Player Matchup
Team Averages
Gold V
Average Tier
Level 126
1,571 SR
1,279
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 143
1,500 SR
837
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JCho43
Tsukuyomi
9
1 / 0 / 0
4,617
1,154
841
1,581
440
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Heavy Mace
+30
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
jgmain
Ah Muzen Cab
6
0 / 1 / 0
3,730
933
289
1,389
488
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,617
1,154
43
11
3
92,774
0
L
3,730
933
14
4
2
52,148
1