Player Matchup

Ra
Ra
BigWumbus
Ra
Level 19
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
DrunkMerlin
Chiron
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 188L
1,493 Elo+
Solo
Aphrodite
Aphrodite
GangstaHands
Aphrodite
Level 87
God Stats
9W - 8L
1,466 SR
Queue Stats
41W - 55L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
MigleMigle
Sun Wukong
Level 45
God Stats
1W - 5L
1,329 SR
Queue Stats
45W - 54L
1,406 Elo+
Solo
Apollo
Apollo
chora_nao_papai_
Apollo
Level 40
God Stats
1W - 4L
1,374 SR
Queue Stats
81W - 83L
1,495 Elo+
Solo
Team Averages
Level 43
1,427 SR
1,458 Elo+

VS

Team Averages
Level 79
1,526 SR
1,376 Elo+
Chaac
Chaac
Figangler
Chaac
Level 67
God Stats
2W - 5L
1,421 SR
Queue Stats
25W - 40L
1,358 Elo+
Party 1
Sylvanus
Sylvanus
HEELYPEEKDRcoom
Sylvanus
Level 27
God Stats
1W - 2L
1,533 SR
Queue Stats
34W - 32L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
KingdomofGiants
Baron Samedi
Level 110
God Stats
2W - 1L
1,523 SR
Queue Stats
37W - 49L
1,378 Elo+
Party 1
Artemis
Artemis
Rhae Black
Artemis
Level 124
God Stats
19W - 21L
1,597 SR
Queue Stats
162W - 178L
1,431 Elo+
Solo
Kukulkan
Kukulkan
VinĐiesel
Kukulkan
Level 69
God Stats
6W - 4L
1,556 SR
Queue Stats
53W - 56L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,126
654
8,809
14,385
5,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
2 / 8 / 6
11,049
650
14,742
18,516
7,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GangstaHands
Aphrodite
14
0 / 5 / 3
8,754
515
4,675
12,582
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MigleMigle
Sun Wukong
17
4 / 5 / 2
11,083
652
13,255
19,497
21,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 2 / 3
12,223
719
7,427
10,202
4,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Figangler
Chaac
19
6 / 2 / 8
12,895
759
11,374
12,799
10,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
3 / 3 / 15
12,394
729
8,559
24,110
30,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
KingdomofGiants
Baron Samedi
19
8 / 2 / 11
13,629
802
14,705
12,520
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rhae Black
Artemis
20
5 / 1 / 5
12,927
760
12,246
10,257
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
VinĐiesel
Kukulkan
20
4 / 2 / 15
13,051
768
21,110
12,674
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
26
26
Deaths
10
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Chiron
2
8
6
0.63
W
Chaac
Figangler
Chaac
6
2
8
5
L
Aphrodite
GangstaHands
Aphrodite
0
5
3
0.3
W
Sylvanus
3
3
15
3.5
W
Baron Samedi
KingdomofGiants
Baron Samedi
8
2
11
6.75
L
Sun Wukong
MigleMigle
Sun Wukong
4
5
2
1
W
Artemis
Rhae Black
Artemis
5
1
5
7.5
W
Kukulkan
VinĐiesel
Kukulkan
4
2
15
5.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
67,994
75,182
Taken
72,360
43,023
Mitigated
62,889
17,086
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,809
614
1,220
3,762
14,385
5,262
0
10,588
3,717
45,696
0
L
Chiron
14,742
4,242
608
2,540
18,516
7,019
1
11,726
6,655
0
32,942
W
Chaac
Figangler
Chaac
11,374
3,101
0
3,865
12,799
10,538
1,280
3,554
8,822
0
44,126
L
Aphrodite
GangstaHands
Aphrodite
4,675
523
2,003
3,406
12,582
5,318
0
7,723
4,841
17,224
0
W
Sylvanus
8,559
1,953
4,454
11,587
24,110
30,404
474
4,929
18,536
18,062
0
W
Baron Samedi
KingdomofGiants
Baron Samedi
14,705
692
3,177
4,419
12,520
10,606
1,233
2,214
9,342
44,958
0
L
Sun Wukong
MigleMigle
Sun Wukong
13,255
1,365
0
2,275
19,497
21,233
0
9,984
9,370
423
40,236
W
Artemis
Rhae Black
Artemis
12,246
6,274
400
4,255
10,257
5,376
3,065
1,372
8,741
0
57,405
W
Kukulkan
VinĐiesel
Kukulkan
21,110
1,298
0
1,529
12,674
5,965
2,233
1,951
10,638
69,926
0
L
7,427
3,953
0
1,272
10,202
4,191
420
4,586
5,526
0
49,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
64,896
358
Minions Killed
402
8
Camps Cleared
8
1,407,098
Distance Traveled
1,569,209
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,126
654
97
6
0
277,444
5
L
Chiron
11,049
650
47
3
3
289,100
2
W
Chaac
12,895
759
88
5
3
331,214
2
L
Aphrodite
8,754
515
33
2
3
210,131
0
W
Sylvanus
12,394
729
12
1
0
290,873
2
W
Baron Samedi
13,629
802
76
4
3
314,362
0
L
Sun Wukong
11,083
652
60
4
2
335,120
0
W
Artemis
12,927
760
107
6
1
293,535
0
W
Kukulkan
13,051
768
119
7
1
339,225
0
L
Apollo
12,223
719
121
7
0
295,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role