Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigHog66
Ah Muzen Cab
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Katyismine
Charybdis
Level 18
God Stats
0W - 1L
1,663 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Izanami
Izanami
LankyLobster164
Izanami
Level 28
God Stats
4W - 5L
1,490 SR
Queue Stats
254W - 269L
1,341 Elo+
Solo
Cerberus
Cerberus
blackderth
Cerberus
Level 29
God Stats
9W - 10L
1,494 SR
Queue Stats
22W - 32L
1,177 Elo+
Solo
Nemesis
Nemesis
st331gh02t1213
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,247 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,361 Elo+

VS

Team Averages
Level 40
1,375 SR
1,318 Elo+
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ankles_Gone_THX
Tiamat
Level 13
God Stats
3W - 5L
1,363 SR
Queue Stats
5W - 15L
1,071 Elo+
Party 2
Nemesis
Nemesis
Dr3amKill3r-PR69
Nemesis
Level 8
God Stats
21W - 20L
1,558 SR
Queue Stats
91W - 87L
1,450 Elo+
Party 1
Khepri
Khepri
Great_Bear_EZ
Khepri
Level 29
God Stats
3W - 7L
1,206 SR
Queue Stats
62W - 65L
1,497 Elo+
Party 1
Thor
Thor
JpKing38
Thor
Level 11
God Stats
2W - 1L
1,249 SR
Queue Stats
5W - 14L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigHog66
Ah Muzen Cab
8
0 / 11 / 3
7,062
336
2,006
11,729
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Katyismine
Charybdis
15
4 / 8 / 4
10,394
495
15,684
17,054
5,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 6 / 6
10,820
515
18,686
15,740
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
blackderth
Cerberus
13
4 / 11 / 7
9,194
438
8,975
21,326
16,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 16 / 1
7,612
362
4,735
21,186
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
18 / 3 / 10
12,892
614
28,754
16,619
9,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 7 / 5
11,112
529
13,202
11,922
6,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 3
13,137
626
10,845
16,518
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 28
11,740
559
10,897
23,151
31,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
14
6 / 6 / 8
10,173
484
5,504
10,316
4,585
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
18
Kills
50
52
Deaths
20
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
18
3
10
7.67
W
10
7
5
1.79
L
Ah Muzen Cab
BigHog66
Ah Muzen Cab
0
11
3
0.14
W
12
2
3
6.75
W
4
2
28
9
W
Thor
6
6
8
1.67
L
Charybdis
Katyismine
Charybdis
4
8
4
0.75
L
9
6
6
2
L
Cerberus
blackderth
Cerberus
4
11
7
0.68
L
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,086
Damage
69,202
87,035
Taken
78,526
38,319
Mitigated
60,967
9,739
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
28,754
15,965
1,121
7,004
16,619
9,594
11,455
1,731
14,888
0
96,232
W
13,202
2,162
0
2,467
11,922
6,693
2,088
1,531
10,391
46,914
0
L
Ah Muzen Cab
BigHog66
Ah Muzen Cab
2,006
1,255
0
565
11,729
3,270
225
2,938
8,791
0
8,792
W
10,845
4,589
0
7,356
16,518
8,867
3,953
1,452
15,066
0
85,375
W
10,897
690
598
5,355
23,151
31,228
157
2,910
20,241
27,831
0
W
Thor
5,504
2,256
1,156
1,088
10,316
4,585
152
1,410
8,906
0
15,110
L
Charybdis
Katyismine
Charybdis
15,684
8,886
0
1,355
17,054
5,734
458
4,418
12,636
0
38,302
L
18,686
14,144
0
1,200
15,740
5,622
1,050
4,909
10,831
0
60,205
L
Cerberus
blackderth
Cerberus
8,975
833
195
2,282
21,326
16,623
411
8,105
13,221
30,562
0
L
4,735
1,495
0
4,142
21,186
7,070
104
3,729
17,457
0
34,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
59,054
266
Minions Killed
420
0
Camps Cleared
0
1,526,313
Distance Traveled
1,762,405
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,892
614
138
7
0
337,353
2
W
Tiamat
11,112
529
60
3
0
347,002
0
L
Ah Muzen Cab
7,062
336
14
1
0
217,687
0
W
Nemesis
13,137
626
148
7
0
406,801
0
W
Khepri
11,740
559
54
3
0
400,621
1
W
Thor
10,173
484
20
1
0
270,628
1
L
Charybdis
10,394
495
56
3
0
328,502
1
L
Izanami
10,820
515
96
5
0
333,854
0
L
Cerberus
9,194
438
52
2
0
316,455
1
L
Nemesis
7,612
362
48
2
0
329,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role