Player Matchup

Athena
Athena
Cryptid Rico
Athena
Level 26
God Stats
1W - 7L
1,459 SR
Queue Stats
7W - 15L
1,263 Elo+
Party 4
Guan Yu
Guan Yu
MaruChan2001
Guan Yu
Level 43
God Stats
1W - 7L
1,474 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 4
Fenrir
Fenrir
guguie
Fenrir
Level 83
God Stats
3W - 3L
1,233 SR
Queue Stats
8W - 23L
1,204 Elo+
Party 4
Charybdis
Charybdis
x2T Panda
Charybdis
Level 35
God Stats
0W - 1L
1,347 SR
Queue Stats
20W - 23L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
xSenshy
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,365 Elo+
Party 3
Team Averages
Level 49
1,403 SR
1,283 Elo+

VS

Team Averages
Level 91
1,488 SR
1,465 Elo+
Bellona
Bellona
AdamTheAsian87
Bellona
Level 64
God Stats
3W - 5L
1,304 SR
Queue Stats
49W - 44L
1,404 Elo+
Party 2
Bacchus
Bacchus
BigHK25
Bacchus
Level 141
God Stats
9W - 10L
1,365 SR
Queue Stats
444W - 417L
1,408 Elo+
Party 2
Hades
Hades
Hades5470
Hades
Level 105
God Stats
5W - 0L
1,601 SR
Queue Stats
159W - 161L
1,519 Elo+
Party 1
Mercury
Mercury
SublimingBook48
Mercury
Level 108
God Stats
3W - 1L
1,544 SR
Queue Stats
102W - 86L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Zeus5801
Heimdallr
Level 39
God Stats
9W - 5L
1,626 SR
Queue Stats
64W - 58L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 7 / 7
8,691
378
6,945
22,136
21,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MaruChan2001
Guan Yu
16
0 / 2 / 0
9,614
418
4,789
13,881
13,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
guguie
Fenrir
18
8 / 5 / 0
11,566
503
8,877
19,221
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
x2T Panda
Charybdis
15
2 / 11 / 0
9,659
420
6,245
16,084
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xSenshy
Baron Samedi
15
0 / 6 / 5
9,488
413
10,564
17,994
7,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
10,837
471
5,074
14,577
11,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
BigHK25
Bacchus
16
7 / 0 / 11
11,798
513
8,779
11,518
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Hades5470
Hades
19
8 / 2 / 9
12,819
557
16,877
17,299
8,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 8
13,217
575
17,230
17,088
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Zeus5801
Heimdallr
18
5 / 2 / 16
11,984
521
16,877
12,372
5,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
10
Kills
31
31
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Bacchus
BigHK25
Bacchus
7
0
11
12.5
L
Athena
0
7
7
0.5
W
Hades
Hades5470
Hades
8
2
9
6.25
L
Guan Yu
MaruChan2001
Guan Yu
0
2
0
0
W
10
3
8
4.67
W
Heimdallr
Zeus5801
Heimdallr
5
2
16
6.5
L
Fenrir
guguie
Fenrir
8
5
0
1.6
L
Charybdis
x2T Panda
Charybdis
2
11
0
0.18
L
Baron Samedi
xSenshy
Baron Samedi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
64,837
89,316
Taken
72,854
58,315
Mitigated
47,435
18,681
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,074
1,187
15
2,883
14,577
11,496
692
976
13,601
0
53,342
W
Bacchus
BigHK25
Bacchus
8,779
975
0
4,048
11,518
14,496
801
3,630
7,888
32,087
0
L
Athena
6,945
1,003
0
1,717
22,136
21,153
0
6,331
15,805
22,476
0
W
Hades
Hades5470
Hades
16,877
2,729
1,613
6,538
17,299
8,702
1,388
8,026
9,273
68,862
0
L
Guan Yu
MaruChan2001
Guan Yu
4,789
707
25
3,760
13,881
13,251
1,685
3,198
10,683
0
50,045
W
17,230
11,836
0
1,973
17,088
7,529
657
4,752
12,336
0
122,019
W
Heimdallr
Zeus5801
Heimdallr
16,877
10,147
0
3,233
12,372
5,212
3,454
4,340
8,032
0
87,541
L
Fenrir
guguie
Fenrir
8,877
1,516
0
6,436
19,221
10,482
589
6,205
13,016
0
67,827
L
Charybdis
x2T Panda
Charybdis
6,245
4,205
0
0
16,084
5,547
571
4,054
12,030
0
56,139
L
Baron Samedi
xSenshy
Baron Samedi
10,564
1,160
1,410
5,333
17,994
7,882
179
5,868
12,126
59,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
60,655
419
Minions Killed
516
0
Camps Cleared
0
2,076,116
Distance Traveled
2,195,526
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,837
471
105
5
0
340,106
0
W
Bacchus
11,798
513
48
2
0
446,882
1
L
Athena
8,691
378
26
1
0
465,005
1
W
Hades
12,819
557
114
5
0
435,048
5
L
Guan Yu
9,614
418
86
4
0
429,456
0
W
Mercury
13,217
575
124
5
0
527,941
3
W
Heimdallr
11,984
521
125
5
0
445,549
0
L
Fenrir
11,566
503
110
5
0
442,689
1
L
Charybdis
9,659
420
94
4
0
371,697
0
L
Baron Samedi
9,488
413
103
4
0
367,269
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role