Player Matchup

Nemesis
Nemesis
Binacau
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,229 Elo+
Party 1
Medusa
Medusa
TiagoWarrior
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
Wilsun25
Gilgamesh
Level 29
God Stats
14W - 10L
1,580 SR
Queue Stats
168W - 202L
1,483 Elo+
Solo
Ra
Ra
hnunes
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,206 Elo+
Party 1
Xing Tian
Xing Tian
tartarugolem
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,300 Elo+
Party 1
Team Averages
Level 10
1,516 SR
1,271 Elo+

VS

Team Averages
Level 8
1,467 SR
1,436 Elo+
Nox
Nox
CaardiB
Nox
Level 6
God Stats
1W - 2L
1,336 SR
Queue Stats
48W - 50L
1,663 Elo+
Solo
Thor
Thor
GarotoWarrJR
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,325 Elo+
Party 2
Olorun
Olorun
IAGULAAL
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,469 Elo+
Solo
Ravana
Ravana
Jirombinho
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,325 Elo+
Party 2
Nemesis
Nemesis
zCouby
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Binacau
Nemesis
20
6 / 9 / 24
13,665
1,139
16,090
20,987
8,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
20
15 / 6 / 12
14,645
1,220
23,948
13,334
4,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Wilsun25
Gilgamesh
20
19 / 2 / 21
16,896
1,408
24,226
31,481
35,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
20
4 / 13 / 23
12,778
1,065
22,943
19,017
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
tartarugolem
Xing Tian
20
6 / 9 / 28
13,877
1,156
15,482
21,530
27,425
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 8 / 20
13,253
1,104
14,930
20,355
9,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 13 / 20
13,298
1,108
18,636
24,881
11,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
IAGULAAL
Olorun
20
10 / 7 / 19
14,036
1,170
26,720
22,956
9,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Jirombinho
Ravana
20
5 / 10 / 23
12,967
1,081
19,677
19,427
12,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
zCouby
Nemesis
20
12 / 12 / 15
14,216
1,185
19,337
23,456
11,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
136
50
Kills
39
39
Deaths
50
108
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Binacau
Nemesis
6
9
24
2
L
Nox
6
8
20
2
L
6
13
20
1.23
L
Olorun
IAGULAAL
Olorun
10
7
19
2.79
L
Ravana
Jirombinho
Ravana
5
10
23
1.65
W
Medusa
15
6
12
3.5
W
Gilgamesh
Wilsun25
Gilgamesh
19
2
21
14.75
W
Ra
4
13
23
1.19
W
Xing Tian
tartarugolem
Xing Tian
6
9
28
2.22
L
Nemesis
zCouby
Nemesis
12
12
15
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,689
Damage
99,300
106,349
Taken
111,075
82,863
Mitigated
54,031
13,269
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Binacau
Nemesis
16,090
6,761
0
2,206
20,987
8,739
0
9,424
11,563
0
34,154
L
Nox
14,930
1,859
0
636
20,355
9,120
0
8,021
12,014
30,946
0
L
18,636
5,448
0
59
24,881
11,107
0
6,979
17,410
0
35,556
L
Olorun
IAGULAAL
Olorun
26,720
19,625
2,070
7,621
22,956
9,955
0
10,116
12,609
40,109
0
L
Ravana
Jirombinho
Ravana
19,677
7,980
0
1,522
19,427
12,777
0
6,597
12,624
0
47,105
W
Medusa
23,948
13,349
0
1,587
13,334
4,984
0
5,987
7,347
0
42,616
W
Gilgamesh
Wilsun25
Gilgamesh
24,226
7,983
0
6,673
31,481
35,130
0
11,294
20,187
0
41,725
W
Ra
22,943
2,914
1,337
1,188
19,017
6,585
0
7,425
11,592
50,063
0
W
Xing Tian
tartarugolem
Xing Tian
15,482
1,729
0
278
21,530
27,425
0
7,520
14,010
21,433
0
L
Nemesis
zCouby
Nemesis
19,337
9,717
0
1,639
23,456
11,072
0
6,712
16,305
0
31,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,861
Gold Earned
67,770
175
Minions Killed
186
3
Camps Cleared
8
993,619
Distance Traveled
1,074,180
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,665
1,139
38
3
1
221,438
2
L
Nox
13,253
1,104
37
3
0
218,964
0
L
Thor
13,298
1,108
31
3
3
200,104
2
L
Olorun
14,036
1,170
36
3
0
183,092
0
L
Ravana
12,967
1,081
54
5
3
214,373
6
W
Medusa
14,645
1,220
31
3
0
175,535
0
W
Gilgamesh
16,896
1,408
28
2
0
253,502
0
W
Ra
12,778
1,065
65
5
1
167,700
0
W
Xing Tian
13,877
1,156
13
1
1
175,444
1
L
Nemesis
14,216
1,185
28
2
2
257,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role