Player Matchup

Bellona
Bellona
Bertoses
Bellona
Level 55
God Stats
79W - 93L
1,576 SR
Queue Stats
225W - 317L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
LordOfTheDeep44
Hou Yi
Level 103
God Stats
6W - 3L
1,438 SR
Queue Stats
269W - 327L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
OceanClover
Nu Wa
Level 88
God Stats
21W - 32L
1,394 SR
Queue Stats
146W - 223L
1,425 Elo+
Party 2
Mercury
Mercury
PrototypeXenon
Mercury
Level 87
God Stats
2W - 4L
1,583 SR
Queue Stats
352W - 534L
1,455 Elo+
Party 2
Ganesha
Ganesha
Tumoreth1
Ganesha
Level 105
God Stats
8W - 10L
1,665 SR
Queue Stats
458W - 673L
1,428 Elo+
Party 2
Team Averages
Level 88
1,531 SR
1,460 Elo+

VS

Team Averages
Level 124
1,622 SR
1,592 Elo+
Thor
Thor
DaBertier
Thor
Level 156
God Stats
4W - 4L
1,474 SR
Queue Stats
288W - 268L
1,647 Elo+
Party 1
Ymir
Ymir
Montegaa
Ymir
Level 108
God Stats
19W - 15L
1,599 SR
Queue Stats
37W - 37L
1,656 Elo+
Party 1
Scylla
Scylla
SteelLotus
Scylla
Level 146
God Stats
1W - 1L
1,337 SR
Queue Stats
311W - 290L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Xcylla
Xbalanque
Level 83
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
iHielo
Gilgamesh
Level 127
God Stats
10W - 1L
1,863 SR
Queue Stats
123W - 114L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bertoses
Bellona
11
2 / 2 / 0
6,562
597
6,600
5,707
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 2
5,662
515
4,361
6,634
1,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,797
618
5,304
2,830
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 3
5,736
521
2,552
8,237
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Tumoreth1
Ganesha
10
0 / 5 / 4
5,948
541
4,004
10,131
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 2 / 7
7,111
646
5,026
8,083
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 1 / 11
6,031
548
3,211
8,954
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
SteelLotus
Scylla
13
8 / 0 / 2
7,779
707
5,153
3,973
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Xcylla
Xbalanque
12
4 / 2 / 7
7,013
638
6,525
6,054
1,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
iHielo
Gilgamesh
11
0 / 1 / 5
6,060
551
2,671
9,376
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
17
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bertoses
Bellona
2
2
0
1
W
Thor
4
2
7
3.75
L
1
4
2
0.5
W
Ymir
1
1
11
6.5
L
3
1
1
3.5
L
0
6
3
0.25
W
Scylla
SteelLotus
Scylla
8
0
2
9
L
Ganesha
Tumoreth1
Ganesha
0
5
4
0.4
W
Xbalanque
Xcylla
Xbalanque
4
2
7
3.75
W
Gilgamesh
iHielo
Gilgamesh
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
22,586
33,539
Taken
36,440
15,860
Mitigated
14,658
4,123
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bertoses
Bellona
6,600
2,392
0
861
5,707
4,650
258
1,113
4,546
0
37,549
W
Thor
5,026
2,051
0
470
8,083
2,411
0
2,022
5,875
0
43,617
L
4,361
2,568
0
1,295
6,634
1,505
691
1,366
5,262
0
30,478
W
Ymir
3,211
616
0
679
8,954
4,403
200
2,905
5,842
20,766
0
L
5,304
390
0
270
2,830
830
165
1,206
1,572
35,008
0
L
2,552
1,253
0
495
8,237
2,351
0
1,053
7,102
0
28,329
W
Scylla
SteelLotus
Scylla
5,153
782
0
598
3,973
1,178
49
1,267
2,546
41,464
0
L
Ganesha
Tumoreth1
Ganesha
4,004
183
0
1,202
10,131
6,524
393
3,463
6,638
20,772
0
W
Xbalanque
Xcylla
Xbalanque
6,525
4,640
0
2,179
6,054
1,692
991
1,211
4,761
0
40,313
W
Gilgamesh
iHielo
Gilgamesh
2,671
380
0
3,387
9,376
4,974
0
1,142
8,108
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
33,994
311
Minions Killed
321
0
Camps Cleared
0
1,042,732
Distance Traveled
1,076,547
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,562
597
82
7
0
207,540
1
W
Thor
7,111
646
76
7
0
238,941
2
L
Hou Yi
5,662
515
78
7
0
185,792
1
W
Ymir
6,031
548
29
3
0
202,637
3
L
Nu Wa
6,797
618
79
7
0
207,766
3
L
Mercury
5,736
521
66
6
0
223,761
3
W
Scylla
7,779
707
81
7
0
206,499
3
L
Ganesha
5,948
541
6
1
0
217,873
5
W
Xbalanque
7,013
638
77
7
0
209,500
0
W
Gilgamesh
6,060
551
58
5
0
218,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role