Player Matchup

Neith
Neith
CrackerHarold
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Haise-uwu
Scylla
Level 18
God Stats
2W - 10L
1,430 SR
Queue Stats
7W - 17L
1,177 Elo+
Solo
Jormungandr
Jormungandr
disturbeWARRIOR
Jormungandr
Level 58
God Stats
12W - 16L
1,659 SR
Queue Stats
236W - 226L
1,412 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,363 Elo+

VS

Team Averages
Level 60
1,341 SR
1,427 Elo+
Skadi
Skadi
Magnolia-69-
Skadi
Level 118
God Stats
20W - 8L
1,544 SR
Queue Stats
394W - 378L
1,435 Elo+
Solo
Scylla
Scylla
The_Fluffy399
Scylla
Level 44
God Stats
1W - 2L
1,155 SR
Queue Stats
30W - 34L
1,463 Elo+
Solo
Loki
Loki
iReboundForCrack
Loki
Level 17
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 14 / 0
9,472
557
6,914
18,894
6,127
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Haise-uwu
Scylla
13
1 / 7 / 3
9,800
576
8,573
14,864
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
disturbeWARRIOR
Jormungandr
15
4 / 9 / 2
11,979
705
16,573
33,461
29,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 19
13,190
776
28,532
15,363
5,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
15 / 1 / 11
13,204
777
21,897
12,591
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 6 / 11
11,506
677
8,287
11,379
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
30
30
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
14
0
0.14
L
Scylla
Haise-uwu
Scylla
1
7
3
0.36
W
9
0
19
18.5
W
15
1
11
20.5
L
Jormungandr
disturbeWARRIOR
Jormungandr
4
9
2
0.56
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,060
Damage
58,716
67,219
Taken
39,333
39,975
Mitigated
13,905
4,828
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
2,735
0
662
18,894
6,127
128
6,010
12,884
0
24,081
L
Scylla
Haise-uwu
Scylla
8,573
39
0
1,543
14,864
4,605
0
6,056
8,808
24,425
0
W
28,532
12,460
0
1,092
15,363
5,665
1,672
9,649
5,466
0
80,191
W
21,897
1,044
441
411
12,591
4,265
1,075
7,620
4,771
41,867
0
L
Jormungandr
disturbeWARRIOR
Jormungandr
16,573
2,430
0
2,623
33,461
29,243
88
10,565
22,896
55,521
0
W
8,287
2,536
0
0
11,379
3,975
185
7,609
3,512
0
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
37,900
165
Minions Killed
184
7
Camps Cleared
6
719,858
Distance Traveled
923,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,472
557
40
2
0
219,419
0
L
Scylla
9,800
576
44
3
1
245,587
0
W
Skadi
13,190
776
106
6
2
293,637
0
W
Scylla
13,204
777
50
3
2
312,713
1
L
Jormungandr
11,979
705
81
5
6
254,852
1
W
Loki
11,506
677
28
2
2
317,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role