Player Matchup

Raijin
Raijin
DDxThakoor
Raijin
Level 147
God Stats
9W - 12L
1,508 SR
Queue Stats
146W - 149L
1,471 Elo+
Party 3
Izanami
Izanami
GoldenM1das
Izanami
Level 89
God Stats
9W - 16L
1,426 SR
Queue Stats
237W - 257L
1,499 Elo+
Party 1
Arachne
Arachne
PsychoArbiter
Arachne
Level 126
God Stats
11W - 7L
1,533 SR
Queue Stats
115W - 124L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
Staltik1432
Sun Wukong
Level 53
God Stats
13W - 10L
1,560 SR
Queue Stats
160W - 167L
1,488 Elo+
Party 1
Fafnir
Fafnir
Vianite
Fafnir
Level 67
God Stats
3W - 1L
1,504 SR
Queue Stats
153W - 155L
1,470 Elo+
Party 1
Team Averages
Level 96
1,506 SR
1,480 Elo+

VS

Team Averages
Level 131
1,517 SR
1,508 Elo+
Jing Wei
Jing Wei
Kobuddy
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,488 Elo+
Solo
Hun Batz
Hun Batz
MorisSv
Hun Batz
Level 143
God Stats
3W - 7L
1,309 SR
Queue Stats
198W - 213L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Patroclez
Cu Chulainn
Level 119
God Stats
37W - 38L
1,475 SR
Queue Stats
594W - 568L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
SchrisllexX
Kumbhakarna
Level 113
God Stats
7W - 6L
1,660 SR
Queue Stats
278W - 273L
1,533 Elo+
Solo
Hel
Hel
byRenzz
Hel
Level 152
God Stats
0W - 2L
1,642 SR
Queue Stats
199W - 206L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DDxThakoor
Raijin
20
8 / 5 / 6
14,337
597
15,271
15,622
8,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GoldenM1das
Izanami
20
19 / 4 / 6
15,895
662
44,201
22,548
10,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
20
9 / 5 / 5
13,777
574
17,502
25,813
17,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Staltik1432
Sun Wukong
19
3 / 6 / 10
12,399
517
9,067
17,394
13,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Vianite
Fafnir
19
3 / 1 / 22
13,789
575
12,199
20,239
32,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kobuddy
Jing Wei
18
3 / 7 / 6
12,182
508
16,179
25,290
8,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
MorisSv
Hun Batz
17
4 / 9 / 6
11,555
481
10,935
23,102
8,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Patroclez
Cu Chulainn
20
5 / 6 / 7
13,530
564
15,302
25,701
24,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
SchrisllexX
Kumbhakarna
14
0 / 9 / 4
9,460
394
6,361
30,872
24,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
20
9 / 11 / 2
13,851
577
13,719
21,372
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
42
Kills
21
21
Deaths
42
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
DDxThakoor
Raijin
8
5
6
2.2
W
Izanami
GoldenM1das
Izanami
19
4
6
5.5
L
Jing Wei
Kobuddy
Jing Wei
3
7
6
0.86
L
Hun Batz
MorisSv
Hun Batz
4
9
6
0.78
L
Cu Chulainn
Patroclez
Cu Chulainn
5
6
7
1.42
W
Arachne
9
5
5
2.3
L
Kumbhakarna
SchrisllexX
Kumbhakarna
0
9
4
0.22
W
Sun Wukong
Staltik1432
Sun Wukong
3
6
10
1.33
W
Fafnir
Vianite
Fafnir
3
1
22
14
L
Hel
9
11
2
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,240
Damage
62,496
101,616
Taken
126,337
82,942
Mitigated
73,214
30,082
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DDxThakoor
Raijin
15,271
2,106
311
5,994
15,622
8,103
145
6,747
8,775
114,538
0
W
Izanami
GoldenM1das
Izanami
44,201
29,726
0
4,658
22,548
10,846
3,835
7,105
15,392
0
158,076
L
Jing Wei
Kobuddy
Jing Wei
16,179
10,376
0
4,952
25,290
8,219
468
5,363
19,927
0
103,465
L
Hun Batz
MorisSv
Hun Batz
10,935
2,472
0
4,334
23,102
8,250
0
5,271
17,831
0
76,423
L
Cu Chulainn
Patroclez
Cu Chulainn
15,302
1,281
0
5,669
25,701
24,937
36
3,593
21,958
15,824
72,770
W
Arachne
17,502
11,060
0
10,979
25,813
17,296
851
3,470
21,700
0
112,469
L
Kumbhakarna
SchrisllexX
Kumbhakarna
6,361
694
447
3,174
30,872
24,108
0
6,497
24,270
37,503
0
W
Sun Wukong
Staltik1432
Sun Wukong
9,067
1,081
0
4,332
17,394
13,932
960
1,118
15,441
0
56,471
W
Fafnir
Vianite
Fafnir
12,199
2,926
0
3,808
20,239
32,765
306
5,130
15,007
34,012
0
L
Hel
13,719
528
3,417
6,422
21,372
7,700
489
11,689
9,683
77,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,197
Gold Earned
60,578
628
Minions Killed
613
0
Camps Cleared
0
2,314,714
Distance Traveled
2,125,822
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,337
597
166
7
0
420,312
11
W
Izanami
15,895
662
199
8
0
429,751
1
L
Jing Wei
12,182
508
153
6
0
437,421
4
L
Hun Batz
11,555
481
121
5
0
392,449
3
L
Cu Chulainn
13,530
564
172
7
0
464,853
4
W
Arachne
13,777
574
137
6
0
504,674
9
L
Kumbhakarna
9,460
394
50
2
0
419,989
0
W
Sun Wukong
12,399
517
99
4
0
499,169
3
W
Fafnir
13,789
575
27
1
0
460,808
1
L
Hel
13,851
577
117
5
0
411,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role