Player Matchup

Cupid
Cupid
ScornGM
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,338 Elo+
Party 2
Scylla
Scylla
ikillstufflots
Scylla
Level 42
God Stats
1W - 2L
1,347 SR
Queue Stats
7W - 24L
1,119 Elo+
Party 2
Bacchus
Bacchus
the red pup
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 2
Team Averages
Level 52
1,449 SR
1,259 Elo+

VS

Team Averages
Level 100
1,513 SR
1,345 Elo+
Horus
Horus
ChosenOneKong
Horus
Level 95
God Stats
3W - 1L
1,517 SR
Queue Stats
51W - 63L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
Tomio50
Danzaburou
Level 89
God Stats
5W - 2L
1,514 SR
Queue Stats
63W - 60L
1,466 Elo+
Party 1
Raijin
Raijin
kobbler1
Raijin
Level 115
God Stats
2W - 0L
1,508 SR
Queue Stats
39W - 37L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ScornGM
Cupid
8
1 / 5 / 0
5,696
570
4,133
7,127
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 1
5,716
572
5,645
7,144
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
the red pup
Bacchus
8
0 / 5 / 1
5,921
592
2,597
8,578
8,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
6,838
684
1,649
7,681
6,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Tomio50
Danzaburou
12
6 / 0 / 6
8,226
823
7,685
7,716
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
kobbler1
Raijin
12
6 / 0 / 6
8,013
801
10,955
5,342
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Cupid
ScornGM
Cupid
1
5
0
0.2
W
Danzaburou
Tomio50
Danzaburou
6
0
6
9
L
0
3
1
0.17
W
Raijin
kobbler1
Raijin
6
0
6
9
L
Bacchus
the red pup
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,375
Damage
20,289
22,849
Taken
20,739
12,858
Mitigated
11,234
4,934
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,649
592
2,923
2,656
7,681
6,055
0
3,287
4,110
0
4,887
L
Cupid
ScornGM
Cupid
4,133
1,569
161
1,683
7,127
2,266
0
3,164
3,963
0
10,725
W
Danzaburou
Tomio50
Danzaburou
7,685
3,368
0
2,436
7,716
2,996
513
3,081
4,509
0
31,229
L
5,645
165
0
1,640
7,144
2,463
0
5,365
1,779
22,482
0
W
Raijin
kobbler1
Raijin
10,955
930
0
1,254
5,342
2,183
567
1,658
3,548
34,591
0
L
Bacchus
the red pup
Bacchus
2,597
419
215
1,235
8,578
8,129
0
2,944
5,634
8,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,333
Gold Earned
23,077
70
Minions Killed
126
2
Camps Cleared
7
480,114
Distance Traveled
536,487
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,838
684
5
1
1
183,534
3
L
Cupid
5,696
570
20
2
2
160,789
5
W
Danzaburou
8,226
823
59
6
3
171,197
1
L
Scylla
5,716
572
32
3
0
167,407
1
W
Raijin
8,013
801
62
6
3
181,756
1
L
Bacchus
5,921
592
18
2
0
151,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role