Player Matchup

Rama
Rama
AcruxShadowz
Rama
Level 123
God Stats
5W - 3L
1,784 SR
Queue Stats
853W - 827L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrHouseV
Kumbhakarna
Level 109
God Stats
13W - 11L
1,533 SR
Queue Stats
735W - 697L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Si-_-Man_1
Cthulhu
Level 107
God Stats
15W - 10L
1,770 SR
Queue Stats
844W - 829L
1,506 Elo+
Party 1
Bakasura
Bakasura
smileyscott89
Bakasura
Level 32
God Stats
2W - 2L
1,579 SR
Queue Stats
18W - 21L
1,396 Elo+
Solo
Discordia
Discordia
xStGrim
Discordia
Level 29
God Stats
27W - 18L
1,562 SR
Queue Stats
151W - 151L
1,492 Elo+
Party 1
Team Averages
Level 80
1,646 SR
1,483 Elo+

VS

Team Averages
Level 81
1,547 SR
1,456 Elo+
Neith
Neith
Psyco Suede
Neith
Level 29
God Stats
23W - 15L
1,604 SR
Queue Stats
205W - 217L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
RainyNight02
Cthulhu
Level 73
God Stats
16W - 13L
1,615 SR
Queue Stats
197W - 197L
1,502 Elo+
Party 2
Hera
Hera
XxIcyEOnxX
Hera
Level 106
God Stats
2W - 0L
1,733 SR
Queue Stats
313W - 315L
1,518 Elo+
Party 2
Susano
Susano
eL CHaPos DANK
Susano
Level 160
God Stats
4W - 8L
1,338 SR
Queue Stats
507W - 511L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
joaoma12
Sun Wukong
Level 37
God Stats
16W - 21L
1,445 SR
Queue Stats
230W - 271L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,153
544
5,829
10,220
3,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MrHouseV
Kumbhakarna
9
2 / 6 / 0
6,360
424
3,855
12,186
5,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Si-_-Man_1
Cthulhu
15
1 / 2 / 2
8,943
596
7,082
8,533
6,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
smileyscott89
Bakasura
13
3 / 5 / 0
8,019
535
3,487
10,895
3,922
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
xStGrim
Discordia
11
0 / 3 / 1
6,041
403
2,978
6,239
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,302
553
6,175
7,326
2,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RainyNight02
Cthulhu
13
6 / 0 / 5
8,770
585
5,693
9,111
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 7
8,686
579
9,093
7,512
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 3
9,630
642
6,443
9,913
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
joaoma12
Sun Wukong
13
0 / 2 / 2
8,050
537
3,864
11,087
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Kumbhakarna
MrHouseV
Kumbhakarna
2
6
0
0.33
W
0
1
3
1.5
W
Cthulhu
RainyNight02
Cthulhu
6
0
5
8.5
L
Cthulhu
Si-_-Man_1
Cthulhu
1
2
2
1
W
3
2
7
3.25
W
9
1
3
10.5
W
Sun Wukong
joaoma12
Sun Wukong
0
2
2
0.5
L
Bakasura
smileyscott89
Bakasura
3
5
0
0.6
L
Discordia
xStGrim
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
31,268
48,073
Taken
44,949
21,190
Mitigated
23,569
11,520
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,829
4,107
0
3,978
10,220
3,086
0
3,090
7,130
0
61,115
L
Kumbhakarna
MrHouseV
Kumbhakarna
3,855
409
49
905
12,186
5,799
0
7,190
4,996
19,547
0
W
6,175
3,245
0
4,801
7,326
2,053
1,926
1,226
6,100
0
65,446
W
Cthulhu
RainyNight02
Cthulhu
5,693
970
246
1,784
9,111
7,695
442
1,761
7,036
21,626
0
L
Cthulhu
Si-_-Man_1
Cthulhu
7,082
736
0
3,043
8,533
6,497
0
0
7,760
53,858
0
W
9,093
1,675
0
1,601
7,512
2,695
431
3,553
3,909
71,803
0
W
6,443
952
0
2,703
9,913
4,787
1,348
677
8,825
0
64,585
W
Sun Wukong
joaoma12
Sun Wukong
3,864
532
0
2,206
11,087
6,339
0
6,909
4,178
0
47,575
L
Bakasura
smileyscott89
Bakasura
3,487
2,382
0
2,515
10,895
3,922
0
1,189
9,706
0
41,175
L
Discordia
xStGrim
Discordia
2,978
167
0
1,030
6,239
1,886
0
3,317
2,922
29,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
43,438
445
Minions Killed
496
0
Camps Cleared
0
1,461,344
Distance Traveled
1,490,106
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,153
544
130
9
0
276,359
0
L
Kumbhakarna
6,360
424
35
2
0
291,779
6
W
Neith
8,302
553
121
8
0
265,086
1
W
Cthulhu
8,770
585
38
3
0
304,130
2
L
Cthulhu
8,943
596
137
9
0
295,977
4
W
Hera
8,686
579
128
9
0
294,075
3
W
Susano
9,630
642
107
7
0
329,821
2
W
Sun Wukong
8,050
537
102
7
0
296,994
0
L
Bakasura
8,019
535
99
7
0
320,479
0
L
Discordia
6,041
403
44
3
0
276,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role