Player Matchup

Guan Yu
Guan Yu
IGotRegrets
Guan Yu
Level 116
God Stats
4W - 6L
1,478 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 1
Tiamat
Tiamat
SinonTheRaptor
Tiamat
Level 149
God Stats
8W - 1L
1,672 SR
Queue Stats
16W - 15L
1,507 Elo+
Party 1
Medusa
Medusa
xMrCatNHat
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,409 Elo+
Party 1
Ymir
Ymir
zSAVAGESOLDIERz
Ymir
Level 98
God Stats
1W - 2L
1,637 SR
Queue Stats
14W - 13L
1,417 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,406 Elo+

VS

Team Averages
Level 91
1,657 SR
1,465 Elo+
Ares
Ares
Jhordy115
Ares
Level 129
God Stats
19W - 19L
1,580 SR
Queue Stats
29W - 39L
1,492 Elo+
Solo
Vulcan
Vulcan
KingHaef
Vulcan
Level 83
God Stats
0W - 1L
1,919 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo
Thanatos
Thanatos
noffster
Thanatos
Level 27
God Stats
1W - 1L
1,629 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Charybdis
Charybdis
scoclego
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IGotRegrets
Guan Yu
14
2 / 0 / 6
8,165
907
4,405
4,917
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 0 / 2
8,930
992
7,865
5,652
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xMrCatNHat
Medusa
13
2 / 0 / 2
7,760
862
4,452
2,001
643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
8,216
913
4,561
8,123
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 1 / 1
6,709
745
1,669
6,571
5,323
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
KingHaef
Vulcan
11
0 / 4 / 0
6,327
703
3,040
4,692
1,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
noffster
Thanatos
12
0 / 3 / 0
6,481
720
1,388
6,771
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
scoclego
Charybdis
11
1 / 4 / 1
6,587
732
5,155
8,113
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
IGotRegrets
Guan Yu
2
0
6
5
L
Ares
1
1
1
1.5
L
Vulcan
KingHaef
Vulcan
0
4
0
0
W
6
0
2
7
L
Thanatos
noffster
Thanatos
0
3
0
0
L
Charybdis
scoclego
Charybdis
1
4
1
0.38
W
Medusa
xMrCatNHat
Medusa
2
0
2
3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
11,252
20,693
Taken
26,147
14,590
Mitigated
11,896
5,346
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
IGotRegrets
Guan Yu
4,405
840
663
1,539
4,917
3,438
842
1,524
3,279
0
19,745
L
Ares
1,669
0
0
375
6,571
5,323
0
2,251
4,314
7,325
0
L
Vulcan
KingHaef
Vulcan
3,040
746
0
0
4,692
1,085
32
2,632
1,683
18,882
0
W
7,865
486
0
2,251
5,652
4,207
3,415
1,295
4,248
34,870
0
L
Thanatos
noffster
Thanatos
1,388
241
0
2,360
6,771
2,272
242
2,521
3,724
0
14,721
L
Charybdis
scoclego
Charybdis
5,155
3,235
0
1,855
8,113
3,216
211
4,755
3,250
0
22,195
W
Medusa
xMrCatNHat
Medusa
4,452
1,184
0
0
2,001
643
1,712
383
1,515
0
23,529
W
4,561
226
0
893
8,123
6,302
269
1,686
6,391
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
26,104
178
Minions Killed
134
7
Camps Cleared
7
680,509
Distance Traveled
562,587
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,165
907
38
4
1
174,005
2
L
Ares
6,709
745
10
1
2
142,268
0
L
Vulcan
6,327
703
41
5
1
143,205
0
W
Tiamat
8,930
992
82
9
4
181,808
1
L
Thanatos
6,481
720
37
4
3
156,836
3
L
Charybdis
6,587
732
46
5
1
120,278
0
W
Medusa
7,760
862
46
5
0
183,219
2
W
Ymir
8,216
913
12
1
2
141,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role