Player Matchup

Sol
Sol
ASG_King_Frenzy
Sol
Level 26
God Stats
2W - 5L
1,196 SR
Queue Stats
85W - 77L
1,381 Elo+
Party 1
Anubis
Anubis
StickyNips68
Anubis
Level 25
God Stats
3W - 0L
1,217 SR
Queue Stats
78W - 69L
1,340 Elo+
Party 1
Yemoja
Yemoja
enragedcrab
Yemoja
Level 63
God Stats
25W - 19L
1,470 SR
Queue Stats
137W - 165L
1,330 Elo+
Party 3
Nemesis
Nemesis
gamesprot
Nemesis
Level 26
God Stats
7W - 11L
1,403 SR
Queue Stats
61W - 55L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
illcloudydazes
Ah Muzen Cab
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
259W - 314L
1,419 Elo+
Party 3
Team Averages
Level 29
1,357 SR
1,364 Elo+

VS

Team Averages
Level 18
1,378 SR
1,296 Elo+
Bellona
Bellona
Carb28
Bellona
Level 8
God Stats
0W - 7L
1,102 SR
Queue Stats
5W - 17L
1,208 Elo+
Party 2
Chaac
Chaac
Ch1Ky
Chaac
Level 6
God Stats
1W - 3L
1,520 SR
Queue Stats
3W - 10L
1,260 Elo+
Party 2
Olorun
Olorun
Guzzalord
Olorun
Level 20
God Stats
48W - 29L
1,408 SR
Queue Stats
60W - 50L
1,340 Elo+
Solo
Nu Wa
Nu Wa
Stefierrototote
Nu Wa
Level 28
God Stats
0W - 2L
1,360 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Hun Batz
Hun Batz
kingsimp1296
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 205L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,497
528
12,150
13,861
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
17
5 / 5 / 1
10,815
601
6,738
11,064
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
4 / 3 / 6
9,116
506
3,780
15,484
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
gamesprot
Nemesis
18
10 / 1 / 3
11,165
620
12,509
13,929
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
illcloudydazes
Ah Muzen Cab
14
0 / 5 / 3
8,989
499
7,145
13,047
4,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carb28
Bellona
13
6 / 6 / 2
8,621
479
9,147
15,253
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Ch1Ky
Chaac
13
1 / 2 / 4
7,927
440
5,130
10,403
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Guzzalord
Olorun
14
5 / 4 / 0
9,173
510
10,782
12,288
4,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 5
8,737
485
14,909
12,129
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
kingsimp1296
Hun Batz
11
0 / 7 / 2
7,414
412
3,897
14,053
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
16
17
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Bellona
Carb28
Bellona
6
6
2
1.17
L
Chaac
Ch1Ky
Chaac
1
2
4
1.5
L
Olorun
Guzzalord
Olorun
5
4
0
1.25
L
4
3
5
2.17
W
Anubis
5
5
1
1.1
W
Yemoja
4
3
6
2.33
W
Nemesis
gamesprot
Nemesis
10
1
3
11.5
W
Ah Muzen Cab
illcloudydazes
Ah Muzen Cab
0
5
3
0.3
L
Hun Batz
kingsimp1296
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
43,865
67,385
Taken
64,126
38,583
Mitigated
34,287
23,771
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,150
2,630
42
5,941
13,861
4,411
2,563
8,564
5,158
56,620
0
L
Bellona
Carb28
Bellona
9,147
3,107
0
4,018
15,253
14,817
913
6,035
9,146
0
31,975
L
Chaac
Ch1Ky
Chaac
5,130
527
202
5,029
10,403
6,376
42
3,695
6,555
0
37,559
L
Olorun
Guzzalord
Olorun
10,782
5,993
92
5,461
12,288
4,265
1,478
2,524
9,654
62,112
0
L
14,909
4,118
0
3,159
12,129
4,272
284
5,359
6,334
52,724
0
W
Anubis
6,738
426
0
4,626
11,064
6,915
3,466
2,068
8,532
66,069
0
W
Yemoja
3,780
534
1,749
2,541
15,484
16,972
379
4,614
10,401
21,663
0
W
Nemesis
gamesprot
Nemesis
12,509
5,877
0
3,022
13,929
6,078
75
5,298
8,450
0
83,504
W
Ah Muzen Cab
illcloudydazes
Ah Muzen Cab
7,145
3,426
0
5,850
13,047
4,207
1,102
5,322
7,325
0
70,132
L
Hun Batz
kingsimp1296
Hun Batz
3,897
1,691
0
1,040
14,053
4,557
0
4,242
9,769
0
42,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,582
Gold Earned
41,872
520
Minions Killed
386
0
Camps Cleared
0
1,573,070
Distance Traveled
1,542,220
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,497
528
109
6
0
318,688
0
L
Bellona
8,621
479
48
3
0
296,576
0
L
Chaac
7,927
440
67
4
0
324,638
1
L
Olorun
9,173
510
130
7
0
307,306
6
L
Nu Wa
8,737
485
67
4
0
307,715
0
W
Anubis
10,815
601
141
8
0
269,957
0
W
Yemoja
9,116
506
38
2
0
313,218
2
W
Nemesis
11,165
620
118
7
0
368,434
5
W
Ah Muzen Cab
8,989
499
114
6
0
302,773
1
L
Hun Batz
7,414
412
74
4
0
305,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role