Player Matchup

Sol
Sol
BabyDino334
Sol
Level 127
God Stats
9W - 6L
1,612 SR
Queue Stats
286W - 307L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
SharperFrog1
Erlang Shen
Level 115
God Stats
9W - 7L
1,637 SR
Queue Stats
331W - 360L
1,487 Elo+
Party 1
Neith
Neith
TH3De4th5957
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,588 Elo+
Party 1
Khepri
Khepri
WeaZeL854454
Khepri
Level 21
God Stats
3W - 2L
1,708 SR
Queue Stats
146W - 188L
1,275 Elo+
Party 1
Osiris
Osiris
xRedRitex
Osiris
Level 24
God Stats
7W - 10L
1,599 SR
Queue Stats
163W - 190L
1,377 Elo+
Party 1
Team Averages
Level 59
1,611 SR
1,429 Elo+

VS

Team Averages
Level 21
1,506 SR
1,364 Elo+
Fenrir
Fenrir
Cryptic--Czar
Fenrir
Level 16
God Stats
7W - 5L
1,640 SR
Queue Stats
13W - 16L
1,451 Elo+
Party 3
Achilles
Achilles
Ghost4203121
Achilles
Level 18
God Stats
15W - 13L
1,444 SR
Queue Stats
28W - 30L
1,088 Elo+
Party 2
Jing Wei
Jing Wei
Omulis_Mad
Jing Wei
Level 41
God Stats
1W - 2L
1,661 SR
Queue Stats
97W - 90L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
terminater1159
Jormungandr
Level 11
God Stats
0W - 3L
1,168 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 2
Anubis
Anubis
xxcarlonchito195
Anubis
Level 19
God Stats
37W - 28L
1,615 SR
Queue Stats
65W - 64L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 3
11,707
689
13,759
12,721
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
SharperFrog1
Erlang Shen
16
4 / 1 / 5
10,847
638
5,276
14,179
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 3 / 2
10,216
601
17,718
11,266
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
11
0 / 4 / 6
8,624
507
2,733
11,088
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
xRedRitex
Osiris
15
4 / 1 / 2
10,284
605
4,692
11,783
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,590
329
1,275
9,957
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Ghost4203121
Achilles
13
2 / 8 / 1
7,165
421
5,096
16,493
9,401
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Omulis_Mad
Jing Wei
8
1 / 2 / 3
6,035
355
2,926
8,807
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
terminater1159
Jormungandr
14
4 / 8 / 2
8,477
499
9,112
15,896
9,998
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

3
0 / 6 / 2
4,908
289
0
3,157
179

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
27
Kills
7
9
Deaths
27
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
0
3
2
0.33
L
Achilles
Ghost4203121
Achilles
2
8
1
0.31
L
Jing Wei
Omulis_Mad
Jing Wei
1
2
3
1.25
W
Erlang Shen
SharperFrog1
Erlang Shen
4
1
5
6.5
W
9
3
2
3.33
W
Khepri
0
4
6
0.75
L
Jormungandr
terminater1159
Jormungandr
4
8
2
0.63
W
Osiris
xRedRitex
Osiris
4
1
2
5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
18,409
61,037
Taken
54,310
38,917
Mitigated
23,675
24,295
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,759
6,221
0
9,549
12,721
4,472
6,127
3,378
9,343
95,239
0
L
1,275
116
0
470
9,957
2,225
0
1,387
8,476
0
11,369
L
Achilles
Ghost4203121
Achilles
5,096
2,642
0
1,085
16,493
9,401
88
6,242
9,957
0
30,392
L
Jing Wei
Omulis_Mad
Jing Wei
2,926
2,484
0
1,106
8,807
1,872
0
1,320
7,473
0
15,826
W
Erlang Shen
SharperFrog1
Erlang Shen
5,276
3,716
459
7,217
14,179
8,275
236
1,874
12,305
0
63,526
W
17,718
6,626
0
2,633
11,266
3,939
2,316
1,272
9,786
0
81,375
W
Khepri
2,733
34
69
778
11,088
12,327
801
1,898
9,190
11,003
0
L
Jormungandr
terminater1159
Jormungandr
9,112
2,444
0
0
15,896
9,998
117
6,407
9,335
48,952
0
W
Osiris
xRedRitex
Osiris
4,692
2,181
0
3,590
11,783
9,904
4,767
690
11,093
0
47,308
L
0
0
0
0
3,157
179
0
566
2,577
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
32,175
498
Minions Killed
181
0
Camps Cleared
0
1,580,971
Distance Traveled
810,519
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,707
689
148
9
0
278,221
7
L
Fenrir
5,590
329
29
2
0
122,935
0
L
Achilles
7,165
421
54
3
0
281,749
0
L
Jing Wei
6,035
355
31
2
0
165,587
1
W
Erlang Shen
10,847
638
124
7
0
376,686
0
W
Neith
10,216
601
108
6
0
297,605
4
W
Khepri
8,624
507
19
1
0
316,744
1
L
Jormungandr
8,477
499
67
4
0
240,248
3
W
Osiris
10,284
605
99
6
0
311,715
0
L
Anubis
4,908
289
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role