Player Matchup

Gilgamesh
Gilgamesh
Alkess
Gilgamesh
Level 148
God Stats
2W - 2L
1,765 SR
Queue Stats
144W - 144L
1,650 Elo+
Party 2
Geb
Geb
CrystalGeneral
Geb
Level 116
God Stats
6W - 6L
1,577 SR
Queue Stats
102W - 92L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
LionMonkey
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 74L
1,787 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QueenSalami
Ah Muzen Cab
Level 26
God Stats
6W - 4L
1,643 SR
Queue Stats
48W - 20L
1,737 Elo+
Party 2
Athena
Athena
Seanii
Athena
Level 126
God Stats
2W - 4L
1,230 SR
Queue Stats
75W - 86L
1,408 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,621 Elo+

VS

Team Averages
Level 70
1,524 SR
1,589 Elo+
Artio
Artio
Bosh90
Artio
Level 64
God Stats
3W - 2L
1,202 SR
Queue Stats
188W - 184L
1,528 Elo+
Solo
Raijin
Raijin
TheAllFather172
Raijin
Level 34
God Stats
19W - 21L
1,453 SR
Queue Stats
158W - 164L
1,553 Elo+
Solo
Artemis
Artemis
faphro
Artemis
Level 48
God Stats
3W - 0L
1,800 SR
Queue Stats
16W - 4L
1,752 Elo+
Party 1
Neith
Neith
kubalita04
Neith
Level 45
God Stats
6W - 2L
1,339 SR
Queue Stats
53W - 50L
1,466 Elo+
Solo
Hel
Hel
paloalto
Hel
Level 160
God Stats
8W - 2L
1,824 SR
Queue Stats
81W - 40L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alkess
Gilgamesh
20
5 / 4 / 1
13,669
570
17,390
21,518
19,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 8 / 3
10,897
454
7,536
21,363
10,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
LionMonkey
Hun Batz
20
11 / 5 / 0
14,007
584
17,271
19,167
10,170
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
QueenSalami
Ah Muzen Cab
18
0 / 8 / 2
10,860
453
8,950
18,913
7,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Seanii
Athena
14
0 / 9 / 4
9,585
399
6,955
28,553
28,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bosh90
Artio
18
4 / 2 / 12
12,025
501
6,667
19,329
25,488
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 4 / 16
14,697
612
14,978
14,998
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
faphro
Artemis
20
18 / 1 / 2
17,284
720
28,276
15,712
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
6 / 4 / 1
13,702
571
19,354
17,442
8,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 5 / 14
14,046
585
10,304
23,543
28,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
16
Kills
33
34
Deaths
16
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alkess
Gilgamesh
5
4
1
1.38
W
Artio
Bosh90
Artio
4
2
12
5
L
0
8
3
0.19
L
Hun Batz
LionMonkey
Hun Batz
11
5
0
2.2
L
Ah Muzen Cab
QueenSalami
Ah Muzen Cab
0
8
2
0.13
L
Athena
Seanii
Athena
0
9
4
0.22
W
4
4
16
3
W
Artemis
faphro
Artemis
18
1
2
19
W
Neith
6
4
1
1.63
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
79,579
109,514
Taken
91,024
76,371
Mitigated
78,730
19,864
Healing
48,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alkess
Gilgamesh
17,390
6,962
0
6,034
21,518
19,535
44
10,114
11,328
334
108,577
W
Artio
Bosh90
Artio
6,667
1,789
1,141
5,183
19,329
25,488
348
4,520
14,809
21,710
0
L
7,536
615
0
3,679
21,363
10,129
681
8,680
12,306
74,478
0
L
Hun Batz
LionMonkey
Hun Batz
17,271
6,492
0
1,907
19,167
10,170
0
3,410
15,597
0
127,091
L
Ah Muzen Cab
QueenSalami
Ah Muzen Cab
8,950
3,603
0
4,674
18,913
7,688
1,142
3,383
15,446
0
90,608
L
Athena
Seanii
Athena
6,955
1,633
0
3,570
28,553
28,849
12
5,535
22,888
33,048
0
W
14,978
955
0
2,982
14,998
6,400
961
4,796
10,202
93,475
0
W
Artemis
faphro
Artemis
28,276
18,288
0
5,515
15,712
10,358
2,770
3,157
12,555
0
177,892
W
Neith
19,354
11,106
0
9,810
17,442
8,238
4,326
2,444
14,998
0
112,844
W
10,304
827
9,109
14,790
23,543
28,246
462
2,545
20,998
96,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
71,754
698
Minions Killed
766
0
Camps Cleared
0
2,277,498
Distance Traveled
2,343,655
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,669
570
188
8
0
522,911
5
W
Artio
12,025
501
30
1
0
476,663
1
L
Geb
10,897
454
119
5
0
437,229
2
L
Hun Batz
14,007
584
193
8
0
513,704
3
L
Ah Muzen Cab
10,860
453
158
7
0
405,579
2
L
Athena
9,585
399
40
2
0
398,075
3
W
Raijin
14,697
612
155
6
0
465,032
10
W
Artemis
17,284
720
195
8
0
516,025
5
W
Neith
13,702
571
207
9
0
390,268
4
W
Hel
14,046
585
179
7
0
495,667
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role