Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Iamnyg4x
Nike
Level 8
God Stats
8W - 3L
1,791 SR
Queue Stats
126W - 105L
1,640 Elo+
Party 3
Cupid
Cupid
Kroviez
Cupid
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 107L
1,436 Elo+
Party 3
Chronos
Chronos
L1ttlecountry
Chronos
Level 78
God Stats
4W - 5L
1,313 SR
Queue Stats
493W - 501L
1,537 Elo+
Party 3
Fenrir
Fenrir
ThatGuyAyo
Fenrir
Level 53
God Stats
2W - 0L
1,771 SR
Queue Stats
438W - 384L
1,520 Elo+
Party 3
Team Averages
Level 49
1,575 SR
1,527 Elo+

VS

Team Averages
Level 43
1,482 SR
1,488 Elo+
Scylla
Scylla
DidierSA7
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,392 Elo+
Party 1
Izanami
Izanami
Javgoblin
Izanami
Level 35
God Stats
30W - 19L
1,622 SR
Queue Stats
143W - 130L
1,509 Elo+
Party 2
Hercules
Hercules
blaizer99
Hercules
Level 45
God Stats
1W - 4L
1,475 SR
Queue Stats
169W - 146L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
ceesy2
Sylvanus
Level 27
God Stats
8W - 13L
1,293 SR
Queue Stats
98W - 84L
1,516 Elo+
Party 2
Susano
Susano
xLypTuZx
Susano
Level 81
God Stats
3W - 10L
1,519 SR
Queue Stats
61W - 68L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 7 / 13
9,678
569
7,137
21,266
19,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
15
0 / 1 / 5
8,980
528
3,738
5,547
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Kroviez
Cupid
17
7 / 3 / 6
10,932
643
11,454
10,788
4,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
17
10 / 0 / 6
10,997
647
16,713
11,155
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ThatGuyAyo
Fenrir
15
5 / 3 / 3
9,479
558
9,720
13,566
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DidierSA7
Scylla
13
1 / 4 / 2
7,219
425
3,371
10,283
2,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Javgoblin
Izanami
14
4 / 9 / 2
8,493
500
12,406
13,202
4,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
blaizer99
Hercules
16
4 / 3 / 1
9,383
552
8,446
12,891
11,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ceesy2
Sylvanus
12
2 / 5 / 7
7,639
449
5,766
15,063
13,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
xLypTuZx
Susano
12
2 / 6 / 6
8,005
471
8,329
13,585
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
27
Kills
13
14
Deaths
27
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
7
13
1.64
L
Scylla
DidierSA7
Scylla
1
4
2
0.5
W
Nike
0
1
5
2.5
L
Izanami
Javgoblin
Izanami
4
9
2
0.56
W
Cupid
Kroviez
Cupid
7
3
6
3.33
W
Chronos
10
0
6
13
W
Fenrir
ThatGuyAyo
Fenrir
5
3
3
2.17
L
Hercules
blaizer99
Hercules
4
3
1
1.5
L
Sylvanus
ceesy2
Sylvanus
2
5
7
1.1
L
Susano
xLypTuZx
Susano
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
38,318
62,322
Taken
65,024
39,392
Mitigated
36,296
17,652
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,137
1,129
794
2,762
21,266
19,936
0
3,413
17,853
29,110
0
L
Scylla
DidierSA7
Scylla
3,371
626
0
521
10,283
2,646
804
5,580
4,478
29,677
0
W
Nike
3,738
539
0
1,013
5,547
4,350
329
331
5,216
6,538
42,055
L
Izanami
Javgoblin
Izanami
12,406
8,842
0
981
13,202
4,378
883
3,620
9,504
0
63,282
W
Cupid
Kroviez
Cupid
11,454
5,972
329
3,159
10,788
4,123
2,650
1,614
9,174
0
75,438
W
Chronos
16,713
4,863
0
5,502
11,155
4,895
1,433
2,022
9,133
79,436
0
W
Fenrir
ThatGuyAyo
Fenrir
9,720
2,484
0
4,093
13,566
6,088
0
1,757
11,809
0
57,506
L
Hercules
blaizer99
Hercules
8,446
1,633
0
2,515
12,891
11,207
0
5,144
7,230
0
56,062
L
Sylvanus
ceesy2
Sylvanus
5,766
1,761
1,419
2,479
15,063
13,524
213
5,765
9,095
17,349
0
L
Susano
xLypTuZx
Susano
8,329
714
0
2,995
13,585
4,541
0
3,850
9,549
0
44,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
40,739
508
Minions Killed
377
0
Camps Cleared
0
1,685,772
Distance Traveled
1,490,437
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,678
569
45
3
0
317,030
2
L
Scylla
7,219
425
61
4
0
285,558
0
W
Nike
8,980
528
115
7
0
302,499
0
L
Izanami
8,493
500
102
6
0
279,094
4
W
Cupid
10,932
643
120
7
0
312,260
2
W
Chronos
10,997
647
142
8
0
378,486
4
W
Fenrir
9,479
558
86
5
0
375,497
3
L
Hercules
9,383
552
129
8
0
321,111
0
L
Sylvanus
7,639
449
19
1
0
286,782
1
L
Susano
8,005
471
66
4
0
317,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role