Player Matchup

Fenrir
Fenrir
Dommisse34
Fenrir
Level 17
God Stats
3W - 3L
1,438 SR
Queue Stats
6W - 15L
1,058 Elo+
Party 1
Thor
Thor
Wildchild8214
Thor
Level 18
God Stats
146W - 178L
1,437 SR
Queue Stats
154W - 192L
1,341 Elo+
Solo
Cthulhu
Cthulhu
craykid18
Cthulhu
Level 17
God Stats
2W - 3L
1,491 SR
Queue Stats
16W - 27L
1,276 Elo+
Party 1
Mercury
Mercury
spookaninja
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,058 Elo+
Party 1
Olorun
Olorun
squirelbot
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,263 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,199 Elo+

VS

Team Averages
Level 29
1,508 SR
1,400 Elo+
Ra
Ra
Brmu6716
Ra
Level 8
God Stats
14W - 8L
1,467 SR
Queue Stats
18W - 17L
1,336 Elo+
Party 2
Hades
Hades
DemigodWaltz
Hades
Level 56
God Stats
73W - 38L
1,679 SR
Queue Stats
243W - 255L
1,511 Elo+
Party 2
Chaac
Chaac
Kimboslice94
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,397 Elo+
Solo
Hel
Hel
lil dee147
Hel
Level 29
God Stats
31W - 21L
1,459 SR
Queue Stats
331W - 386L
1,390 Elo+
Solo
Cabrakan
Cabrakan
spacious_son2
Cabrakan
Level 23
God Stats
6W - 6L
1,437 SR
Queue Stats
53W - 60L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dommisse34
Fenrir
20
8 / 8 / 8
14,688
1,049
21,235
21,043
10,696
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 8 / 13
12,231
874
11,233
19,384
6,919
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
craykid18
Cthulhu
20
4 / 10 / 11
13,879
991
15,630
23,597
21,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
spookaninja
Mercury
19
3 / 6 / 7
13,050
932
21,128
19,758
6,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
squirelbot
Olorun
19
3 / 7 / 6
12,597
900
3,925
18,425
6,139
Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 25
14,205
1,015
15,572
14,140
8,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
18 / 2 / 15
17,195
1,228
39,164
16,497
12,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 3 / 22
13,800
986
10,073
12,445
16,591
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 4 / 23
13,681
977
10,508
15,886
10,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
spacious_son2
Cabrakan
20
5 / 5 / 20
13,914
994
13,465
23,675
49,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
144
18
Kills
39
39
Deaths
18
45
Assists
105
Player
Kills
Deaths
Assists
KDA
W
7
4
25
4.88
W
18
2
15
12.75
L
Fenrir
Dommisse34
Fenrir
8
8
8
1.5
W
5
3
22
5.33
L
0
8
13
0.81
L
Cthulhu
craykid18
Cthulhu
4
10
11
0.95
W
4
4
23
3.88
W
Cabrakan
spacious_son2
Cabrakan
5
5
20
3
L
Mercury
spookaninja
Mercury
3
6
7
1.08
L
Olorun
squirelbot
Olorun
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,151
Damage
88,782
102,207
Taken
82,643
51,782
Mitigated
98,804
9,208
Healing
26,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,572
2,647
1,298
1,670
14,140
8,969
0
3,144
10,996
40,349
0
W
39,164
2,450
1,689
4,152
16,497
12,982
0
3,095
13,402
70,714
0
L
Fenrir
Dommisse34
Fenrir
21,235
4,625
0
3,189
21,043
10,696
0
16,955
3,218
0
27,120
W
10,073
533
0
2,118
12,445
16,591
0
3,187
7,448
0
13,518
L
11,233
3,852
0
416
19,384
6,919
0
15,353
4,031
0
24,837
L
Cthulhu
craykid18
Cthulhu
15,630
1,894
268
0
23,597
21,651
0
17,665
5,932
50,739
0
W
10,508
3,410
6,529
5,462
15,886
10,643
0
3,294
12,592
33,492
0
W
Cabrakan
spacious_son2
Cabrakan
13,465
3,605
469
3,271
23,675
49,619
0
6,835
16,840
23,907
0
L
Mercury
spookaninja
Mercury
21,128
12,967
0
1,722
19,758
6,377
0
14,585
5,173
0
47,189
L
Olorun
squirelbot
Olorun
3,925
1,454
1,712
1,901
18,425
6,139
0
14,151
4,274
22,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,445
Gold Earned
72,795
207
Minions Killed
233
4
Camps Cleared
2
1,362,297
Distance Traveled
1,150,961
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,205
1,015
70
5
0
240,782
0
W
Hades
17,195
1,228
81
6
0
249,687
3
L
Fenrir
14,688
1,049
14
1
1
309,711
1
W
Chaac
13,800
986
7
1
1
227,243
0
L
Thor
12,231
874
25
2
2
232,062
2
L
Cthulhu
13,879
991
78
6
0
265,823
0
W
Hel
13,681
977
54
4
1
230,514
0
W
Cabrakan
13,914
994
21
2
0
202,735
0
L
Mercury
13,050
932
53
4
1
303,354
0
L
Olorun
12,597
900
37
3
0
251,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role