Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Chiken-Rozey
Baron Samedi
Silver IV
Level 118
God Stats
1W - 1L
1,568 SR
Queue Stats
11W - 12L
1,399 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
JL-yseult
Cu Chulainn
Silver II
Level 48
God Stats
6W - 3L
1,750 SR
Queue Stats
11W - 10L
1,468 MMR
Party 2
Achilles
Achilles
Bronze III
Oh_Le_Sameuhh-93
Achilles
Bronze III
Level 47
God Stats
2W - 2L
1,546 SR
Queue Stats
3W - 13L
1,503 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,622 SR
1,456 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,524 SR
1,426 MMR
Izanami
Izanami
Gold IV
AuroraAtDawn
Izanami
Gold IV
Level 79
God Stats
9W - 15L
1,480 SR
Queue Stats
174W - 204L
1,184 MMR
Solo
Mulan
Mulan
Gold II
BlizzyTokin
Mulan
Gold II
Level 122
God Stats
21W - 21L
1,569 SR
Queue Stats
231W - 255L
1,548 MMR
Party 1
Kukulkan
Kukulkan
Gold II
swordmon
Kukulkan
Gold II
Level 110
God Stats
1W - 3L
1,521 SR
Queue Stats
231W - 255L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chiken-Rozey
Baron Samedi
18
10 / 3 / 9
13,568
714
25,067
17,130
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
JL-yseult
Cu Chulainn
15
2 / 4 / 12
11,774
620
13,152
23,528
24,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
10 / 3 / 10
13,489
710
14,430
25,488
36,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneCerberusTiamatGilgameshMorgan Le Fay

VS

Bans
CthulhuKumbhakarnaVulcanChironChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuroraAtDawn
Izanami
13
4 / 10 / 4
11,868
625
11,976
21,360
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 6
12,481
657
12,424
27,449
20,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
swordmon
Kukulkan
16
2 / 4 / 8
12,262
645
17,643
10,666
3,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
10
10
Deaths
22
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AuroraAtDawn
Izanami
4
10
4
0.6
L
4
8
6
0.88
W
Baron Samedi
Chiken-Rozey
Baron Samedi
10
3
9
4.83
W
Cu Chulainn
JL-yseult
Cu Chulainn
2
4
12
2
W
10
3
10
5
L
Kukulkan
swordmon
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
42,043
66,146
Taken
59,475
72,866
Mitigated
32,466
25,186
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AuroraAtDawn
Izanami
11,976
6,475
0
2,945
21,360
7,777
0
8,507
12,128
0
44,297
L
12,424
2,084
0
6,080
27,449
20,769
626
15,350
11,735
0
25,387
W
Baron Samedi
Chiken-Rozey
Baron Samedi
25,067
975
5,754
8,681
17,130
10,961
565
2,648
14,378
72,509
0
W
Cu Chulainn
JL-yseult
Cu Chulainn
13,152
1,371
0
3,853
23,528
24,953
267
8,030
15,498
11,454
36,563
W
14,430
2,344
0
6,898
25,488
36,952
893
7,885
17,603
0
34,549
L
Kukulkan
swordmon
Kukulkan
17,643
1,178
0
1,076
10,666
3,920
1,066
4,178
6,206
58,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
36,611
213
Minions Killed
179
12
Camps Cleared
2
1,047,886
Distance Traveled
897,791
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,868
625
45
2
1
271,851
3
L
Mulan
12,481
657
31
2
1
291,176
1
W
Baron Samedi
13,568
714
113
6
6
334,142
4
W
Cu Chulainn
11,774
620
69
4
3
360,272
1
W
Achilles
13,489
710
31
2
3
353,472
1
L
Kukulkan
12,262
645
103
5
0
334,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role