Player Matchup

Nemesis
Nemesis
Shipo0211
Nemesis
Level 39
God Stats
9W - 14L
1,488 SR
Queue Stats
170W - 158L
1,539 Elo+
Party 1
Vamana
Vamana
SirKlaus1
Vamana
Level 93
God Stats
2W - 2L
1,504 SR
Queue Stats
222W - 170L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
YiuSucks
Aphrodite
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 76L
1,494 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,535 Elo+

VS

Team Averages
Level 33
1,574 SR
1,399 Elo+
Fenrir
Fenrir
KillleeeR
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,425 Elo+
Party 2
Ymir
Ymir
Luisito1610
Ymir
Level 10
God Stats
3W - 3L
1,722 SR
Queue Stats
21W - 19L
1,483 Elo+
Solo
Sol
Sol
THenMais
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shipo0211
Nemesis
15
7 / 3 / 14
11,530
721
12,795
11,017
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
SirKlaus1
Vamana
16
14 / 3 / 7
12,320
770
19,919
23,155
21,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
YiuSucks
Aphrodite
14
2 / 3 / 18
10,642
665
9,988
14,077
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KillleeeR
Fenrir
13
5 / 10 / 2
10,929
683
14,607
16,253
10,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 3
10,148
634
10,836
18,894
15,296
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 9 / 5
8,756
547
11,860
14,719
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
23
Kills
9
9
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
KillleeeR
Fenrir
5
10
2
0.6
L
4
4
3
1.38
W
Nemesis
Shipo0211
Nemesis
7
3
14
4.67
W
Vamana
SirKlaus1
Vamana
14
3
7
5.83
L
0
9
5
0.28
W
Aphrodite
YiuSucks
Aphrodite
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
37,303
48,249
Taken
49,866
39,008
Mitigated
30,438
28,326
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
KillleeeR
Fenrir
14,607
2,902
0
686
16,253
10,946
0
3,672
12,581
607
20,608
L
10,836
1,061
0
2,202
18,894
15,296
0
6,126
12,768
28,400
0
W
Nemesis
Shipo0211
Nemesis
12,795
7,374
0
1,954
11,017
6,875
858
5,998
5,019
0
40,860
W
Vamana
SirKlaus1
Vamana
19,919
11,751
0
9,411
23,155
21,502
1,060
12,821
10,334
0
44,449
L
11,860
3,787
0
3,883
14,719
4,196
0
512
14,207
29,542
0
W
Aphrodite
YiuSucks
Aphrodite
9,988
1,462
7,745
9,216
14,077
10,631
663
5,324
8,753
36,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
29,833
165
Minions Killed
110
10
Camps Cleared
2
898,483
Distance Traveled
718,981
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,929
683
23
1
2
227,974
0
L
Ymir
10,148
634
45
3
0
268,669
7
W
Nemesis
11,530
721
60
4
6
307,090
1
W
Vamana
12,320
770
31
2
3
305,049
0
L
Sol
8,756
547
42
3
0
222,338
0
W
Aphrodite
10,642
665
74
5
1
286,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role