Player Matchup

Zeus
Zeus
Masters
Flairxx
Zeus
Masters
Level 158
God Stats
3W - 0L
1,285 SR
Queue Stats
169W - 147L
2,781 MMR
Solo
Cabrakan
Cabrakan
Masters
OneWolf20
Cabrakan
Masters
Level 160
God Stats
13W - 12L
1,534 SR
Queue Stats
728W - 670L
3,004 MMR
Solo
Sylvanus
Sylvanus
Masters
OvTrue
Sylvanus
Masters
Level 160
God Stats
22W - 11L
1,756 SR
Queue Stats
133W - 71L
2,561 MMR
Party 1
Rama
Rama
Masters
mSlem
Rama
Masters
Level 160
God Stats
21W - 11L
1,757 SR
Queue Stats
588W - 549L
2,794 MMR
Solo
Arachne
Arachne
Diamond II
ƒеnrir
Arachne
Diamond II
Level 62
God Stats
26W - 11L
1,837 SR
Queue Stats
166W - 72L
2,453 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,634 SR
2,719 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,734 SR
2,708 MMR
Hercules
Hercules
Masters
Kmnds
Hercules
Masters
Level 160
God Stats
19W - 23L
1,751 SR
Queue Stats
385W - 304L
2,915 MMR
Solo
Raijin
Raijin
Masters
Kohner0
Raijin
Masters
Level 149
God Stats
5W - 5L
1,765 SR
Queue Stats
185W - 164L
2,689 MMR
Solo
Osiris
Osiris
Masters
Mogify
Osiris
Masters
Level 156
God Stats
38W - 38L
1,684 SR
Queue Stats
1,525W - 1,501L
2,436 MMR
Solo
Ganesha
Ganesha
Diamond I
warhead200
Ganesha
Diamond I
Level 142
God Stats
13W - 9L
1,791 SR
Queue Stats
223W - 205L
2,467 MMR
Solo
Anhur
Anhur
Masters
ºPride
Anhur
Masters
Level 114
God Stats
2W - 3L
1,678 SR
Queue Stats
93W - 90L
3,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flairxx
Zeus
19
8 / 1 / 7
13,687
652
16,652
9,169
3,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
OneWolf20
Cabrakan
16
1 / 1 / 11
12,260
584
5,600
14,048
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
OvTrue
Sylvanus
18
5 / 5 / 12
13,393
638
16,816
21,431
13,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rama
mSlem
Rama
20
4 / 2 / 1
14,458
688
10,893
12,046
4,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
ƒеnrir
Arachne
20
8 / 2 / 6
15,665
746
16,116
22,680
13,666
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliTiamatOdinMorgan Le FayPersephone

VS

Bans
GilgameshScyllaJanusAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kmnds
Hercules
18
5 / 3 / 2
11,389
542
12,870
16,415
13,072
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Kohner0
Raijin
16
0 / 6 / 1
9,498
452
7,226
15,032
6,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Mogify
Osiris
15
3 / 6 / 2
9,359
446
7,089
15,854
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
warhead200
Ganesha
13
0 / 6 / 7
8,906
424
5,397
18,192
19,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ºPride
Anhur
18
3 / 5 / 3
11,206
534
8,923
17,707
6,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
26
Kills
11
11
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
Flairxx
Zeus
8
1
7
11.5
L
Hercules
Kmnds
Hercules
5
3
2
2
L
Raijin
Kohner0
Raijin
0
6
1
0.08
L
Osiris
Mogify
Osiris
3
6
2
0.67
W
Cabrakan
OneWolf20
Cabrakan
1
1
11
6.5
W
Sylvanus
OvTrue
Sylvanus
5
5
12
2.2
W
Rama
mSlem
Rama
4
2
1
2.25
L
Ganesha
warhead200
Ganesha
0
6
7
0.58
L
Anhur
ºPride
Anhur
3
5
3
0.9
W
Arachne
ƒеnrir
Arachne
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,077
Damage
41,505
79,374
Taken
83,200
55,542
Mitigated
56,663
44,648
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Flairxx
Zeus
16,652
2,410
0
5,451
9,169
3,738
4,107
2,404
6,457
92,484
0
L
Hercules
Kmnds
Hercules
12,870
3,145
0
7,037
16,415
13,072
0
7,906
8,509
0
53,952
L
Raijin
Kohner0
Raijin
7,226
144
140
3,351
15,032
6,432
0
7,077
7,955
74,496
0
L
Osiris
Mogify
Osiris
7,089
1,592
0
3,242
15,854
11,054
0
7,172
8,682
0
75,876
W
Cabrakan
OneWolf20
Cabrakan
5,600
989
0
4,695
14,048
20,126
616
3,298
10,575
21,662
0
W
Sylvanus
OvTrue
Sylvanus
16,816
4,543
3,988
9,832
21,431
13,197
2,226
2,798
18,044
51,209
8,876
W
Rama
mSlem
Rama
10,893
6,170
0
4,723
12,046
4,815
7,578
1,075
10,971
0
122,648
L
Ganesha
warhead200
Ganesha
5,397
421
0
1,324
18,192
19,355
0
8,562
9,630
21,454
0
L
Anhur
ºPride
Anhur
8,923
5,880
0
5,004
17,707
6,750
347
6,796
10,911
0
86,376
W
Arachne
ƒеnrir
Arachne
16,116
10,877
0
15,959
22,680
13,666
3,010
4,324
18,016
0
173,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,463
Gold Earned
50,358
695
Minions Killed
610
0
Camps Cleared
0
2,127,601
Distance Traveled
1,941,097
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,687
652
144
7
0
398,138
9
L
Hercules
11,389
542
138
7
0
436,090
4
L
Raijin
9,498
452
164
8
0
345,021
9
L
Osiris
9,359
446
134
6
0
422,032
0
W
Cabrakan
12,260
584
29
1
0
438,233
11
W
Sylvanus
13,393
638
115
5
0
358,051
4
W
Rama
14,458
688
216
10
0
418,618
4
L
Ganesha
8,906
424
10
0
0
369,793
8
L
Anhur
11,206
534
164
8
0
368,161
3
W
Arachne
15,665
746
191
9
0
514,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role