Player Matchup

Kukulkan
Kukulkan
Baranoyx
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 2
Scylla
Scylla
EliteLionKing
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Party 1
Hachiman
Hachiman
Endurias
Hachiman
Level 21
God Stats
3W - 3L
1,869 SR
Queue Stats
4W - 5L
1,832 Elo+
Party 2
Thor
Thor
GamesGod12345
Thor
Level 21
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 9L
1,410 Elo+
Party 1
Freya
Freya
Lavliye
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,235 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,542 Elo+

VS

Team Averages
Level 18
1,472 SR
1,497 Elo+
Thor
Thor
DeXiUwU
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
Level 29
God Stats
5W - 4L
1,465 SR
Queue Stats
70W - 77L
1,391 Elo+
Solo
Ra
Ra
THESUKO
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
ZHF14
Gilgamesh
Level 10
God Stats
14W - 15L
1,393 SR
Queue Stats
103W - 92L
1,534 Elo+
Solo
Bacchus
Bacchus
Zannuci
Bacchus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baranoyx
Kukulkan
12
2 / 11 / 3
7,387
389
6,526
12,327
4,097
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 10 / 2
6,617
348
2,784
13,415
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Endurias
Hachiman
14
5 / 10 / 3
9,268
488
11,216
17,733
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 6 / 3
7,546
397
5,844
15,270
5,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Lavliye
Freya
12
0 / 9 / 2
7,467
393
5,235
14,369
5,051
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DeXiUwU
Thor
13
5 / 5 / 6
9,061
477
4,198
12,077
4,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
14
4 / 4 / 7
9,874
520
7,506
10,546
4,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 1 / 11
12,539
660
23,681
15,342
9,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ZHF14
Gilgamesh
18
13 / 0 / 3
11,479
604
15,647
15,570
10,168
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Zannuci
Bacchus
14
9 / 1 / 18
10,552
555
7,319
12,314
10,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
10
Kills
45
46
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baranoyx
Kukulkan
2
11
3
0.32
W
Thor
DeXiUwU
Thor
5
5
6
1.6
L
0
10
2
0.1
L
Hachiman
Endurias
Hachiman
5
10
3
0.65
L
3
6
3
0.75
L
Freya
Lavliye
Freya
0
9
2
0.11
W
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
4
4
7
1.88
W
14
1
11
19.5
W
Gilgamesh
ZHF14
Gilgamesh
13
0
3
14.5
W
Bacchus
Zannuci
Bacchus
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
58,351
73,114
Taken
65,849
24,402
Mitigated
38,985
8,219
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baranoyx
Kukulkan
6,526
1,346
0
1,096
12,327
4,097
0
6,444
5,805
21,617
0
W
Thor
DeXiUwU
Thor
4,198
742
0
250
12,077
4,431
1,012
1,499
10,544
0
38,412
L
2,784
1,091
0
250
13,415
4,131
362
8,322
4,837
25,160
0
L
Hachiman
Endurias
Hachiman
11,216
5,773
0
1,693
17,733
5,989
0
8,569
8,968
0
39,361
L
5,844
1,291
0
2,370
15,270
5,134
0
4,979
10,163
0
29,633
L
Freya
Lavliye
Freya
5,235
1,538
0
2,810
14,369
5,051
832
3,808
10,509
35,255
0
W
Ah Muzen Cab
NaKaS9ViKuSi
Ah Muzen Cab
7,506
1,378
0
3,374
10,546
4,533
2,636
1,840
8,666
0
52,265
W
23,681
2,257
3,269
6,769
15,342
9,732
2,477
4,107
11,223
115,407
0
W
Gilgamesh
ZHF14
Gilgamesh
15,647
3,029
0
4,576
15,570
10,168
1,154
3,975
11,595
9,972
67,387
W
Bacchus
Zannuci
Bacchus
7,319
760
0
761
12,314
10,121
434
2,996
9,276
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
53,505
245
Minions Killed
491
0
Camps Cleared
0
1,344,363
Distance Traveled
1,690,169
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,387
389
25
1
0
248,755
0
W
Thor
9,061
477
67
4
0
346,949
2
L
Scylla
6,617
348
40
2
0
267,731
0
L
Hachiman
9,268
488
59
3
0
314,869
2
L
Thor
7,546
397
53
3
0
267,147
7
L
Freya
7,467
393
68
4
0
245,861
0
W
Ah Muzen Cab
9,874
520
87
5
0
230,455
0
W
Ra
12,539
660
187
10
0
359,269
4
W
Gilgamesh
11,479
604
117
6
0
415,303
7
W
Bacchus
10,552
555
33
2
0
338,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role