Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BabyOilMayo
Geb
Level 84
God Stats
3W - 1L
1,684 SR
Queue Stats
206W - 261L
1,359 Elo+
Solo
Ares
Ares
MatureDisc89586
Ares
Level 125
God Stats
1W - 4L
1,694 SR
Queue Stats
173W - 159L
1,431 Elo+
Solo
Zeus
Zeus
PhilyEagles264
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,322 Elo+
Solo
Izanami
Izanami
SouthSlidin
Izanami
Level 113
God Stats
6W - 9L
1,379 SR
Queue Stats
137W - 146L
1,426 Elo+
Solo
Team Averages
Level 99
1,551 SR
1,407 Elo+

VS

Team Averages
Level 106
1,417 SR
1,386 Elo+
Bellona
Bellona
Wicked_Lavender
Bellona
Level 102
God Stats
18W - 21L
1,422 SR
Queue Stats
259W - 362L
1,313 Elo+
Party 1
Yemoja
Yemoja
audxox
Yemoja
Level 67
God Stats
21W - 21L
1,448 SR
Queue Stats
204W - 237L
1,401 Elo+
Party 1
Olorun
Olorun
centaurium-prox
Olorun
Level 66
God Stats
18W - 12L
1,579 SR
Queue Stats
502W - 463L
1,379 Elo+
Solo
Bastet
Bastet
hotd-takashi9620
Bastet
Level 147
God Stats
2W - 2L
1,149 SR
Queue Stats
286W - 294L
1,414 Elo+
Solo
Izanami
Izanami
jassiem23
Izanami
Level 149
God Stats
9W - 5L
1,488 SR
Queue Stats
61W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 6 / 1
8,673
434
7,274
14,778
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
7,488
374
6,785
18,687
14,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 1
7,645
382
8,612
19,105
12,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 0
9,762
488
9,305
10,227
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SouthSlidin
Izanami
13
0 / 4 / 1
7,547
377
9,947
14,133
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 3
12,540
627
21,110
18,292
15,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
audxox
Yemoja
15
3 / 0 / 6
10,329
516
8,207
10,975
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 1 / 4
11,085
554
6,802
9,959
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 3
11,406
570
10,112
15,190
5,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jassiem23
Izanami
16
4 / 0 / 3
10,182
509
14,402
13,601
4,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
29
29
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
1
0.25
L
0
4
0
0
L
1
9
1
0.17
L
3
6
0
0.5
L
Izanami
SouthSlidin
Izanami
0
4
1
0.13
W
12
2
3
6.75
W
Yemoja
audxox
Yemoja
3
0
6
6
W
2
1
4
4
W
8
2
3
4.75
W
Izanami
jassiem23
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
60,633
76,930
Taken
68,017
39,073
Mitigated
41,072
16,780
Healing
28,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,274
1,103
0
4,166
14,778
4,522
0
2,235
12,543
0
59,748
L
6,785
911
756
5,084
18,687
14,073
0
6,012
12,675
32,753
0
L
8,612
351
0
2,900
19,105
12,297
0
516
18,589
34,328
0
L
9,305
1,193
0
657
10,227
3,617
0
2,975
7,252
60,367
0
L
Izanami
SouthSlidin
Izanami
9,947
5,400
0
3,217
14,133
4,564
0
3,905
10,228
0
54,919
W
21,110
10,673
0
6,082
18,292
15,469
1,998
9,642
8,650
2,847
76,087
W
Yemoja
audxox
Yemoja
8,207
1,300
3,708
5,060
10,975
10,401
114
4,018
6,957
26,203
0
W
6,802
2,705
1,118
4,873
9,959
5,187
0
3,925
6,034
80,985
0
W
10,112
2,595
379
985
15,190
5,724
2,620
2,905
12,285
0
67,739
W
Izanami
jassiem23
Izanami
14,402
10,844
0
6,509
13,601
4,291
2,588
4,212
9,389
0
82,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
55,542
418
Minions Killed
565
0
Camps Cleared
0
1,664,589
Distance Traveled
1,868,426
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,673
434
94
5
0
370,532
2
L
Geb
7,488
374
50
3
0
371,708
5
L
Ares
7,645
382
39
2
0
279,139
0
L
Zeus
9,762
488
126
6
0
309,298
2
L
Izanami
7,547
377
109
5
0
333,912
2
W
Bellona
12,540
627
117
6
0
424,752
0
W
Yemoja
10,329
516
31
2
0
323,318
0
W
Olorun
11,085
554
157
8
0
362,033
8
W
Bastet
11,406
570
117
6
0
419,372
0
W
Izanami
10,182
509
143
7
0
338,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role