Player Matchup

Hel
Hel
 
Hel
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BLeFevre
Raijin
Level 25
God Stats
4W - 2L
1,757 SR
Queue Stats
6W - 6L
1,124 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Black0ut
Cu Chulainn
Level 92
God Stats
6W - 4L
1,607 SR
Queue Stats
37W - 21L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
BuckSternwheel
Danzaburou
Level 129
God Stats
1W - 1L
1,661 SR
Queue Stats
78W - 57L
1,604 Elo+
Party 1
Khepri
Khepri
RumHom
Khepri
Level 109
God Stats
3W - 2L
1,736 SR
Queue Stats
94W - 65L
1,658 Elo+
Party 1
Team Averages
Level 87
1,652 SR
1,512 Elo+

VS

Team Averages
Level 76
1,743 SR
1,624 Elo+
Achilles
Achilles
Aerozoan
Achilles
Level 119
God Stats
3W - 0L
1,600 SR
Queue Stats
17W - 10L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
AngusAnguish
Cthulhu
Level 27
God Stats
10W - 3L
1,868 SR
Queue Stats
18W - 7L
1,645 Elo+
Party 2
Vulcan
Vulcan
CarrotCon
Vulcan
Level 89
God Stats
2W - 0L
1,885 SR
Queue Stats
21W - 9L
1,703 Elo+
Party 2
Scylla
Scylla
ImTheOracle
Scylla
Level 108
God Stats
1W - 0L
1,740 SR
Queue Stats
41W - 27L
1,674 Elo+
Party 2
Heimdallr
Heimdallr
LauraDes
Heimdallr
Level 39
God Stats
4W - 2L
1,625 SR
Queue Stats
17W - 24L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 9 / 5
9,229
615
4,786
14,307
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
BLeFevre
Raijin
16
2 / 6 / 7
10,677
712
10,946
19,512
7,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Black0ut
Cu Chulainn
16
4 / 8 / 3
10,303
687
13,107
25,798
30,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BuckSternwheel
Danzaburou
16
2 / 12 / 3
10,307
687
8,546
19,966
7,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RumHom
Khepri
17
2 / 6 / 5
10,228
682
7,402
21,881
14,067
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aerozoan
Achilles
18
11 / 3 / 23
13,782
919
17,780
17,030
23,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
AngusAnguish
Cthulhu
18
7 / 3 / 17
12,309
821
13,239
16,052
20,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
CarrotCon
Vulcan
19
11 / 3 / 20
13,258
884
28,102
14,070
8,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
12 / 0 / 15
13,366
891
23,286
10,501
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LauraDes
Heimdallr
16
0 / 2 / 15
10,595
706
7,966
8,819
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
131
11
Kills
41
41
Deaths
11
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
9
5
0.39
W
Achilles
Aerozoan
Achilles
11
3
23
7.5
W
Cthulhu
AngusAnguish
Cthulhu
7
3
17
5.17
L
Raijin
BLeFevre
Raijin
2
6
7
0.92
L
Cu Chulainn
Black0ut
Cu Chulainn
4
8
3
0.69
L
Danzaburou
BuckSternwheel
Danzaburou
2
12
3
0.29
W
Vulcan
CarrotCon
Vulcan
11
3
20
7
W
Scylla
12
0
15
19.5
W
Heimdallr
LauraDes
Heimdallr
0
2
15
3.75
L
Khepri
RumHom
Khepri
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
90,373
101,464
Taken
66,472
65,314
Mitigated
60,149
17,491
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,786
57
3,327
3,412
14,307
6,014
0
8,283
5,900
25,114
0
W
Achilles
Aerozoan
Achilles
17,780
7,735
0
1,644
17,030
23,526
540
7,163
9,499
0
24,156
W
Cthulhu
AngusAnguish
Cthulhu
13,239
1,534
948
1,292
16,052
20,078
419
6,303
9,312
33,646
0
L
Raijin
BLeFevre
Raijin
10,946
1,448
0
1,328
19,512
7,189
0
15,716
3,592
29,597
0
L
Cu Chulainn
Black0ut
Cu Chulainn
13,107
2,090
0
3,411
25,798
30,579
1
14,336
11,233
5,354
29,118
L
Danzaburou
BuckSternwheel
Danzaburou
8,546
2,377
0
1,874
19,966
7,465
675
12,991
6,833
0
33,472
W
Vulcan
CarrotCon
Vulcan
28,102
5,990
148
3,494
14,070
8,278
1,599
4,192
9,532
55,429
0
W
Scylla
23,286
2,633
802
2,088
10,501
4,385
1,944
3,436
6,821
56,023
0
W
Heimdallr
LauraDes
Heimdallr
7,966
5,292
0
1,118
8,819
3,882
277
4,216
4,357
0
41,646
L
Khepri
RumHom
Khepri
7,402
347
0
4,139
21,881
14,067
120
12,811
8,849
35,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
63,310
287
Minions Killed
311
6
Camps Cleared
10
1,329,537
Distance Traveled
1,390,112
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,229
615
48
3
0
242,717
0
W
Achilles
13,782
919
15
1
0
321,382
2
W
Cthulhu
12,309
821
54
4
0
290,361
2
L
Raijin
10,677
712
57
4
2
236,980
1
L
Cu Chulainn
10,303
687
47
3
2
317,826
0
L
Danzaburou
10,307
687
66
4
0
235,580
1
W
Vulcan
13,258
884
69
5
1
286,677
3
W
Scylla
13,366
891
96
6
5
313,662
2
W
Heimdallr
10,595
706
77
5
4
178,030
0
L
Khepri
10,228
682
69
5
2
296,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role