Player Matchup

Anubis
Anubis
GhostSenseii917
Anubis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
RufousPotoo
Cthulhu
Level 43
God Stats
31W - 16L
1,572 SR
Queue Stats
244W - 174L
1,537 Elo+
Party 2
King Arthur
King Arthur
dadudewitdaface
King Arthur
Level 17
God Stats
5W - 4L
1,418 SR
Queue Stats
16W - 14L
1,413 Elo+
Party 2
Team Averages
Level 56
1,497 SR
1,510 Elo+

VS

Team Averages
Level 84
1,488 SR
1,300 Elo+
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BannerApollo
Athena
Level 100
God Stats
10W - 5L
1,500 SR
Queue Stats
68W - 107L
1,215 Elo+
Party 1
Ra
Ra
SparkHayashi
Ra
Level 8
God Stats
3W - 6L
1,465 SR
Queue Stats
3W - 6L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 10
13,982
699
24,798
19,137
11,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
RufousPotoo
Cthulhu
16
7 / 1 / 13
14,187
709
18,051
20,764
29,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
dadudewitdaface
King Arthur
16
4 / 2 / 15
12,577
629
10,326
13,012
10,041
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 2 / 2
11,996
600
21,276
19,477
7,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
13
1 / 9 / 4
10,751
538
9,408
27,865
30,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 9 / 2
10,832
542
6,751
16,174
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
20
Kills
6
6
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
2
2.5
L
Athena
1
9
4
0.33
W
9
3
10
4.67
W
Cthulhu
RufousPotoo
Cthulhu
7
1
13
13.5
L
1
9
2
0.22
W
King Arthur
dadudewitdaface
King Arthur
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,175
Damage
37,435
52,913
Taken
63,516
50,366
Mitigated
46,504
22,044
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,276
14,358
0
7,606
19,477
7,830
488
14,988
4,489
0
63,596
L
Athena
9,408
1,375
561
4,009
27,865
30,929
0
15,731
12,134
21,148
0
W
24,798
683
736
12,013
19,137
11,221
1,357
5,822
13,315
81,101
0
W
Cthulhu
RufousPotoo
Cthulhu
18,051
1,516
540
6,438
20,764
29,104
696
5,787
14,210
46,154
0
L
6,751
714
3,111
1,846
16,174
7,745
122
12,973
3,201
38,497
0
W
King Arthur
dadudewitdaface
King Arthur
10,326
836
0
2,317
13,012
10,041
809
5,747
7,265
0
24,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
33,579
213
Minions Killed
183
10
Camps Cleared
5
1,164,210
Distance Traveled
1,042,286
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,996
600
82
4
3
336,793
3
L
Athena
10,751
538
25
1
1
356,140
1
W
Anubis
13,982
699
131
7
8
320,719
0
W
Cthulhu
14,187
709
60
3
2
394,016
3
L
Ra
10,832
542
76
4
1
349,353
0
W
King Arthur
12,577
629
22
1
0
449,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role