Player Matchup

Sun Wukong
Sun Wukong
Cvip3r
Sun Wukong
Level 6
God Stats
2W - 2L
1,295 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo
Thanatos
Thanatos
DensetsuHiro
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,590 Elo+
Solo
Agni
Agni
DespairBoy98
Agni
Level 121
God Stats
3W - 6L
1,399 SR
Queue Stats
308W - 301L
1,581 Elo+
Party 2
Neith
Neith
KuroTeppei
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,569 Elo+
Party 2
Hel
Hel
leonk99
Hel
Level 29
God Stats
2W - 0L
1,801 SR
Queue Stats
48W - 38L
1,588 Elo+
Solo
Team Averages
Level 39
1,499 SR
1,596 Elo+

VS

Team Averages
Level 13
1,508 SR
1,445 Elo+
Erlang Shen
Erlang Shen
Atherion1409
Erlang Shen
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 119L
1,591 Elo+
Solo
Tiamat
Tiamat
PPwete
Tiamat
Level 26
God Stats
4W - 4L
1,541 SR
Queue Stats
70W - 42L
1,618 Elo+
Solo
Nemesis
Nemesis
TenskiZ
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,395 Elo+
Solo
Neith
Neith
agulott
Neith
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1
Ares
Ares
eljuandevm
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cvip3r
Sun Wukong
11
1 / 3 / 2
6,662
476
2,692
8,651
3,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DensetsuHiro
Thanatos
14
9 / 3 / 2
8,799
629
8,113
10,437
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 5
8,424
602
9,213
7,730
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
9 / 0 / 3
8,541
610
5,863
4,468
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
11
3 / 0 / 6
7,123
509
4,681
5,519
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atherion1409
Erlang Shen
13
7 / 3 / 0
8,240
589
10,268
11,024
6,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
PPwete
Tiamat
8
1 / 6 / 0
5,615
401
3,347
6,589
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TenskiZ
Nemesis
7
0 / 8 / 0
5,118
366
1,466
7,460
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
agulott
Neith
7
0 / 5 / 0
5,145
368
1,563
6,440
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
4,927
352
1,997
8,931
7,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
27
Kills
8
8
Deaths
27
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Atherion1409
Erlang Shen
7
3
0
2.33
W
Sun Wukong
Cvip3r
Sun Wukong
1
3
2
0.67
W
Thanatos
DensetsuHiro
Thanatos
9
3
2
3.33
W
5
2
5
3.75
W
Neith
9
0
3
10.5
L
Tiamat
PPwete
Tiamat
1
6
0
0.17
L
Nemesis
TenskiZ
Nemesis
0
8
0
0
L
Neith
agulott
Neith
0
5
0
0
L
0
5
0
0
W
Hel
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,562
Damage
18,641
36,805
Taken
40,444
14,641
Mitigated
21,743
21,045
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Atherion1409
Erlang Shen
10,268
5,712
0
4,118
11,024
6,753
14
57
10,967
0
39,257
W
Sun Wukong
Cvip3r
Sun Wukong
2,692
1,058
0
2,629
8,651
3,540
418
0
8,265
0
20,808
W
Thanatos
DensetsuHiro
Thanatos
8,113
2,856
0
9,581
10,437
4,971
213
0
10,134
0
51,251
W
9,213
842
0
2,926
7,730
2,487
192
3,494
3,953
54,988
0
W
Neith
5,863
1,782
0
2,667
4,468
1,487
1,477
756
3,712
0
50,834
L
Tiamat
PPwete
Tiamat
3,347
554
0
594
6,589
3,273
0
4,619
1,970
17,979
0
L
Nemesis
TenskiZ
Nemesis
1,466
478
0
374
7,460
1,734
0
2,040
5,420
0
16,355
L
Neith
agulott
Neith
1,563
576
0
542
6,440
2,865
0
3,309
3,131
0
15,295
L
1,997
246
0
492
8,931
7,118
0
3,869
5,062
7,605
0
W
Hel
4,681
856
752
2,490
5,519
2,156
1,228
856
4,663
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
29,045
392
Minions Killed
180
0
Camps Cleared
0
1,321,076
Distance Traveled
1,101,146
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,240
589
73
5
0
266,714
0
W
Sun Wukong
6,662
476
57
4
0
251,999
3
W
Thanatos
8,799
629
92
7
0
291,674
2
W
Agni
8,424
602
101
7
0
268,796
2
W
Neith
8,541
610
95
7
0
248,166
0
L
Tiamat
5,615
401
39
3
0
188,760
3
L
Nemesis
5,118
366
27
2
0
228,670
0
L
Neith
5,145
368
27
2
0
198,472
0
L
Ares
4,927
352
14
1
0
218,530
0
W
Hel
7,123
509
47
3
0
260,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role