Player Matchup

Scylla
Scylla
 
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EAR_Familia
Hercules
Level 60
God Stats
0W - 2L
1,137 SR
Queue Stats
87W - 145L
1,408 Elo+
Solo
Janus
Janus
MarianM_4
Janus
Level 47
God Stats
14W - 21L
1,434 SR
Queue Stats
380W - 400L
1,492 Elo+
Solo
Medusa
Medusa
sadrack_samoel
Medusa
Level 108
God Stats
40W - 31L
1,541 SR
Queue Stats
447W - 423L
1,507 Elo+
Solo
Bastet
Bastet
thavinicius
Bastet
Level 32
God Stats
263W - 258L
1,515 SR
Queue Stats
473W - 504L
1,432 Elo+
Solo
Team Averages
Level 61
1,425 SR
1,468 Elo+

VS

Team Averages
Level 75
1,536 SR
1,290 Elo+
Nemesis
Nemesis
DEWINEZERAS
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1
Yemoja
Yemoja
DeathAbyss
Yemoja
Level 27
God Stats
3W - 1L
1,275 SR
Queue Stats
3W - 3L
1,147 Elo+
Party 1
Scylla
Scylla
Mitologic
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Bastet
Bastet
ShiroiSeven
Bastet
Level 127
God Stats
1W - 1L
1,653 SR
Queue Stats
8W - 4L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TaiyouShinsei
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 4L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 9 / 1
12,304
879
20,399
24,368
6,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
EAR_Familia
Hercules
19
1 / 7 / 4
12,365
883
9,281
23,884
17,158
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
MarianM_4
Janus
19
3 / 5 / 4
12,957
926
16,478
16,083
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 2 / 0
10,718
766
1,988
2,798
935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
1 / 8 / 4
11,819
844
19,510
27,953
8,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEWINEZERAS
Nemesis
20
2 / 2 / 20
12,740
910
10,362
15,411
6,328
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
DeathAbyss
Yemoja
20
0 / 1 / 24
12,926
923
5,247
15,850
16,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Mitologic
Scylla
20
8 / 2 / 10
14,155
1,011
14,399
12,679
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
20
15 / 0 / 10
15,400
1,100
31,613
13,724
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TaiyouShinsei
Morgan Le Fay
20
6 / 3 / 15
13,704
979
27,534
17,108
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
8
Kills
31
31
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
9
1
0.39
W
Nemesis
DEWINEZERAS
Nemesis
2
2
20
6
W
Yemoja
DeathAbyss
Yemoja
0
1
24
12
L
Hercules
EAR_Familia
Hercules
1
7
4
0.43
L
Janus
MarianM_4
Janus
3
5
4
1
W
Scylla
Mitologic
Scylla
8
2
10
6.5
W
Bastet
15
0
10
20
W
Morgan Le Fay
TaiyouShinsei
Morgan Le Fay
6
3
15
4.5
L
0
2
0
0
L
Bastet
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,656
Damage
89,155
95,086
Taken
74,772
36,958
Mitigated
39,456
7,039
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,399
1,557
0
2,439
24,368
6,248
0
12,535
11,833
41,374
0
W
Nemesis
DEWINEZERAS
Nemesis
10,362
3,516
0
1,348
15,411
6,328
0
7,812
7,361
0
26,748
W
Yemoja
DeathAbyss
Yemoja
5,247
1,289
11,304
3,273
15,850
16,475
0
8,612
7,005
24,848
0
L
Hercules
EAR_Familia
Hercules
9,281
839
64
4,350
23,884
17,158
0
12,366
11,518
0
42,373
L
Janus
MarianM_4
Janus
16,478
585
0
136
16,083
4,208
0
6,327
9,756
42,756
0
W
Scylla
Mitologic
Scylla
14,399
600
0
0
12,679
4,128
0
5,351
7,124
32,998
0
W
Bastet
31,613
6,918
0
0
13,724
5,486
0
5,683
7,791
0
43,474
W
Morgan Le Fay
TaiyouShinsei
Morgan Le Fay
27,534
3,199
1,129
3,760
17,108
7,039
0
8,330
8,614
71,217
0
L
1,988
369
0
0
2,798
935
0
1,780
1,018
0
9,949
L
Bastet
19,510
2,541
0
50
27,953
8,409
0
14,172
13,781
0
27,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,163
Gold Earned
68,925
223
Minions Killed
283
2
Camps Cleared
9
1,196,749
Distance Traveled
1,398,860
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,304
879
45
3
0
226,929
0
W
Nemesis
12,740
910
45
3
0
292,088
0
W
Yemoja
12,926
923
41
3
1
252,132
0
L
Hercules
12,365
883
61
4
0
259,972
0
L
Janus
12,957
926
61
4
0
266,581
2
W
Scylla
14,155
1,011
56
4
0
266,449
0
W
Bastet
15,400
1,100
44
3
4
326,391
1
W
Morgan Le Fay
13,704
979
97
7
4
261,800
0
L
Medusa
10,718
766
36
3
2
112,667
0
L
Bastet
11,819
844
20
1
0
330,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role