Level 75
1,510 SR
1,463 Elo+

VS

Team Averages
Level 26
1,538 SR
1,417 Elo+
Mercury
Mercury
AuraTektt
Mercury
Level 42
God Stats
0W - 1L
1,324 SR
Queue Stats
47W - 44L
1,464 Elo+
Party 2
Ra
Ra
Florgisium
Ra
Level 28
God Stats
1W - 2L
1,788 SR
Queue Stats
45W - 43L
1,496 Elo+
Party 2
Thor
Thor
IsaacRG
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 1 / 2
7,032
703
5,031
5,995
1,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
10
0 / 1 / 2
6,464
646
3,013
5,632
1,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 3
7,440
744
3,834
4,224
1,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AuraTektt
Mercury
8
0 / 4 / 3
5,971
597
1,545
7,375
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 1 / 1
6,420
642
3,537
3,757
1,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
IsaacRG
Thor
9
1 / 1 / 2
6,162
616
1,223
4,427
1,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
3
3
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
2
4
W
Danzaburou
 
Danzaburou
0
1
2
1
L
Mercury
AuraTektt
Mercury
0
4
3
0.38
L
2
1
1
2.5
L
Thor
IsaacRG
Thor
1
1
2
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,878
Damage
6,305
15,851
Taken
15,559
4,971
Mitigated
5,425
6,101
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,031
1,062
88
1,880
5,995
1,977
408
1,355
4,640
0
11,331
W
Danzaburou
 
Danzaburou
3,013
879
157
2,262
5,632
1,814
1,512
1,372
4,260
0
25,879
L
Mercury
AuraTektt
Mercury
1,545
137
0
625
7,375
2,393
0
1,605
5,770
0
7,729
L
3,537
295
75
797
3,757
1,047
96
804
2,953
15,726
0
L
Thor
IsaacRG
Thor
1,223
285
0
520
4,427
1,985
0
1,744
2,683
0
8,014
W
3,834
88
57
1,657
4,224
1,180
710
1,094
3,130
23,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
18,553
104
Minions Killed
56
5
Camps Cleared
2
518,293
Distance Traveled
355,227
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,032
703
17
2
2
183,252
2
W
Danzaburou
6,464
646
38
4
2
164,790
0
L
Mercury
5,971
597
13
1
0
138,053
0
L
Ra
6,420
642
28
3
1
83,097
0
L
Thor
6,162
616
15
2
1
134,077
3
W
Janus
7,440
744
49
5
1
170,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role