Player Matchup

Thanatos
Thanatos
ScornGM
Thanatos
Level 65
God Stats
5W - 9L
1,447 SR
Queue Stats
21W - 36L
1,350 Elo+
Party 2
Ares
Ares
ikillstufflots
Ares
Level 42
God Stats
6W - 17L
1,232 SR
Queue Stats
7W - 24L
1,127 Elo+
Party 2
Zeus
Zeus
the red pup
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,338 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,272 Elo+

VS

Team Averages
Level 80
1,447 SR
1,490 Elo+
Bellona
Bellona
WOA BADVIBES
Bellona
Level 64
God Stats
30W - 31L
1,456 SR
Queue Stats
216W - 286L
1,447 Elo+
Party 1
Cerberus
Cerberus
WOA Ufff
Cerberus
Level 69
God Stats
44W - 38L
1,595 SR
Queue Stats
360W - 448L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
WOA Wolfe
The Morrigan
Level 108
God Stats
7W - 8L
1,291 SR
Queue Stats
475W - 545L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ScornGM
Thanatos
13
6 / 6 / 2
9,143
653
9,700
12,395
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 6
9,354
668
5,232
16,762
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 10 / 6
8,882
634
8,771
13,063
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
WOA BADVIBES
Bellona
15
12 / 3 / 9
11,846
846
12,931
11,560
9,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
WOA Ufff
Cerberus
13
3 / 4 / 17
10,372
741
11,043
15,618
10,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
WOA Wolfe
The Morrigan
15
7 / 2 / 13
11,183
799
13,156
7,207
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
22
22
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ScornGM
Thanatos
6
6
2
1.17
W
Bellona
WOA BADVIBES
Bellona
12
3
9
5.5
W
Cerberus
WOA Ufff
Cerberus
3
4
17
2.88
W
The Morrigan
WOA Wolfe
The Morrigan
7
2
13
6.75
L
2
6
6
0.83
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
37,130
42,220
Taken
34,385
22,545
Mitigated
22,755
10,018
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ScornGM
Thanatos
9,700
2,221
0
6,912
12,395
4,519
0
6,044
6,187
0
28,568
W
Bellona
WOA BADVIBES
Bellona
12,931
6,016
0
828
11,560
9,230
355
6,281
5,279
0
23,117
W
Cerberus
WOA Ufff
Cerberus
11,043
746
703
4,548
15,618
10,917
150
5,578
10,040
20,237
0
W
The Morrigan
WOA Wolfe
The Morrigan
13,156
1,684
272
1,982
7,207
2,608
271
2,784
4,423
52,082
1,677
L
5,232
210
0
2,353
16,762
13,198
0
9,243
7,114
23,231
0
L
8,771
1,301
0
753
13,063
4,828
0
7,023
5,774
26,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
33,401
128
Minions Killed
146
6
Camps Cleared
6
703,944
Distance Traveled
819,632
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,143
653
41
3
4
270,962
10
W
Bellona
11,846
846
19
1
2
288,340
2
W
Cerberus
10,372
741
15
1
0
267,130
3
W
The Morrigan
11,183
799
112
8
4
264,162
3
L
Ares
9,354
668
30
2
0
238,513
3
L
Zeus
8,882
634
57
4
2
194,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role