Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnubisGoesDog
Anubis
Level 17
God Stats
5W - 1L
2,032 SR
Queue Stats
5W - 1L
1,934 Elo+
Solo
Sobek
Sobek
PingTheJungler
Sobek
Level 29
God Stats
6W - 2L
1,533 SR
Queue Stats
289W - 286L
1,637 Elo+
Solo
Rama
Rama
ShadoxExe
Rama
Level 23
God Stats
12W - 10L
1,630 SR
Queue Stats
102W - 83L
1,640 Elo+
Solo
Kukulkan
Kukulkan
ÐickSwett
Kukulkan
Level 22
God Stats
5W - 3L
1,633 SR
Queue Stats
47W - 42L
1,606 Elo+
Solo
Team Averages
Level 24
1,666 SR
1,663 Elo+

VS

Team Averages
Level 27
1,563 SR
1,576 Elo+
Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BadNGroovyy
Fenrir
Level 22
God Stats
0W - 3L
1,251 SR
Queue Stats
151W - 119L
1,612 Elo+
Party 1
Terra
Terra
JoeyDus
Terra
Level 18
God Stats
7W - 6L
1,448 SR
Queue Stats
131W - 99L
1,626 Elo+
Party 1
Izanami
Izanami
PineappleTacos
Izanami
Level 48
God Stats
4W - 6L
1,628 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 1
Hades
Hades
SuperChivakuOMG
Hades
Level 23
God Stats
5W - 2L
1,986 SR
Queue Stats
40W - 23L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 3
5,751
575
3,197
6,058
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 2
7,549
755
6,062
5,246
2,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 6
4,803
480
2,668
8,702
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
10
2 / 0 / 2
5,766
577
2,964
2,881
703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ÐickSwett
Kukulkan
10
2 / 1 / 1
5,863
586
3,432
2,630
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 0
4,383
438
1,457
3,464
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
9
1 / 3 / 1
5,179
518
3,816
6,480
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
JoeyDus
Terra
7
0 / 2 / 2
4,538
454
1,217
6,467
2,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,921
492
1,922
3,910
788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 0
5,608
561
4,520
6,684
2,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
Tiamat
 
Tiamat
0
3
0
0
W
6
0
2
7
L
Fenrir
1
3
1
0.5
L
Terra
JoeyDus
Terra
0
2
2
0.5
L
0
2
0
0
W
0
1
6
3
W
Rama
2
0
2
3
L
3
2
0
1.5
W
Kukulkan
ÐickSwett
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
12,932
25,517
Taken
27,005
11,035
Mitigated
8,858
10,163
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,197
451
0
1,281
6,058
1,951
0
1,587
4,471
0
29,681
L
Tiamat
 
Tiamat
1,457
156
0
930
3,464
1,103
0
2,365
1,099
13,524
0
W
6,062
597
0
4,464
5,246
2,485
325
1,339
3,707
45,317
0
L
Fenrir
3,816
632
0
908
6,480
1,981
0
3,000
3,480
0
28,285
L
Terra
JoeyDus
Terra
1,217
62
275
858
6,467
2,152
0
3,157
3,310
9,387
0
L
1,922
1,392
168
856
3,910
788
620
576
3,334
0
25,876
W
2,668
407
87
2,730
8,702
5,088
0
3,151
5,551
11,581
0
W
Rama
2,964
2,425
0
1,388
2,881
703
829
100
2,781
0
31,262
L
4,520
1,094
98
2,723
6,684
2,834
0
3,064
3,620
28,886
0
W
Kukulkan
ÐickSwett
Kukulkan
3,432
403
0
213
2,630
808
371
817
1,813
37,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
24,629
320
Minions Killed
237
0
Camps Cleared
0
934,678
Distance Traveled
829,007
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,751
575
60
6
0
206,329
2
L
Tiamat
4,383
438
28
3
0
116,086
2
W
Anubis
7,549
755
98
10
0
167,784
3
L
Fenrir
5,179
518
60
6
0
195,489
2
L
Terra
4,538
454
11
1
0
183,612
1
L
Izanami
4,921
492
70
7
0
163,576
0
W
Sobek
4,803
480
7
1
0
176,758
3
W
Rama
5,766
577
71
7
0
177,069
1
L
Hades
5,608
561
68
7
0
170,244
4
W
Kukulkan
5,863
586
84
8
0
206,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role