Player Matchup

Loki
Loki
Animal Hybrid
Loki
Level 159
God Stats
1W - 4L
1,658 SR
Queue Stats
146W - 152L
1,612 Elo+
Party 3
Jormungandr
Jormungandr
IAN_MTZ15
Jormungandr
Level 115
God Stats
2W - 1L
1,461 SR
Queue Stats
138W - 138L
1,546 Elo+
Party 2
Janus
Janus
Them Racks
Janus
Level 86
God Stats
4W - 15L
1,566 SR
Queue Stats
111W - 119L
1,466 Elo+
Party 3
Skadi
Skadi
omar_dph935
Skadi
Level 129
God Stats
0W - 1L
1,625 SR
Queue Stats
70W - 75L
1,547 Elo+
Party 2
Khepri
Khepri
unequalbwagz
Khepri
Level 116
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 3
Team Averages
Level 121
1,581 SR
1,471 Elo+

VS

Team Averages
Level 133
1,574 SR
1,565 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MEX-Roxas
Sun Wukong
Level 157
God Stats
15W - 15L
1,656 SR
Queue Stats
383W - 367L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Starxail869
Danzaburou
Level 101
God Stats
3W - 2L
1,447 SR
Queue Stats
448W - 398L
1,632 Elo+
Party 1
Persephone
Persephone
Terranooba27
Persephone
Level 143
God Stats
21W - 15L
1,607 SR
Queue Stats
317W - 277L
1,565 Elo+
Party 1
Ares
Ares
XxbananaxwowxX
Ares
Level 108
God Stats
44W - 31L
1,661 SR
Queue Stats
483W - 436L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
8,576
476
8,399
12,595
4,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
IAN_MTZ15
Jormungandr
16
0 / 1 / 1
9,420
523
11,939
12,288
11,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
13
3 / 4 / 2
8,432
468
7,114
10,406
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 7
8,817
490
12,600
11,881
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
10
3 / 5 / 5
7,369
409
3,434
11,147
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 2 / 5
10,530
585
6,286
12,509
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MEX-Roxas
Sun Wukong
17
2 / 0 / 3
9,659
537
8,315
20,245
16,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Starxail869
Danzaburou
18
3 / 4 / 3
10,762
598
8,774
16,710
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Terranooba27
Persephone
17
9 / 2 / 5
11,390
633
15,105
10,414
3,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 8
8,613
479
9,083
16,632
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
22
22
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
5
3.75
L
5
7
4
1
L
Jormungandr
IAN_MTZ15
Jormungandr
0
1
1
0.5
W
Sun Wukong
MEX-Roxas
Sun Wukong
2
0
3
3.5
W
Danzaburou
Starxail869
Danzaburou
3
4
3
1.13
W
Persephone
Terranooba27
Persephone
9
2
5
5.75
L
Janus
3
4
2
1
W
3
5
8
1.4
L
2
5
7
1.1
L
Khepri
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
47,563
58,317
Taken
76,510
34,496
Mitigated
43,835
12,020
Healing
28,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,286
2,967
0
1,173
12,509
4,662
1,602
2,827
9,554
0
85,939
L
8,399
1,852
0
2,986
12,595
4,792
0
7,257
5,338
0
50,782
L
Jormungandr
IAN_MTZ15
Jormungandr
11,939
4,168
0
3,615
12,288
11,417
0
2,814
9,474
72,254
0
W
Sun Wukong
MEX-Roxas
Sun Wukong
8,315
1,436
0
7,897
20,245
16,756
935
10,318
9,885
327
64,672
W
Danzaburou
Starxail869
Danzaburou
8,774
4,184
0
11,134
16,710
6,708
1,648
1,056
15,628
0
81,012
W
Persephone
Terranooba27
Persephone
15,105
1,133
96
3,766
10,414
3,963
204
3,177
7,033
73,098
0
L
Janus
7,114
183
0
1,326
10,406
3,610
0
5,258
5,148
44,762
0
W
9,083
479
178
4,549
16,632
11,746
21
4,601
11,923
16,049
0
L
12,600
5,961
0
2,621
11,881
3,543
822
2,371
9,510
0
63,360
L
Khepri
3,434
680
0
1,472
11,147
11,134
0
6,767
4,380
11,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
50,954
416
Minions Killed
573
0
Camps Cleared
0
1,626,881
Distance Traveled
1,747,994
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,530
585
146
8
0
432,154
3
L
Loki
8,576
476
80
4
0
330,776
4
L
Jormungandr
9,420
523
135
8
0
304,388
2
W
Sun Wukong
9,659
537
126
7
0
344,112
1
W
Danzaburou
10,762
598
147
8
0
303,654
5
W
Persephone
11,390
633
139
8
0
316,313
1
L
Janus
8,432
468
82
5
0
347,373
4
W
Ares
8,613
479
15
1
0
351,761
1
L
Skadi
8,817
490
108
6
0
303,087
4
L
Khepri
7,369
409
11
1
0
341,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role