Player Matchup

Thanatos
Thanatos
Artophobic
Thanatos
Level 139
God Stats
1W - 1L
1,291 SR
Queue Stats
60W - 43L
1,665 Elo+
Party 3
Charybdis
Charybdis
Nikitash
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Sinistrophobic
Gilgamesh
Level 88
God Stats
7W - 4L
1,858 SR
Queue Stats
137W - 116L
1,693 Elo+
Party 3
Scylla
Scylla
SunfIhwer
Scylla
Level 65
God Stats
1W - 1L
1,805 SR
Queue Stats
33W - 25L
1,611 Elo+
Party 1
Bacchus
Bacchus
TooAmazingg4u
Bacchus
Level 147
God Stats
2W - 2L
1,756 SR
Queue Stats
108W - 66L
1,660 Elo+
Party 1
Team Averages
Level 119
1,642 SR
1,641 Elo+

VS

Team Averages
Level 128
1,646 SR
1,587 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DJ xN I C E
Zhong Kui
Level 146
God Stats
6W - 0L
1,657 SR
Queue Stats
154W - 129L
1,624 Elo+
Solo
Danzaburou
Danzaburou
DRAGOSPAR7AN
Danzaburou
Level 144
God Stats
9W - 11L
1,598 SR
Queue Stats
95W - 87L
1,581 Elo+
Solo
Ra
Ra
TrashMain
Ra
Level 64
God Stats
1W - 1L
1,586 SR
Queue Stats
14W - 12L
1,597 Elo+
Party 2
Ratatoskr
Ratatoskr
godbuster1
Ratatoskr
Level 128
God Stats
1W - 0L
1,886 SR
Queue Stats
24W - 26L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Artophobic
Thanatos
18
8 / 5 / 3
12,017
751
17,064
18,312
7,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Nikitash
Charybdis
12
0 / 3 / 2
8,058
504
2,157
4,950
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sinistrophobic
Gilgamesh
19
2 / 1 / 6
11,445
715
13,322
16,878
17,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
SunfIhwer
Scylla
19
6 / 5 / 3
12,314
770
16,163
11,217
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
18
2 / 2 / 11
11,574
723
10,002
15,919
23,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 2 / 5
12,139
759
8,998
15,115
16,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
DJ xN I C E
Zhong Kui
18
3 / 5 / 5
12,072
755
12,182
17,296
12,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DRAGOSPAR7AN
Danzaburou
18
3 / 1 / 5
12,525
783
12,116
16,431
7,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 2 / 10
11,423
714
9,488
11,718
5,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
godbuster1
Ratatoskr
17
4 / 8 / 6
11,679
730
11,322
13,012
5,476
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
18
Kills
16
16
Deaths
18
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
5
3.25
L
Thanatos
Artophobic
Thanatos
8
5
3
1.9
W
Zhong Kui
DJ xN I C E
Zhong Kui
3
5
5
1.1
W
Danzaburou
DRAGOSPAR7AN
Danzaburou
3
1
5
5.5
L
Charybdis
Nikitash
Charybdis
0
3
2
0.33
L
Gilgamesh
Sinistrophobic
Gilgamesh
2
1
6
5
L
Scylla
SunfIhwer
Scylla
6
5
3
1.5
L
Bacchus
2
2
11
3.75
W
2
2
10
3.5
W
Ratatoskr
godbuster1
Ratatoskr
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
54,106
67,276
Taken
73,572
53,036
Mitigated
47,059
16,212
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,998
763
288
389
15,115
16,325
239
5,804
8,991
33,453
0
L
Thanatos
Artophobic
Thanatos
17,064
3,855
0
9,688
18,312
7,381
0
10,328
7,984
0
44,908
W
Zhong Kui
DJ xN I C E
Zhong Kui
12,182
558
0
5,287
17,296
12,083
2,984
4,833
12,155
36,519
0
W
Danzaburou
DRAGOSPAR7AN
Danzaburou
12,116
4,061
0
4,690
16,431
7,224
3,195
7,280
8,884
0
60,786
L
Charybdis
Nikitash
Charybdis
2,157
573
0
250
4,950
1,546
0
1,852
3,098
0
5,856
L
Gilgamesh
Sinistrophobic
Gilgamesh
13,322
2,627
0
2,552
16,878
17,008
0
5,693
11,185
0
51,063
L
Scylla
SunfIhwer
Scylla
16,163
1,756
0
1,876
11,217
3,998
0
5,184
6,033
49,116
0
L
Bacchus
10,002
411
0
1,846
15,919
23,103
1
7,930
7,989
29,411
0
W
9,488
665
3,582
3,889
11,718
5,951
403
4,070
7,560
44,057
0
W
Ratatoskr
godbuster1
Ratatoskr
11,322
1,357
0
120
13,012
5,476
490
4,057
8,735
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
59,838
278
Minions Killed
346
7
Camps Cleared
9
1,300,496
Distance Traveled
1,485,203
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,139
759
53
3
1
333,823
2
L
Thanatos
12,017
751
64
4
4
300,363
0
W
Zhong Kui
12,072
755
64
4
2
242,617
1
W
Danzaburou
12,525
783
139
9
1
288,988
7
L
Charybdis
8,058
504
10
1
0
97,714
0
L
Gilgamesh
11,445
715
73
5
2
334,050
0
L
Scylla
12,314
770
93
6
1
253,348
1
L
Bacchus
11,574
723
38
2
0
315,021
3
W
Ra
11,423
714
71
4
4
328,061
3
W
Ratatoskr
11,679
730
19
1
1
291,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role