Player Matchup

Hera
Hera
BMillsofHC
Hera
Level 121
God Stats
12W - 11L
1,587 SR
Queue Stats
670W - 711L
1,442 Elo+
Solo
Sylvanus
Sylvanus
XxMiK DiRTYoO
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Solo
Xbalanque
Xbalanque
patches563
Xbalanque
Level 107
God Stats
8W - 8L
1,366 SR
Queue Stats
254W - 298L
1,487 Elo+
Party 1
Cerberus
Cerberus
xx_L0NG4SH0RT_xx
Cerberus
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
59W - 90L
1,424 Elo+
Party 1
Bastet
Bastet
zombiexinfested
Bastet
Level 31
God Stats
1W - 1L
1,676 SR
Queue Stats
144W - 181L
1,441 Elo+
Party 1
Team Averages
Level 89
1,573 SR
1,398 Elo+

VS

Team Averages
Level 113
1,609 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
Abyssmal
Tsukuyomi
Level 158
God Stats
5W - 1L
1,641 SR
Queue Stats
519W - 575L
1,468 Elo+
Party 2
Bastet
Bastet
AchillesXXIII
Bastet
Level 129
God Stats
6W - 3L
1,905 SR
Queue Stats
208W - 224L
1,356 Elo+
Party 3
Raijin
Raijin
Hiddenfury1127
Raijin
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 139L
1,305 Elo+
Party 3
Ra
Ra
MrBigGanks
Ra
Level 70
God Stats
4W - 3L
1,338 SR
Queue Stats
255W - 279L
1,435 Elo+
Solo
Nu Wa
Nu Wa
ÆΘNS
Nu Wa
Level 128
God Stats
21W - 14L
1,660 SR
Queue Stats
898W - 1,004L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 13
14,864
676
20,630
17,760
7,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
XxMiK DiRTYoO
Sylvanus
16
1 / 7 / 13
11,363
517
5,021
27,180
25,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
patches563
Xbalanque
20
12 / 7 / 18
15,893
722
31,810
26,146
13,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 25
14,108
641
15,712
34,354
42,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 6 / 22
15,404
700
16,533
22,543
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abyssmal
Tsukuyomi
20
6 / 7 / 21
14,262
648
21,676
35,392
30,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 4 / 11
16,635
756
31,681
18,434
8,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 8 / 15
14,644
666
22,793
22,159
8,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 9 / 15
15,418
701
16,859
22,251
14,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
ÆΘNS
Nu Wa
20
2 / 5 / 18
14,402
655
19,868
11,580
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
114
31
Kills
34
34
Deaths
33
91
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Abyssmal
Tsukuyomi
6
7
21
2.36
W
17
4
11
5.63
L
8
7
13
2.07
W
3
8
15
1.31
W
6
9
15
1.5
L
Sylvanus
XxMiK DiRTYoO
Sylvanus
1
7
13
1.07
L
Xbalanque
patches563
Xbalanque
12
7
18
3
L
5
7
25
2.5
L
5
6
22
2.67
W
Nu Wa
ÆΘNS
Nu Wa
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,706
Damage
112,877
127,983
Taken
109,816
100,885
Mitigated
66,616
40,137
Healing
41,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Abyssmal
Tsukuyomi
21,676
6,052
938
9,298
35,392
30,348
278
12,309
23,083
0
30,154
W
31,681
7,738
1,809
6,693
18,434
8,031
3,106
6,948
11,486
0
54,189
L
20,630
3,902
1,513
2,217
17,760
7,090
1,582
6,009
11,751
75,175
0
W
22,793
1,774
864
5,775
22,159
8,859
818
6,903
15,256
50,816
0
W
16,859
1,308
6,558
5,347
22,251
14,902
537
10,662
11,589
63,122
0
L
Sylvanus
XxMiK DiRTYoO
Sylvanus
5,021
1,559
5,751
6,464
27,180
25,936
466
11,236
15,944
15,549
0
L
Xbalanque
patches563
Xbalanque
31,810
13,859
2,214
6,348
26,146
13,128
3,363
10,881
15,265
0
91,316
L
15,712
795
2,494
6,635
34,354
42,427
120
20,018
14,336
33,883
0
L
16,533
6,924
3,062
3,439
22,543
12,304
442
11,376
11,167
0
36,976
W
Nu Wa
ÆΘNS
Nu Wa
19,868
4,999
2,442
2,170
11,580
4,476
1,882
4,541
7,039
48,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,632
Gold Earned
75,361
330
Minions Killed
258
0
Camps Cleared
0
1,718,712
Distance Traveled
1,900,099
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,262
648
17
1
0
400,829
2
W
Bastet
16,635
756
33
2
0
443,916
0
L
Hera
14,864
676
94
4
0
354,558
0
W
Raijin
14,644
666
54
2
0
326,261
0
W
Ra
15,418
701
66
3
0
345,378
0
L
Sylvanus
11,363
517
23
1
0
275,437
0
L
Xbalanque
15,893
722
113
5
0
319,034
0
L
Cerberus
14,108
641
40
2
0
370,725
1
L
Bastet
15,404
700
60
3
0
398,958
0
W
Nu Wa
14,402
655
88
4
0
383,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role