Player Matchup

Baron Samedi
Baron Samedi
EpicBD
Baron Samedi
Level 64
God Stats
1W - 1L
1,517 SR
Queue Stats
14W - 12L
1,481 Elo+
Party 2
Thor
Thor
FulmetlDinklebrg
Thor
Level 128
God Stats
4W - 3L
1,465 SR
Queue Stats
147W - 124L
1,491 Elo+
Party 2
Merlin
Merlin
HotDaddy2
Merlin
Level 66
God Stats
2W - 1L
1,345 SR
Queue Stats
159W - 149L
1,492 Elo+
Party 2
Hades
Hades
JChapo03
Hades
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 85L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
Level 92
God Stats
10W - 7L
1,472 SR
Queue Stats
120W - 102L
1,523 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,491 Elo+

VS

Team Averages
Level 109
1,599 SR
1,478 Elo+
Awilix
Awilix
BeefxDerky
Awilix
Level 127
God Stats
4W - 6L
1,515 SR
Queue Stats
349W - 326L
1,511 Elo+
Solo
Vamana
Vamana
MalatoTHUNDER
Vamana
Level 81
God Stats
3W - 2L
1,694 SR
Queue Stats
67W - 62L
1,449 Elo+
Party 3
Apollo
Apollo
MrASAPRoach412
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,436 Elo+
Party 1
Hera
Hera
NotLabeled
Hera
Level 148
God Stats
1W - 1L
1,710 SR
Queue Stats
130W - 116L
1,524 Elo+
Party 1
Mulan
Mulan
TheArchKraken
Mulan
Level 132
God Stats
2W - 1L
1,576 SR
Queue Stats
83W - 87L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EpicBD
Baron Samedi
20
9 / 3 / 22
13,914
696
18,294
20,182
15,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 5 / 26
14,579
729
20,826
30,314
42,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
HotDaddy2
Merlin
20
9 / 0 / 26
15,493
775
18,844
14,274
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
JChapo03
Hades
20
13 / 5 / 16
14,847
742
17,594
21,435
21,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
20
1 / 4 / 31
12,776
639
13,203
36,827
33,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BeefxDerky
Awilix
18
6 / 3 / 6
12,051
603
9,508
10,278
5,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 11 / 8
11,839
592
9,774
25,109
21,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 14 / 10
11,310
566
10,136
22,333
9,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 7 / 7
12,957
648
35,295
13,225
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 8 / 11
13,337
667
26,879
28,131
34,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
59
43
Kills
17
17
Deaths
43
121
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
BeefxDerky
Awilix
6
3
6
3
W
Baron Samedi
EpicBD
Baron Samedi
9
3
22
6.67
W
11
5
26
4.8
W
Merlin
HotDaddy2
Merlin
9
0
26
22
W
Hades
JChapo03
Hades
13
5
16
4.2
L
2
11
8
0.55
L
1
14
10
0.43
L
5
7
7
1.21
W
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
1
4
31
4.13
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,761
Damage
91,592
123,032
Taken
99,076
119,015
Mitigated
77,338
64,962
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BeefxDerky
Awilix
9,508
3,463
457
661
10,278
5,365
0
3,921
6,227
0
14,382
W
Baron Samedi
EpicBD
Baron Samedi
18,294
1,749
10,076
5,699
20,182
15,946
974
8,736
11,446
36,731
0
W
20,826
3,871
3,484
4,745
30,314
42,024
1,210
8,459
21,640
0
40,755
W
Merlin
HotDaddy2
Merlin
18,844
913
4,325
5,055
14,274
6,796
1,477
6,286
7,988
64,379
0
W
Hades
JChapo03
Hades
17,594
1,330
1,926
5,736
21,435
21,192
1,217
3,168
18,267
35,007
0
L
9,774
5,077
99
5,665
25,109
21,930
343
17,150
7,576
0
26,301
L
10,136
3,477
284
1,871
22,333
9,919
1,342
11,921
9,960
0
23,115
L
35,295
7,556
1,058
552
13,225
5,611
0
7,682
5,419
73,027
0
W
Amaterasu
TEDDYBRUCKSHOT0
Amaterasu
13,203
6,324
7,569
16,347
36,827
33,057
656
8,646
28,181
0
25,655
L
26,879
4,923
1,970
7,222
28,131
34,513
137
12,477
15,162
0
46,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,609
Gold Earned
61,494
220
Minions Killed
178
0
Camps Cleared
0
1,842,148
Distance Traveled
1,456,147
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,051
603
14
1
0
248,450
0
W
Baron Samedi
13,914
696
29
1
0
352,544
0
W
Thor
14,579
729
36
2
0
357,186
0
W
Merlin
15,493
775
91
5
0
382,974
0
W
Hades
14,847
742
39
2
0
333,407
0
L
Vamana
11,839
592
24
1
0
304,205
0
L
Apollo
11,310
566
32
2
0
297,531
3
L
Hera
12,957
648
71
4
0
269,185
2
W
Amaterasu
12,776
639
25
1
0
416,037
0
L
Mulan
13,337
667
37
2
0
336,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role