Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BL4CKC4T3427
Da Ji
Level 17
God Stats
7W - 15L
1,378 SR
Queue Stats
81W - 115L
1,390 Elo+
Solo
Bakasura
Bakasura
CH1PF4NT
Bakasura
Level 87
God Stats
8W - 10L
1,570 SR
Queue Stats
140W - 152L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
NecroWizard08
Kukulkan
Level 28
God Stats
3W - 1L
1,707 SR
Queue Stats
27W - 17L
1,523 Elo+
Solo
Bacchus
Bacchus
Scr0ggyBman
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,618 Elo+
Party 2
Team Averages
Level 33
1,531 SR
1,521 Elo+

VS

Team Averages
Level 39
1,557 SR
1,478 Elo+
Xing Tian
Xing Tian
Blood eagle1372
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,487 Elo+
Solo
Hachiman
Hachiman
IR0NSlGHT
Hachiman
Level 27
God Stats
2W - 1L
1,713 SR
Queue Stats
174W - 202L
1,384 Elo+
Solo
Sol
Sol
Isaac Caulfield
Sol
Level 9
God Stats
7W - 5L
1,539 SR
Queue Stats
8W - 7L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
Xiao Sergio
Ah Puch
Level 129
God Stats
1W - 1L
1,534 SR
Queue Stats
47W - 38L
1,549 Elo+
Party 1
Artemis
Artemis
srRaffo
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
3 / 13 / 17
14,943
934
13,603
24,307
9,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 6 / 11
15,223
951
7,139
26,070
21,620
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
CH1PF4NT
Bakasura
20
19 / 4 / 7
18,839
1,177
29,690
25,485
11,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
NecroWizard08
Kukulkan
20
6 / 5 / 8
15,298
956
24,601
17,464
6,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Scr0ggyBman
Bacchus
20
3 / 4 / 20
15,836
990
29,205
27,282
19,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blood eagle1372
Xing Tian
20
4 / 4 / 18
16,089
1,006
16,028
20,988
29,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
IR0NSlGHT
Hachiman
20
8 / 8 / 15
16,320
1,020
25,789
24,214
10,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 7 / 11
13,809
863
9,934
21,051
6,727
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Xiao Sergio
Ah Puch
20
12 / 4 / 15
18,174
1,136
35,639
14,904
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
srRaffo
Artemis
20
6 / 10 / 15
16,265
1,017
23,451
28,173
15,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
106
33
Kills
32
32
Deaths
33
63
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
13
17
0.88
L
2
6
11
1.25
W
Xing Tian
Blood eagle1372
Xing Tian
4
4
18
3.25
L
Bakasura
CH1PF4NT
Bakasura
19
4
7
5.63
W
Hachiman
IR0NSlGHT
Hachiman
8
8
15
1.94
W
2
7
11
1.07
L
Kukulkan
NecroWizard08
Kukulkan
6
5
8
2
L
Bacchus
Scr0ggyBman
Bacchus
3
4
20
3.25
W
Ah Puch
Xiao Sergio
Ah Puch
12
4
15
4.88
W
Artemis
srRaffo
Artemis
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,238
Damage
110,841
120,608
Taken
109,330
69,524
Mitigated
68,434
11,070
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,603
2,258
0
571
24,307
9,406
0
12,426
11,493
30,106
0
L
7,139
1,771
0
226
26,070
21,620
0
10,008
15,734
0
32,659
W
Xing Tian
Blood eagle1372
Xing Tian
16,028
1,379
0
0
20,988
29,116
0
10,865
9,183
37,540
0
L
Bakasura
CH1PF4NT
Bakasura
29,690
22,156
0
6,344
25,485
11,734
0
13,283
11,936
0
52,383
W
Hachiman
IR0NSlGHT
Hachiman
25,789
16,727
0
3,038
24,214
10,139
0
16,661
6,858
0
42,058
W
9,934
2,679
0
912
21,051
6,727
0
16,061
4,719
23,149
0
L
Kukulkan
NecroWizard08
Kukulkan
24,601
1,108
16
1,471
17,464
6,972
0
10,313
6,889
62,347
0
L
Bacchus
Scr0ggyBman
Bacchus
29,205
1,063
31
2,411
27,282
19,792
0
14,162
12,955
55,474
0
W
Ah Puch
Xiao Sergio
Ah Puch
35,639
827
0
1,129
14,904
7,217
0
5,744
8,085
84,551
0
W
Artemis
srRaffo
Artemis
23,451
13,339
0
1,945
28,173
15,235
0
18,078
8,880
0
62,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,139
Gold Earned
80,657
318
Minions Killed
330
11
Camps Cleared
5
1,511,143
Distance Traveled
1,341,412
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,943
934
27
2
4
230,787
0
L
Da Ji
15,223
951
64
4
0
250,222
0
W
Xing Tian
16,089
1,006
33
2
2
272,323
0
L
Bakasura
18,839
1,177
86
5
4
397,185
0
W
Hachiman
16,320
1,020
39
2
2
276,352
0
W
Sol
13,809
863
41
3
0
228,778
2
L
Kukulkan
15,298
956
91
6
0
283,500
0
L
Bacchus
15,836
990
50
3
3
349,449
3
W
Ah Puch
18,174
1,136
132
8
0
274,565
0
W
Artemis
16,265
1,017
85
5
1
289,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role