Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Chiken-Rozey
Baron Samedi
Silver IV
Level 118
God Stats
1W - 1L
1,661 SR
Queue Stats
11W - 12L
1,450 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
JL-yseult
Cu Chulainn
Silver II
Level 48
God Stats
6W - 3L
1,771 SR
Queue Stats
11W - 10L
1,519 MMR
Party 1
Achilles
Achilles
Bronze III
Oh_Le_Sameuhh-93
Achilles
Bronze III
Level 48
God Stats
2W - 2L
1,569 SR
Queue Stats
3W - 13L
1,555 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,667 SR
1,508 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,579 SR
1,498 MMR
Raijin
Raijin
Gold II
Savage CrimeZ
Raijin
Gold II
Level 120
God Stats
10W - 7L
1,592 SR
Queue Stats
106W - 92L
1,388 MMR
Party 2
Artio
Artio
Gold III
TBurn
Artio
Gold III
Level 124
God Stats
3W - 2L
1,496 SR
Queue Stats
146W - 128L
1,431 MMR
Party 2
Jing Wei
Jing Wei
Platinum III
augur1
Jing Wei
Platinum III
Level 119
God Stats
1W - 1L
1,649 SR
Queue Stats
165W - 143L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chiken-Rozey
Baron Samedi
12
1 / 4 / 6
8,732
624
10,017
10,273
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JL-yseult
Cu Chulainn
13
5 / 5 / 5
9,878
706
11,869
17,980
17,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 6
9,553
682
9,635
22,103
20,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneThe MorriganTiamatMorgan Le FayCabrakan

VS

Bans
GilgameshScyllaAnubisThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
9,351
668
7,056
11,236
4,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
TBurn
Artio
14
4 / 3 / 10
10,256
733
11,260
15,770
18,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
augur1
Jing Wei
15
9 / 3 / 5
11,325
809
21,730
13,101
4,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
10
Kills
14
14
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chiken-Rozey
Baron Samedi
1
4
6
1
L
Cu Chulainn
JL-yseult
Cu Chulainn
5
5
5
1.5
L
4
5
6
1.4
W
1
4
8
1.25
W
Artio
TBurn
Artio
4
3
10
3
W
Jing Wei
augur1
Jing Wei
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
40,046
50,356
Taken
40,107
41,964
Mitigated
28,063
13,693
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chiken-Rozey
Baron Samedi
10,017
85
3,008
3,721
10,273
4,542
116
5,358
4,915
33,692
0
L
Cu Chulainn
JL-yseult
Cu Chulainn
11,869
996
0
2,840
17,980
17,066
402
6,646
11,334
3,558
31,433
L
9,635
2,524
454
3,670
22,103
20,356
0
6,758
15,345
0
15,431
W
7,056
1,193
254
4,454
11,236
4,689
85
3,436
7,800
30,946
0
W
Artio
TBurn
Artio
11,260
663
3,152
7,077
15,770
18,379
217
5,432
10,338
20,144
0
W
Jing Wei
augur1
Jing Wei
21,730
18,446
0
3,761
13,101
4,995
2,429
3,658
9,443
0
62,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
30,932
123
Minions Killed
148
6
Camps Cleared
5
755,259
Distance Traveled
766,131
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,732
624
61
4
4
223,916
4
L
Cu Chulainn
9,878
706
48
3
0
274,520
3
L
Achilles
9,553
682
14
1
2
256,823
1
W
Raijin
9,351
668
55
4
1
225,881
9
W
Artio
10,256
733
17
1
1
279,484
2
W
Jing Wei
11,325
809
76
5
3
260,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role