Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Arthridis
Athena
Level 59
God Stats
3W - 0L
1,882 SR
Queue Stats
81W - 68L
1,483 Elo+
Party 3
Eset
Eset
Gliqe
Eset
Level 125
God Stats
16W - 7L
1,826 SR
Queue Stats
293W - 278L
1,520 Elo+
Party 3
Odin
Odin
Huevos Santana
Odin
Level 159
God Stats
5W - 5L
1,396 SR
Queue Stats
657W - 685L
1,482 Elo+
Party 1
Tiamat
Tiamat
Too Darn Clutch
Tiamat
Level 89
God Stats
6W - 3L
1,794 SR
Queue Stats
184W - 147L
1,589 Elo+
Party 3
Team Averages
Level 117
1,680 SR
1,515 Elo+

VS

Team Averages
Level 108
1,480 SR
1,454 Elo+
Vulcan
Vulcan
MalatoTHUNDER
Vulcan
Level 81
God Stats
1W - 1L
1,765 SR
Queue Stats
67W - 62L
1,439 Elo+
Party 2
Bacchus
Bacchus
RoninInThe90s
Bacchus
Level 112
God Stats
0W - 3L
1,285 SR
Queue Stats
152W - 152L
1,428 Elo+
Party 2
Arachne
Arachne
TheArchKraken
Arachne
Level 132
God Stats
0W - 2L
1,246 SR
Queue Stats
83W - 87L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
WhereYaAtJak
Gilgamesh
Level 143
God Stats
9W - 2L
1,606 SR
Queue Stats
257W - 276L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
finishstrike246
Ao Kuang
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 1 / 15
10,158
923
10,158
6,838
2,825
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Arthridis
Athena
16
4 / 2 / 20
9,509
864
7,841
19,865
13,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Gliqe
Eset
16
9 / 4 / 16
10,124
920
16,347
12,479
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 24
8,771
797
5,426
13,341
12,642
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
7 / 2 / 19
10,045
913
15,412
9,781
8,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
7,805
710
6,044
9,848
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
16
2 / 3 / 7
8,591
781
9,430
12,595
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
13
3 / 8 / 3
8,072
734
9,352
15,144
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WhereYaAtJak
Gilgamesh
13
0 / 5 / 6
7,486
681
9,634
11,632
8,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
4 / 7 / 2
7,678
698
3,029
10,656
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
30
Kills
11
12
Deaths
30
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
15
16.5
W
Athena
Arthridis
Athena
4
2
20
7
W
Eset
Gliqe
Eset
9
4
16
4.25
W
1
3
24
4.33
L
2
7
5
0.64
L
Bacchus
2
3
7
1.83
L
Arachne
3
8
3
0.56
W
7
2
19
8.25
L
Gilgamesh
WhereYaAtJak
Gilgamesh
0
5
6
0.6
L
Ao Kuang
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,184
Damage
37,489
62,304
Taken
59,875
42,959
Mitigated
37,396
30,753
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,158
2,771
3,577
1,457
6,838
2,825
3,227
2,901
3,853
0
30,801
W
Athena
Arthridis
Athena
7,841
2,153
1,879
8,745
19,865
13,699
289
6,481
13,180
13,937
0
W
Eset
Gliqe
Eset
16,347
339
2,188
3,235
12,479
5,613
1,026
3,932
8,467
27,401
0
W
5,426
1,156
1,002
2,563
13,341
12,642
700
3,012
10,249
0
14,489
L
6,044
2,013
148
228
9,848
3,736
0
6,993
2,771
11,333
0
L
Bacchus
9,430
650
896
2,842
12,595
15,541
0
6,867
5,420
17,178
0
L
Arachne
9,352
3,976
492
3,395
15,144
5,990
0
10,117
4,815
0
13,937
W
15,412
1,063
2,608
3,499
9,781
8,180
92
3,644
6,034
30,381
0
L
Gilgamesh
WhereYaAtJak
Gilgamesh
9,634
673
630
2,239
11,632
8,029
0
8,081
3,343
5,784
19,569
L
Ao Kuang
3,029
1,050
236
908
10,656
4,100
0
6,544
3,926
6,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
39,632
143
Minions Killed
80
0
Camps Cleared
0
1,107,333
Distance Traveled
888,351
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,158
923
51
5
0
192,366
0
W
Athena
9,509
864
13
1
0
242,575
0
W
Eset
10,124
920
26
2
0
224,104
0
W
Odin
8,771
797
19
2
0
218,895
0
L
Vulcan
7,805
710
16
1
0
160,549
0
L
Bacchus
8,591
781
23
2
0
225,944
0
L
Arachne
8,072
734
14
1
0
161,974
0
W
Tiamat
10,045
913
34
3
0
229,393
0
L
Gilgamesh
7,486
681
20
2
0
159,534
4
L
Ao Kuang
7,678
698
7
1
0
180,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role