Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FaacuRm
Apollo
Level 100
God Stats
4W - 9L
1,242 SR
Queue Stats
188W - 212L
1,500 Elo+
Party 2
Hera
Hera
Tutu05
Hera
Level 122
God Stats
31W - 18L
1,590 SR
Queue Stats
203W - 196L
1,531 Elo+
Solo
Team Averages
Level 121
1,444 SR
1,510 Elo+

VS

Team Averages
Level 55
1,403 SR
1,138 Elo+
Ares
Ares
MalditoPastor
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
916 Elo+
Party 1
Merlin
Merlin
Masogetsu
Merlin
Level 25
God Stats
1W - 2L
1,144 SR
Queue Stats
2W - 10L
1,018 Elo+
Party 1
Hou Yi
Hou Yi
Nicdaz
Hou Yi
Level 119
God Stats
12W - 15L
1,565 SR
Queue Stats
69W - 63L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 12
8,630
719
6,713
9,674
12,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
FaacuRm
Apollo
12
6 / 2 / 8
8,894
741
5,499
8,823
3,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Tutu05
Hera
14
10 / 2 / 5
9,863
822
10,347
8,056
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,276
606
3,398
10,945
8,661
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Masogetsu
Merlin
11
1 / 6 / 2
8,054
671
6,603
7,477
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Nicdaz
Hou Yi
12
2 / 6 / 2
8,492
708
9,224
9,970
3,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
12
8
W
Apollo
FaacuRm
Apollo
6
2
8
5
L
1
6
2
0.33
L
Merlin
Masogetsu
Merlin
1
6
2
0.33
L
Hou Yi
Nicdaz
Hou Yi
2
6
2
0.5
W
Hera
Tutu05
Hera
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
19,225
26,553
Taken
28,392
18,765
Mitigated
15,181
6,239
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,713
1,428
0
2,177
9,674
12,449
327
3,748
5,926
13,798
0
W
Apollo
FaacuRm
Apollo
5,499
3,311
0
2,092
8,823
3,266
900
4,275
4,548
0
28,149
L
3,398
528
0
160
10,945
8,661
0
4,876
5,601
11,175
0
L
Merlin
Masogetsu
Merlin
6,603
185
0
0
7,477
2,838
0
4,530
2,686
31,842
0
L
Hou Yi
Nicdaz
Hou Yi
9,224
4,138
0
1,725
9,970
3,682
0
7,266
2,403
0
26,714
W
Hera
Tutu05
Hera
10,347
2,015
96
1,874
8,056
3,050
813
2,511
5,545
38,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
23,822
127
Minions Killed
129
6
Camps Cleared
5
624,582
Distance Traveled
541,829
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,630
719
8
1
0
219,325
1
W
Apollo
8,894
741
64
5
4
202,071
1
L
Ares
7,276
606
18
2
0
190,686
0
L
Merlin
8,054
671
55
5
3
176,258
2
L
Hou Yi
8,492
708
56
5
2
174,885
5
W
Hera
9,863
822
55
5
2
203,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role