Player Matchup

Guan Yu
Guan Yu
ARTHORIU5
Guan Yu
Level 146
God Stats
21W - 12L
1,702 SR
Queue Stats
435W - 362L
1,632 Elo+
Party 1
Bacchus
Bacchus
Chango123
Bacchus
Level 106
God Stats
2W - 1L
1,291 SR
Queue Stats
156W - 116L
1,633 Elo+
Party 1
Sol
Sol
Diego1Z
Sol
Level 142
God Stats
8W - 6L
1,520 SR
Queue Stats
390W - 344L
1,644 Elo+
Party 1
Team Averages
Level 131
1,504 SR
1,637 Elo+

VS

Team Averages
Level 95
1,725 SR
1,665 Elo+
Gilgamesh
Gilgamesh
HomocidalHatRack
Gilgamesh
Level 112
God Stats
6W - 3L
1,763 SR
Queue Stats
16W - 15L
1,540 Elo+
Party 2
Chronos
Chronos
TerrysPogChamp
Chronos
Level 58
God Stats
0W - 1L
1,901 SR
Queue Stats
6W - 1L
1,892 Elo+
Party 2
Ne Zha
Ne Zha
YoRHa69-
Ne Zha
Level 115
God Stats
0W - 2L
1,510 SR
Queue Stats
6W - 6L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARTHORIU5
Guan Yu
14
11 / 2 / 4
9,970
906
10,010
13,763
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Chango123
Bacchus
12
2 / 3 / 12
8,608
783
7,983
12,384
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
13
3 / 2 / 9
8,553
778
8,162
8,776
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
2 / 6 / 4
7,658
696
6,953
10,622
10,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 4 / 2
8,052
732
10,378
9,748
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
YoRHa69-
Ne Zha
11
1 / 6 / 4
7,206
655
7,428
9,544
2,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ARTHORIU5
Guan Yu
11
2
4
6.5
W
Bacchus
Chango123
Bacchus
2
3
12
2.67
W
Sol
3
2
9
3.75
L
Gilgamesh
2
6
4
0.67
L
4
4
2
1.25
L
Ne Zha
YoRHa69-
Ne Zha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
24,759
34,923
Taken
29,914
21,039
Mitigated
15,187
13,674
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ARTHORIU5
Guan Yu
10,010
1,993
2,747
5,314
13,763
8,607
769
4,200
9,563
0
24,386
W
Bacchus
Chango123
Bacchus
7,983
1,104
75
1,645
12,384
9,272
317
3,978
8,406
19,779
0
W
Sol
8,162
2,242
0
3,893
8,776
3,160
1,674
2,529
6,247
44,612
0
L
Gilgamesh
6,953
1,961
0
288
10,622
10,391
0
6,747
3,527
0
16,025
L
10,378
3,487
0
1,408
9,748
2,042
0
3,854
5,455
30,667
0
L
Ne Zha
YoRHa69-
Ne Zha
7,428
1,724
0
2,243
9,544
2,754
0
5,321
3,682
0
20,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
22,916
129
Minions Killed
101
7
Camps Cleared
4
609,592
Distance Traveled
581,283
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,970
906
32
3
1
210,505
2
W
Bacchus
8,608
783
23
2
3
192,525
5
W
Sol
8,553
778
74
7
3
206,562
3
L
Gilgamesh
7,658
696
22
2
1
196,346
1
L
Chronos
8,052
732
53
5
3
196,650
3
L
Ne Zha
7,206
655
26
2
0
188,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role