Player Matchup

Chaac
Chaac
LeenKiller182
Chaac
Level 16
God Stats
11W - 12L
1,434 SR
Queue Stats
20W - 37L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
blackderth
Baron Samedi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 32L
1,196 Elo+
Solo
Ares
Ares
gustiduarte10
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ll iTzShadow
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
temp-134607
Pele
Level 18
God Stats
14W - 17L
1,421 SR
Queue Stats
26W - 40L
1,243 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,332 Elo+

VS

Team Averages
Level 19
1,521 SR
1,290 Elo+
Scylla
Scylla
HeitorJ
Scylla
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 16L
1,067 Elo+
Solo
Cerberus
Cerberus
His_Dixie_Rekt
Cerberus
Level 12
God Stats
4W - 2L
1,754 SR
Queue Stats
77W - 98L
1,296 Elo+
Party 1
Artemis
Artemis
SisterBrisket
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
blitzenblueeye
Bellona
Level 23
God Stats
4W - 3L
1,524 SR
Queue Stats
24W - 39L
1,250 Elo+
Solo
Nemesis
Nemesis
kauan-top10
Nemesis
Level 29
God Stats
4W - 2L
1,550 SR
Queue Stats
82W - 100L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
11,754
435
16,278
22,352
15,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
blackderth
Baron Samedi
18
4 / 6 / 5
12,589
466
14,013
13,225
13,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 17 / 2
9,213
341
4,172
29,114
17,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
ll iTzShadow
Cthulhu
16
4 / 9 / 3
11,569
428
12,632
22,163
21,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
11 / 9 / 3
12,122
449
19,105
26,085
10,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeitorJ
Scylla
17
5 / 1 / 16
11,946
442
8,247
10,456
3,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
18
6 / 7 / 2
13,274
492
8,449
23,928
23,507
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
16
1 / 7 / 5
10,802
400
13,285
14,960
4,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
25 / 1 / 8
15,555
576
29,868
21,550
18,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
kauan-top10
Nemesis
20
8 / 4 / 6
14,192
526
21,188
24,880
10,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
20
Kills
45
47
Deaths
20
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
HeitorJ
Scylla
5
1
16
13
W
Cerberus
6
7
2
1
L
1
6
2
0.33
W
Artemis
1
7
5
0.5
L
Baron Samedi
blackderth
Baron Samedi
4
6
5
1.08
W
25
1
8
29
L
0
17
2
0.06
W
Nemesis
kauan-top10
Nemesis
8
4
6
2.75
L
Cthulhu
ll iTzShadow
Cthulhu
4
9
3
0.61
L
11
9
3
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,200
Damage
81,037
112,939
Taken
95,774
78,441
Mitigated
61,110
17,610
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
HeitorJ
Scylla
8,247
2,040
0
2,301
10,456
3,605
1,396
6,410
4,046
27,110
0
W
Cerberus
8,449
863
0
5,758
23,928
23,507
766
3,448
20,480
60,792
0
L
16,278
4,817
0
5,660
22,352
15,371
519
489
21,863
1,185
73,390
W
Artemis
13,285
9,945
0
3,256
14,960
4,645
3,296
3,136
11,824
0
57,267
L
Baron Samedi
blackderth
Baron Samedi
14,013
2,824
595
1,567
13,225
13,356
806
682
12,543
55,363
0
W
29,868
16,890
0
1,855
21,550
18,626
3,461
13,946
7,604
2,767
103,095
L
4,172
153
0
540
29,114
17,850
0
4,657
24,457
15,736
0
W
Nemesis
kauan-top10
Nemesis
21,188
15,318
0
13,300
24,880
10,727
2,223
5,338
19,542
0
83,508
L
Cthulhu
ll iTzShadow
Cthulhu
12,632
1,520
287
2,369
22,163
21,439
259
5,155
17,008
40,180
0
L
19,105
3,465
0
6,592
26,085
10,425
1,718
6,154
19,931
0
79,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,247
Gold Earned
65,769
374
Minions Killed
519
0
Camps Cleared
0
2,190,015
Distance Traveled
2,286,279
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,946
442
48
2
0
451,382
0
W
Cerberus
13,274
492
93
3
0
432,414
0
L
Chaac
11,754
435
121
4
0
401,952
3
W
Artemis
10,802
400
89
3
0
383,102
2
L
Baron Samedi
12,589
466
77
3
0
405,285
3
W
Bellona
15,555
576
146
5
0
548,254
1
L
Ares
9,213
341
18
1
0
388,928
2
W
Nemesis
14,192
526
143
5
0
471,127
0
L
Cthulhu
11,569
428
56
2
0
517,170
1
L
Pele
12,122
449
102
4
0
476,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role