Player Matchup

Odin
Odin
JBIRD3030
Odin
Level 29
God Stats
26W - 18L
1,547 SR
Queue Stats
202W - 256L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THEKURKA
Morgan Le Fay
Level 121
God Stats
12W - 8L
1,474 SR
Queue Stats
149W - 156L
1,473 Elo+
Party 2
Charybdis
Charybdis
XXNotaheroXX
Charybdis
Level 29
God Stats
10W - 10L
1,782 SR
Queue Stats
59W - 73L
1,498 Elo+
Solo
Team Averages
Level 60
1,601 SR
1,437 Elo+

VS

Team Averages
Level 17
1,630 SR
1,392 Elo+
Cernunnos
Cernunnos
Nezalicious
Cernunnos
Level 14
God Stats
2W - 2L
1,640 SR
Queue Stats
16W - 23L
1,484 Elo+
Party 1
Chang'e
Chang'e
OhHeyItsKing
Chang'e
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
76W - 108L
1,393 Elo+
Solo
Achilles
Achilles
RockstarJoeAA
Achilles
Level 10
God Stats
5W - 8L
1,560 SR
Queue Stats
6W - 10L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 4 / 11
9,874
658
5,059
13,712
10,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
THEKURKA
Morgan Le Fay
15
7 / 3 / 7
11,100
740
20,290
9,741
4,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XXNotaheroXX
Charybdis
14
7 / 5 / 5
10,830
722
8,395
10,077
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nezalicious
Cernunnos
12
2 / 6 / 4
8,715
581
7,978
12,435
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OhHeyItsKing
Chang'e
13
5 / 5 / 5
9,885
659
8,261
11,851
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
RockstarJoeAA
Achilles
13
4 / 5 / 6
9,792
653
8,049
15,755
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
11
12
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
11
1.88
L
Cernunnos
Nezalicious
Cernunnos
2
6
4
0.67
L
Chang'e
OhHeyItsKing
Chang'e
5
5
5
1.5
L
Achilles
RockstarJoeAA
Achilles
4
5
6
1.4
W
Morgan Le Fay
THEKURKA
Morgan Le Fay
7
3
7
3.5
W
Charybdis
XXNotaheroXX
Charybdis
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
24,288
33,530
Taken
40,041
20,064
Mitigated
24,150
5,897
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,059
934
0
1,143
13,712
10,922
30
2,866
10,253
1,545
13,931
L
Cernunnos
Nezalicious
Cernunnos
7,978
2,613
0
1,672
12,435
3,930
666
7,945
4,367
0
30,671
L
Chang'e
OhHeyItsKing
Chang'e
8,261
610
1,066
2,297
11,851
3,754
374
5,485
6,265
25,120
0
L
Achilles
RockstarJoeAA
Achilles
8,049
1,749
0
2,103
15,755
16,466
465
7,884
7,389
0
16,764
W
Morgan Le Fay
THEKURKA
Morgan Le Fay
20,290
1,242
243
3,944
9,741
4,673
1,051
3,044
6,129
52,900
0
W
Charybdis
XXNotaheroXX
Charybdis
8,395
5,441
82
485
10,077
4,469
919
2,583
7,141
0
39,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,804
Gold Earned
28,392
155
Minions Killed
110
7
Camps Cleared
5
779,405
Distance Traveled
700,424
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,874
658
19
1
1
284,575
2
L
Cernunnos
8,715
581
50
3
1
221,183
2
L
Chang'e
9,885
659
44
3
4
228,870
3
L
Achilles
9,792
653
16
1
0
250,371
0
W
Morgan Le Fay
11,100
740
72
5
4
269,905
2
W
Charybdis
10,830
722
64
4
2
224,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role