Player Matchup

Fenrir
Fenrir
MlgFatBanana
Fenrir
Level 28
God Stats
4W - 4L
1,725 SR
Queue Stats
102W - 68L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
TiWong5453
Nu Wa
Level 121
God Stats
1W - 0L
1,731 SR
Queue Stats
160W - 112L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
kukulkan008
Heimdallr
Level 139
God Stats
7W - 4L
1,467 SR
Queue Stats
165W - 157L
1,564 Elo+
Party 2
Team Averages
Level 96
1,641 SR
1,592 Elo+

VS

Team Averages
Level 28
1,334 SR
1,258 Elo+
Sol
Sol
BANANAH007
Sol
Level 3
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 1
Odin
Odin
EyzScream
Odin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 1
Fenrir
Fenrir
InfantPotato806
Fenrir
Level 6
God Stats
0W - 1L
1,153 SR
Queue Stats
2W - 11L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 3 / 8
9,118
829
8,661
8,294
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
13
5 / 0 / 13
8,977
816
9,687
1,481
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
kukulkan008
Heimdallr
12
5 / 1 / 11
9,055
823
10,240
6,984
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,585
599
4,424
11,599
2,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
9
0 / 6 / 4
6,650
605
3,249
11,647
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 5 / 1
7,314
665
2,771
11,341
3,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Odin
0
6
4
0.33
L
3
5
1
0.7
W
Fenrir
8
3
8
4
W
Nu Wa
5
0
13
11.5
W
Heimdallr
kukulkan008
Heimdallr
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
10,444
16,759
Taken
34,587
8,444
Mitigated
13,261
3,732
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
1,399
0
2,412
11,599
2,210
0
2,955
8,298
23,033
0
L
Odin
3,249
588
0
1,225
11,647
7,744
0
3,495
7,793
0
11,740
L
2,771
450
0
3,391
11,341
3,307
0
2,756
8,361
0
16,055
W
Fenrir
8,661
3,198
0
2,554
8,294
4,784
0
3,129
4,884
74
22,370
W
Nu Wa
9,687
3,880
0
385
1,481
476
465
531
907
30,000
0
W
Heimdallr
kukulkan008
Heimdallr
10,240
3,491
0
793
6,984
3,184
1,401
1,802
5,017
0
31,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
20,549
128
Minions Killed
87
8
Camps Cleared
1
623,502
Distance Traveled
596,283
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,585
599
29
3
0
150,191
0
L
Odin
6,650
605
21
2
0
198,302
0
L
Fenrir
7,314
665
37
3
1
247,790
0
W
Fenrir
9,118
829
21
2
3
211,543
0
W
Nu Wa
8,977
816
52
5
4
207,929
4
W
Heimdallr
9,055
823
55
5
1
204,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role