Player Matchup

Hera
Hera
BangPinto
Hera
Level 144
God Stats
0W - 1L
1,112 SR
Queue Stats
17W - 25L
1,441 Elo+
Party 1
Artio
Artio
DCsoto0907
Artio
Level 68
God Stats
2W - 2L
1,438 SR
Queue Stats
57W - 46L
1,520 Elo+
Solo
Susano
Susano
Devil_KingsT_T
Susano
Level 59
God Stats
1W - 4L
1,335 SR
Queue Stats
12W - 18L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GiovaniChiba
Ah Muzen Cab
Level 123
God Stats
4W - 6L
1,694 SR
Queue Stats
92W - 117L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Gr8OoglyBoogly
Gilgamesh
Level 144
God Stats
2W - 5L
1,506 SR
Queue Stats
115W - 92L
1,515 Elo+
Party 1
Team Averages
Level 108
1,417 SR
1,494 Elo+

VS

Team Averages
Level 133
1,508 SR
1,510 Elo+
Nox
Nox
Azrael900
Nox
Level 116
God Stats
6W - 2L
1,698 SR
Queue Stats
271W - 271L
1,493 Elo+
Solo
Geb
Geb
RattledTheStars
Geb
Level 147
God Stats
6W - 10L
1,297 SR
Queue Stats
277W - 245L
1,520 Elo+
Party 3
Izanami
Izanami
SuitableAlias
Izanami
Level 155
God Stats
7W - 6L
1,622 SR
Queue Stats
438W - 426L
1,532 Elo+
Party 3
Fenrir
Fenrir
The GODSTAR
Fenrir
Level 160
God Stats
5W - 9L
1,386 SR
Queue Stats
432W - 411L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Thecoolman5863
Cthulhu
Level 86
God Stats
14W - 17L
1,535 SR
Queue Stats
264W - 252L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 5 / 1
8,290
488
13,067
10,310
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
10
2 / 5 / 2
7,664
451
4,260
20,339
14,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 0
7,282
428
1,934
10,573
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
GiovaniChiba
Ah Muzen Cab
14
0 / 3 / 1
8,063
474
6,464
9,010
2,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Gr8OoglyBoogly
Gilgamesh
15
0 / 6 / 1
8,516
501
7,643
14,256
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,927
584
11,578
12,136
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 9
8,862
521
3,327
12,819
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
16
4 / 1 / 2
9,764
574
11,274
8,201
3,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
14
2 / 2 / 3
8,655
509
5,331
12,040
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
8 / 2 / 0
10,201
600
9,512
12,402
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
24
26
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Hera
3
5
1
0.7
L
Artio
2
5
2
0.6
L
0
7
0
0
L
Ah Muzen Cab
GiovaniChiba
Ah Muzen Cab
0
3
1
0.17
L
Gilgamesh
Gr8OoglyBoogly
Gilgamesh
0
6
1
0.08
W
2
0
9
6.5
W
Izanami
4
1
2
5
W
Fenrir
2
2
3
1.75
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,368
Damage
41,022
64,488
Taken
57,598
36,078
Mitigated
36,553
13,585
Healing
17,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
1,053
109
5,382
12,136
5,857
0
7,654
4,482
60,491
0
L
Hera
13,067
4,046
605
2,119
10,310
4,577
92
2,405
7,854
46,612
0
L
Artio
4,260
896
697
2,490
20,339
14,113
0
9,386
10,728
14,176
0
L
1,934
614
0
2,064
10,573
3,364
650
1,640
8,879
0
47,953
L
Ah Muzen Cab
GiovaniChiba
Ah Muzen Cab
6,464
1,670
0
3,617
9,010
2,967
805
3,094
5,808
0
58,051
L
Gilgamesh
Gr8OoglyBoogly
Gilgamesh
7,643
2,170
0
1,993
14,256
11,057
0
8,159
4,886
1,778
57,336
W
3,327
303
0
2,887
12,819
12,687
0
3,893
8,926
20,020
0
W
Izanami
11,274
7,520
0
3,126
8,201
3,122
675
2,333
5,868
0
96,851
W
Fenrir
5,331
1,651
0
3,116
12,040
6,034
0
3,105
8,935
118
56,780
W
9,512
1,068
250
2,371
12,402
8,853
294
2,066
10,336
57,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
47,409
391
Minions Killed
544
0
Camps Cleared
0
1,611,685
Distance Traveled
1,648,736
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,927
584
105
6
0
330,021
4
L
Hera
8,290
488
74
4
0
320,891
5
L
Artio
7,664
451
17
1
0
337,426
2
L
Susano
7,282
428
82
5
0
299,075
1
L
Ah Muzen Cab
8,063
474
109
6
0
325,716
3
L
Gilgamesh
8,516
501
109
6
0
328,577
4
W
Geb
8,862
521
31
2
0
333,315
2
W
Izanami
9,764
574
190
11
0
297,366
0
W
Fenrir
8,655
509
102
6
0
351,287
2
W
Cthulhu
10,201
600
116
7
0
336,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role