Player Matchup

Morgan Le Fay
Morgan Le Fay
Furaxyk
Morgan Le Fay
Level 40
God Stats
10W - 5L
1,596 SR
Queue Stats
103W - 86L
1,557 Elo+
Party 1
Rama
Rama
Kuoii
Rama
Level 23
God Stats
4W - 10L
1,500 SR
Queue Stats
55W - 40L
1,682 Elo+
Party 1
Nike
Nike
Naömi
Nike
Level 29
God Stats
27W - 10L
1,640 SR
Queue Stats
84W - 59L
1,560 Elo+
Party 1
Team Averages
Level 31
1,579 SR
1,600 Elo+

VS

Team Averages
Level 108
1,500 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ronin49
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Furaxyk
Morgan Le Fay
12
4 / 3 / 10
7,989
799
10,136
7,709
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Kuoii
Rama
13
8 / 1 / 8
8,904
890
6,680
6,142
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Naömi
Nike
12
4 / 0 / 9
7,825
783
5,794
11,686
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 4 / 4
6,514
651
5,940
6,408
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
0 / 7 / 4
6,292
629
6,651
10,568
6,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Ronin49
Medusa
10
4 / 5 / 0
7,421
742
6,943
8,871
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
4
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
4
0.5
L
Fenrir
 
Fenrir
0
7
4
0.29
W
Morgan Le Fay
Furaxyk
Morgan Le Fay
4
3
10
3
W
Rama
Kuoii
Rama
8
1
8
12
W
Nike
Naömi
Nike
4
0
9
8.5
L
Medusa
Ronin49
Medusa
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
19,534
25,537
Taken
25,847
12,190
Mitigated
12,106
5,985
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,940
286
0
530
6,408
2,223
0
2,982
3,295
21,626
0
L
Fenrir
 
Fenrir
6,651
1,200
280
1,460
10,568
6,882
0
3,503
6,641
0
15,080
W
Morgan Le Fay
Furaxyk
Morgan Le Fay
10,136
530
0
492
7,709
2,778
149
1,589
6,120
33,351
0
W
Rama
Kuoii
Rama
6,680
5,475
0
1,969
6,142
2,143
462
1,679
4,463
0
24,895
W
Nike
Naömi
Nike
5,794
571
0
3,524
11,686
7,269
0
2,816
8,870
0
11,454
L
Medusa
Ronin49
Medusa
6,943
3,332
0
907
8,871
3,001
0
4,208
4,469
0
17,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
20,227
123
Minions Killed
99
5
Camps Cleared
4
635,358
Distance Traveled
513,152
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,514
651
50
5
1
168,683
0
L
Fenrir
6,292
629
16
2
2
185,129
6
W
Morgan Le Fay
7,989
799
64
6
3
188,997
4
W
Rama
8,904
890
49
5
2
203,885
4
W
Nike
7,825
783
10
1
0
242,476
2
L
Medusa
7,421
742
33
3
1
159,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role